Player Matchup

Thoth
Thoth
ATeddyRuxpin
Thoth
Level 69
God Stats
2W - 1L
1,143 SR
Queue Stats
136W - 107L
1,637 Elo+
Solo
Bastet
Bastet
Actavin
Bastet
Level 153
God Stats
19W - 15L
1,769 SR
Queue Stats
128W - 119L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cloudnurdz
Gilgamesh
Level 77
God Stats
2W - 1L
1,682 SR
Queue Stats
56W - 59L
1,702 Elo+
Solo
Athena
Athena
Shifftta
Athena
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,355 Elo+
Solo
Rama
Rama
ZtotheERO
Rama
Level 146
God Stats
2W - 1L
1,513 SR
Queue Stats
47W - 43L
1,683 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,576 Elo+

VS

Team Averages
Level 149
1,507 SR
1,701 Elo+
Tiamat
Tiamat
Dubbner
Tiamat
Level 144
God Stats
3W - 6L
1,206 SR
Queue Stats
247W - 148L
1,686 Elo+
Party 1
Kali
Kali
GmanGTR
Kali
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
145W - 143L
1,681 Elo+
Solo
Jing Wei
Jing Wei
JollyFishSticks
Jing Wei
Level 156
God Stats
5W - 6L
1,831 SR
Queue Stats
242W - 168L
1,648 Elo+
Party 1
Achilles
Achilles
SkorpioVenator
Achilles
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
283W - 236L
1,802 Elo+
Solo
Horus
Horus
SparkFlare
Horus
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 45L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 16
15,227
544
21,815
16,779
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Actavin
Bastet
20
8 / 7 / 15
14,395
514
28,231
39,429
28,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Cloudnurdz
Gilgamesh
20
7 / 5 / 20
15,823
565
22,102
25,931
22,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Shifftta
Athena
20
4 / 1 / 22
14,197
507
12,058
34,141
42,166
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
20
13 / 4 / 10
18,261
652
37,519
30,823
13,170
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dubbner
Tiamat
18
1 / 5 / 8
12,245
437
11,086
19,641
26,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
GmanGTR
Kali
19
6 / 10 / 4
13,790
493
18,202
33,807
16,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
19
1 / 10 / 5
12,217
436
16,361
30,625
10,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
20
9 / 7 / 5
15,012
536
27,533
28,511
20,374
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
20
5 / 11 / 2
13,720
490
14,586
38,086
32,370
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
43
Kills
22
22
Deaths
43
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
5
16
3.8
W
Bastet
Actavin
Bastet
8
7
15
2.21
W
Gilgamesh
Cloudnurdz
Gilgamesh
7
5
20
3.4
L
Tiamat
Dubbner
Tiamat
1
5
8
1
L
Kali
GmanGTR
Kali
6
10
4
0.8
L
Jing Wei
1
10
5
0.35
W
Athena
Shifftta
Athena
4
1
22
15
L
Achilles
9
7
5
1.64
L
Horus
5
11
2
0.55
W
Rama
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,725
Damage
87,768
147,103
Taken
150,670
113,355
Mitigated
106,926
62,489
Healing
45,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,815
786
77
4,622
16,779
6,825
468
695
16,084
98,894
0
W
Bastet
Actavin
Bastet
28,231
4,729
0
22,418
39,429
28,890
748
1,362
38,067
0
82,934
W
Gilgamesh
Cloudnurdz
Gilgamesh
22,102
4,117
0
5,570
25,931
22,304
1,391
3,096
22,835
0
129,952
L
Tiamat
Dubbner
Tiamat
11,086
991
2,754
6,433
19,641
26,852
512
5,444
13,973
45,389
0
L
Kali
GmanGTR
Kali
18,202
9,037
0
10,579
33,807
16,390
0
8,775
24,684
0
89,322
L
Jing Wei
16,361
14,640
0
6,510
30,625
10,940
126
4,538
25,930
0
106,724
W
Athena
Shifftta
Athena
12,058
3,268
2,166
9,065
34,141
42,166
28
5,209
27,946
31,610
11,278
L
Achilles
27,533
5,224
0
9,607
28,511
20,374
0
7,862
20,362
2,379
120,931
L
Horus
14,586
6,004
1,757
8,232
38,086
32,370
0
6,289
30,863
0
71,309
W
Rama
37,519
33,318
0
18,571
30,823
13,170
2,975
4,407
26,416
0
182,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,903
Gold Earned
66,984
698
Minions Killed
621
0
Camps Cleared
0
2,784,726
Distance Traveled
2,570,698
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,227
544
134
5
0
546,418
15
W
Bastet
14,395
514
106
4
0
463,370
7
W
Gilgamesh
15,823
565
174
6
0
613,420
8
L
Tiamat
12,245
437
70
3
0
505,678
3
L
Kali
13,790
493
108
4
0
527,240
8
L
Jing Wei
12,217
436
133
5
0
501,718
1
W
Athena
14,197
507
39
1
0
656,711
5
L
Achilles
15,012
536
176
6
0
576,185
10
L
Horus
13,720
490
134
5
0
459,877
6
W
Rama
18,261
652
245
9
0
504,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role