Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BraunTron
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,299 Elo+
Solo
Yemoja
Yemoja
Izbane
Yemoja
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 24L
1,689 Elo+
Solo
Hachiman
Hachiman
Pocket_Giraffe
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,651 Elo+
Party 1
Janus
Janus
Zareus117
Janus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 89L
1,768 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,581 Elo+

VS

Team Averages
Level 128
1,500 SR
1,602 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AnotherToaster
Yemoja
Level 138
God Stats
12W - 10L
1,500 SR
Queue Stats
538W - 399L
1,752 Elo+
Solo
King Arthur
King Arthur
DeliTanrı22CM
King Arthur
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 116L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Sulidify
Ne Zha
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 107L
1,657 Elo+
Solo
Ullr
Ullr
lakaishia
Ullr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 304L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 5 / 10
12,046
602
15,319
39,504
42,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
BraunTron
Cerberus
20
4 / 4 / 9
12,508
625
18,190
28,459
30,543
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Izbane
Yemoja
19
5 / 3 / 9
12,610
631
19,148
18,042
18,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
4 / 5 / 7
13,379
669
23,020
20,626
11,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Zareus117
Janus
20
3 / 6 / 12
13,235
662
33,928
18,019
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
1 / 4 / 13
11,982
599
14,485
29,156
35,508
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 2 / 18
13,676
684
5,011
18,791
27,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
DeliTanrı22CM
King Arthur
20
4 / 3 / 14
13,387
669
25,542
39,661
46,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Sulidify
Ne Zha
20
9 / 6 / 12
14,543
727
36,820
27,799
19,767
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
7 / 3 / 10
13,784
689
23,999
18,000
11,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
18
Kills
22
23
Deaths
18
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
10
1.4
W
Ares
 
Ares
1
4
13
1.88
W
1
2
18
5
L
Cerberus
BraunTron
Cerberus
4
4
9
2.13
W
King Arthur
DeliTanrı22CM
King Arthur
4
3
14
3.67
L
Yemoja
Izbane
Yemoja
5
3
9
3.17
L
Hachiman
4
5
7
1.5
W
Ne Zha
Sulidify
Ne Zha
9
6
12
2.5
L
Janus
Zareus117
Janus
3
6
12
1.5
W
Ullr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,605
Damage
105,857
124,650
Taken
133,407
109,424
Mitigated
140,350
48,191
Healing
74,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,319
551
1,155
14,784
39,504
42,783
102
6,329
32,024
671
24,573
W
Ares
 
Ares
14,485
179
2,103
2,233
29,156
35,508
204
15,125
13,192
20,917
0
W
5,011
3,240
31,742
7,196
18,791
27,512
798
8,926
9,616
13,396
0
L
Cerberus
BraunTron
Cerberus
18,190
598
1,892
10,008
28,459
30,543
985
5,864
22,034
39,186
0
W
King Arthur
DeliTanrı22CM
King Arthur
25,542
638
4,841
13,710
39,661
46,104
216
19,181
20,315
0
51,644
L
Yemoja
Izbane
Yemoja
19,148
3,225
8,298
1,575
18,042
18,770
497
1,421
16,429
30,822
0
L
Hachiman
23,020
12,629
1,482
1,755
20,626
11,312
3,077
3,275
16,863
0
42,357
W
Ne Zha
Sulidify
Ne Zha
36,820
10,346
2,270
7,422
27,799
19,767
2,705
14,740
12,867
0
73,620
L
Janus
Zareus117
Janus
33,928
791
3,182
4,060
18,019
6,016
1,484
2,607
15,212
78,869
0
W
Ullr
23,999
11,332
1,237
1,444
18,000
11,459
3,095
12,340
5,660
0
57,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,778
Gold Earned
67,372
238
Minions Killed
196
0
Camps Cleared
0
1,778,898
Distance Traveled
1,672,286
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,046
602
22
1
0
356,410
0
W
Ares
11,982
599
12
1
0
369,007
1
W
Yemoja
13,676
684
19
1
0
293,826
0
L
Cerberus
12,508
625
73
4
0
352,576
5
W
King Arthur
13,387
669
37
2
0
379,849
1
L
Yemoja
12,610
631
16
1
0
359,297
3
L
Hachiman
13,379
669
54
3
0
318,583
1
W
Ne Zha
14,543
727
38
2
0
334,994
0
L
Janus
13,235
662
73
4
0
392,032
5
W
Ullr
13,784
689
90
5
0
294,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role