Player Matchup

Fenrir
Fenrir
Gold IV
Lil_Severn
Fenrir
Gold IV
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 23L
1,701 MMR
Party 1
Ares
Ares
Gold IV
general128
Ares
Gold IV
Level 155
God Stats
13W - 1L
1,500 SR
Queue Stats
195W - 25L
1,701 MMR
Party 1
Thoth
Thoth
Gold IV
goezde666
Thoth
Gold IV
Level 160
God Stats
6W - 3L
1,741 SR
Queue Stats
101W - 16L
1,701 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,580 SR
1,701 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,297 SR
1,441 MMR
Kukulkan
Kukulkan
Bronze IV
Breezy42024
Kukulkan
Bronze IV
Level 126
God Stats
0W - 5L
1,257 SR
Queue Stats
10W - 23L
1,377 MMR
Solo
Cernunnos
Cernunnos
Silver III
tall-clutter1
Cernunnos
Silver III
Level 88
God Stats
4W - 11L
1,307 SR
Queue Stats
538W - 706L
1,407 MMR
Solo
Ganesha
Ganesha
Silver I
wizualny_mak
Ganesha
Silver I
Level 66
God Stats
1W - 1L
1,328 SR
Queue Stats
13W - 23L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lil_Severn
Fenrir
12
10 / 2 / 8
8,337
1,042
12,684
10,973
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 2 / 12
8,217
1,027
5,406
11,776
7,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
goezde666
Thoth
12
3 / 0 / 15
7,717
965
8,620
3,032
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAtlasBastetArtioScylla

VS

Bans
GilgameshZeusAh Muzen CabPersephoneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Breezy42024
Kukulkan
11
4 / 4 / 0
7,689
961
4,353
6,730
2,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
tall-clutter1
Cernunnos
9
0 / 8 / 2
5,470
684
4,357
10,977
4,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
wizualny_mak
Ganesha
10
0 / 7 / 4
6,507
813
2,486
12,720
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
4
4
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Breezy42024
Kukulkan
4
4
0
1
W
Fenrir
Lil_Severn
Fenrir
10
2
8
7
W
6
2
12
6
W
Thoth
goezde666
Thoth
3
0
15
10.5
L
Cernunnos
tall-clutter1
Cernunnos
0
8
2
0.13
L
Ganesha
wizualny_mak
Ganesha
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
11,196
25,781
Taken
30,427
14,623
Mitigated
18,852
11,241
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Breezy42024
Kukulkan
4,353
462
0
890
6,730
2,717
0
2,733
3,817
18,258
0
W
Fenrir
Lil_Severn
Fenrir
12,684
3,877
878
3,463
10,973
5,871
1,052
3,202
7,771
0
22,249
W
5,406
396
594
4,926
11,776
7,679
257
3,011
8,765
14,967
0
W
Thoth
goezde666
Thoth
8,620
734
0
1,380
3,032
1,073
869
1,493
1,539
39,737
0
L
Cernunnos
tall-clutter1
Cernunnos
4,357
1,624
0
369
10,977
4,047
0
4,307
6,421
0
13,933
L
Ganesha
wizualny_mak
Ganesha
2,486
675
208
1,096
12,720
12,088
0
6,986
5,482
8,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
19,666
92
Minions Killed
64
5
Camps Cleared
1
514,839
Distance Traveled
383,328
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,689
961
36
5
0
122,407
0
W
Fenrir
8,337
1,042
10
1
1
170,993
2
W
Ares
8,217
1,027
11
1
2
184,336
3
W
Thoth
7,717
965
71
9
2
159,510
1
L
Cernunnos
5,470
684
27
3
1
125,617
3
L
Ganesha
6,507
813
1
0
0
135,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role