Player Matchup

Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Angelbly
Cu Chulainn
Level 119
God Stats
24W - 26L
1,279 SR
Queue Stats
374W - 387L
1,437 Elo+
Solo
Hun Batz
Hun Batz
Kingmivanowich
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 97L
1,497 Elo+
Solo
Medusa
Medusa
Raskolnikof1988
Medusa
Level 63
God Stats
1W - 4L
1,486 SR
Queue Stats
138W - 142L
1,313 Elo+
Solo
Nox
Nox
ramos42069
Nox
Level 109
God Stats
12W - 13L
1,647 SR
Queue Stats
196W - 218L
1,578 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,465 Elo+

VS

Team Averages
Level 80
1,402 SR
1,318 Elo+
Terra
Terra
 
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnitaBuerk
Izanami
Level 83
God Stats
28W - 36L
1,342 SR
Queue Stats
453W - 529L
1,318 Elo+
Party 1
Chaac
Chaac
Dalieban
Chaac
Level 17
God Stats
25W - 17L
1,428 SR
Queue Stats
445W - 518L
1,345 Elo+
Party 1
Nemesis
Nemesis
KaptenKlenning
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,175 Elo+
Party 2
Ra
Ra
Magze
Ra
Level 107
God Stats
1W - 1L
1,241 SR
Queue Stats
7W - 12L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 1
7,081
590
3,572
7,875
2,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Angelbly
Cu Chulainn
6
0 / 6 / 0
4,745
395
2,485
7,024
2,645
Hun Batz
11
0 / 6 / 5
6,376
531
5,049
10,153
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 3
5,945
495
6,374
4,851
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 4
6,005
500
5,214
9,658
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 3 / 2
6,008
501
1,542
9,934
3,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
AnitaBuerk
Izanami
11
0 / 2 / 0
6,340
528
2,177
5,777
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Dalieban
Chaac
14
9 / 1 / 1
8,711
726
9,316
11,343
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 2
7,259
605
7,863
7,675
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
3 / 1 / 4
7,601
633
5,589
5,781
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
17
18
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
1
1.25
W
Terra
 
Terra
0
3
2
0.33
L
Cu Chulainn
Angelbly
Cu Chulainn
0
6
0
0
W
Izanami
AnitaBuerk
Izanami
0
2
0
0
W
Chaac
Dalieban
Chaac
9
1
1
9.5
W
5
0
2
6
L
Hun Batz
0
6
5
0.42
W
Ra
3
1
4
5
L
3
1
3
4.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
26,487
39,561
Taken
40,510
16,451
Mitigated
18,030
11,313
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,572
1,455
97
3,206
7,875
2,535
1,244
2,474
5,401
38,813
0
W
Terra
 
Terra
1,542
526
2,284
3,496
9,934
3,898
0
2,367
7,567
9,308
0
L
Cu Chulainn
Angelbly
Cu Chulainn
2,485
917
0
983
7,024
2,645
0
0
6,454
0
14,076
W
Izanami
AnitaBuerk
Izanami
2,177
829
0
1,365
5,777
1,491
1,514
1,423
4,354
0
41,102
W
Chaac
Dalieban
Chaac
9,316
2,295
0
4,701
11,343
6,849
1,025
639
10,704
0
52,234
W
7,863
2,817
0
2,052
7,675
3,631
0
1,897
5,778
0
40,800
L
Hun Batz
5,049
1,400
0
2,413
10,153
3,028
0
1,786
8,208
0
38,749
W
Ra
5,589
842
1,010
2,484
5,781
2,161
0
2,460
3,242
56,188
0
L
6,374
2,471
0
1,601
4,851
1,194
26
687
4,164
0
28,867
L
5,214
752
558
2,455
9,658
7,049
0
2,184
7,383
20,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
35,919
289
Minions Killed
385
0
Camps Cleared
0
1,059,734
Distance Traveled
1,193,982
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,081
590
84
7
0
205,559
4
W
Terra
6,008
501
18
2
0
221,895
0
L
Cu Chulainn
4,745
395
33
3
0
133,144
2
W
Izanami
6,340
528
85
7
0
196,704
2
W
Chaac
8,711
726
108
9
0
233,895
2
W
Nemesis
7,259
605
66
6
0
288,521
1
L
Hun Batz
6,376
531
76
6
0
255,076
1
W
Ra
7,601
633
108
9
0
252,967
7
L
Medusa
5,945
495
61
5
0
250,105
4
L
Nox
6,005
500
35
3
0
215,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role