Player Matchup

Sol
Sol
CreamyGoodnessV
Sol
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 173L
1,582 Elo+
Party 1
Camazotz
Camazotz
On_speed1
Camazotz
Level 142
God Stats
1W - 2L
1,495 SR
Queue Stats
290W - 314L
1,428 Elo+
Solo
Heimdallr
Heimdallr
Reallyfungi
Heimdallr
Level 130
God Stats
3W - 6L
1,747 SR
Queue Stats
166W - 168L
1,702 Elo+
Solo
Tsukuyomi
Tsukuyomi
liontamer67
Tsukuyomi
Level 111
God Stats
4W - 2L
1,840 SR
Queue Stats
18W - 23L
1,589 Elo+
Party 1
Cerberus
Cerberus
yojimboi
Cerberus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,671 Elo+
Solo
Team Averages
Level 123
1,616 SR
1,594 Elo+

VS

Team Averages
Level 85
1,500 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
BDP_NoSeFumar
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 2
Sobek
Sobek
JY-507
Sobek
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 2
Neith
Neith
XxAllanOmarxX
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,474 Elo+
Party 2
Chang'e
Chang'e
mishmish7
Chang'e
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 19L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,538
554
1,340
5,085
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
On_speed1
Camazotz
9
0 / 4 / 0
4,950
495
2,228
9,469
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Reallyfungi
Heimdallr
9
0 / 2 / 1
5,310
531
6,983
6,189
1,461
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
liontamer67
Tsukuyomi
10
1 / 2 / 0
5,508
551
1,975
6,581
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
yojimboi
Cerberus
9
1 / 0 / 0
5,401
540
1,684
6,545
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 0
7,286
729
5,578
3,313
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
10
4 / 2 / 1
6,091
609
3,615
6,812
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
JY-507
Sobek
8
0 / 0 / 1
5,355
536
2,212
9,250
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 2
5,313
531
3,031
2,422
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
mishmish7
Chang'e
12
3 / 0 / 2
7,144
714
5,963
4,343
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
W
Arachne
4
2
1
2.25
L
0
2
0
0
W
Sobek
JY-507
Sobek
0
0
1
0.5
L
Camazotz
On_speed1
Camazotz
0
4
0
0
L
Heimdallr
Reallyfungi
Heimdallr
0
2
1
0.25
W
0
0
2
1
L
Tsukuyomi
liontamer67
Tsukuyomi
1
2
0
0.5
W
Chang'e
mishmish7
Chang'e
3
0
2
4
L
Cerberus
yojimboi
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
20,399
33,869
Taken
26,140
13,091
Mitigated
8,962
12,165
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,578
467
0
559
3,313
1,175
0
583
2,730
53,917
137
W
Arachne
3,615
2,472
0
931
6,812
1,541
0
400
6,304
0
22,617
L
1,340
414
0
1,348
5,085
1,442
0
3,071
2,014
23,484
3,971
W
Sobek
JY-507
Sobek
2,212
236
228
4,453
9,250
4,469
0
1,881
7,369
13,279
0
L
Camazotz
On_speed1
Camazotz
2,228
232
0
3,088
9,469
5,457
0
5,027
4,442
0
21,586
L
Heimdallr
Reallyfungi
Heimdallr
6,983
3,502
0
1,602
6,189
1,461
0
2,745
3,444
0
39,371
W
3,031
1,211
0
1,510
2,422
506
0
37
2,385
0
28,677
L
Tsukuyomi
liontamer67
Tsukuyomi
1,975
271
0
2,771
6,581
1,803
0
1,653
4,928
0
28,394
W
Chang'e
mishmish7
Chang'e
5,963
184
46
2,671
4,343
1,271
0
0
4,076
41,382
0
L
Cerberus
yojimboi
Cerberus
1,684
160
290
3,066
6,545
2,928
71
1,207
5,338
12,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
31,189
296
Minions Killed
311
0
Camps Cleared
0
1,004,372
Distance Traveled
1,069,645
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,286
729
105
11
0
214,358
2
W
Arachne
6,091
609
41
4
0
245,010
0
L
Sol
5,538
554
78
8
0
195,786
2
W
Sobek
5,355
536
12
1
0
210,735
4
L
Camazotz
4,950
495
47
5
0
163,842
1
L
Heimdallr
5,310
531
68
7
0
184,349
2
W
Neith
5,313
531
62
6
0
187,404
1
L
Tsukuyomi
5,508
551
68
7
0
239,133
4
W
Chang'e
7,144
714
91
9
0
212,138
3
L
Cerberus
5,401
540
35
4
0
221,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role