Player Matchup

Gilgamesh
Gilgamesh
Cr0W21
Gilgamesh
Level 128
God Stats
10W - 5L
1,500 SR
Queue Stats
680W - 611L
1,527 Elo+
Solo
Sobek
Sobek
HELIXSTUDIOSoNET
Sobek
Level 116
God Stats
20W - 13L
1,500 SR
Queue Stats
170W - 162L
1,286 Elo+
Party 3
Baron Samedi
Baron Samedi
JaySeventeen
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,240 Elo+
Solo
Apollo
Apollo
Jerked_Chicken_
Apollo
Level 105
God Stats
9W - 7L
1,505 SR
Queue Stats
175W - 170L
1,403 Elo+
Party 3
Cliodhna
Cliodhna
MatthewMcBeath
Cliodhna
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Team Averages
Level 101
1,501 SR
1,391 Elo+

VS

Team Averages
Level 112
1,541 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Code_Zer065
Bakasura
Level 97
God Stats
12W - 3L
1,706 SR
Queue Stats
74W - 70L
1,531 Elo+
Party 1
Nike
Nike
PlanetaryMind
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,559 Elo+
Party 2
Fafnir
Fafnir
mahoeswine
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,167 Elo+
Solo
Hera
Hera
xXLilRedBeanXx
Hera
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
545W - 674L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cr0W21
Gilgamesh
13
7 / 0 / 4
7,785
649
9,934
9,952
6,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 8
6,792
566
4,320
7,452
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JaySeventeen
Baron Samedi
10
2 / 3 / 7
6,355
530
5,826
8,194
3,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 4
7,428
619
7,402
3,781
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
13
5 / 3 / 9
7,654
638
7,193
8,500
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 4 / 0
6,590
549
3,193
6,799
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Code_Zer065
Bakasura
10
3 / 6 / 3
6,261
522
7,737
9,700
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 2
6,318
527
5,568
11,919
4,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
mahoeswine
Fafnir
8
0 / 4 / 3
5,651
471
3,261
10,313
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 5 / 2
5,282
440
4,026
7,667
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
24
Kills
9
9
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
0
0.75
L
Bakasura
Code_Zer065
Bakasura
3
6
3
0.75
W
Gilgamesh
Cr0W21
Gilgamesh
7
0
4
9
W
2
1
8
6
W
Baron Samedi
JaySeventeen
Baron Samedi
2
3
7
1.83
W
8
2
4
5
W
Cliodhna
5
3
9
3.17
L
2
5
2
0.6
L
Fafnir
mahoeswine
Fafnir
0
4
3
0.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
23,785
37,879
Taken
46,398
18,873
Mitigated
20,071
15,790
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,193
2,083
0
1,261
6,799
1,953
842
2,201
4,598
0
44,984
L
Bakasura
Code_Zer065
Bakasura
7,737
4,957
0
2,481
9,700
3,833
0
1,443
8,257
0
26,907
W
Gilgamesh
Cr0W21
Gilgamesh
9,934
3,174
0
3,964
9,952
6,814
0
1,070
8,782
0
40,755
W
4,320
635
0
3,446
7,452
4,651
185
1,397
5,933
18,785
0
W
Baron Samedi
JaySeventeen
Baron Samedi
5,826
569
423
2,938
8,194
3,381
411
2,714
4,921
32,973
0
W
7,402
4,448
0
1,238
3,781
1,307
333
637
2,923
0
44,947
W
Cliodhna
7,193
280
0
3,781
8,500
2,720
272
1,135
7,145
0
42,475
L
5,568
1,207
135
2,171
11,919
4,504
0
2,039
9,880
0
23,044
L
Fafnir
mahoeswine
Fafnir
3,261
918
0
1,978
10,313
8,076
0
1,513
8,800
9,036
0
L
4,026
944
24
2,127
7,667
1,705
0
2,950
4,717
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
30,102
334
Minions Killed
253
0
Camps Cleared
0
1,161,463
Distance Traveled
1,136,526
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,590
549
109
9
0
211,434
2
L
Bakasura
6,261
522
59
5
0
265,937
0
W
Gilgamesh
7,785
649
90
8
0
232,396
4
W
Sobek
6,792
566
18
2
0
230,382
1
W
Baron Samedi
6,355
530
43
4
0
213,809
3
W
Apollo
7,428
619
91
8
0
222,567
1
W
Cliodhna
7,654
638
92
8
0
262,309
1
L
Nike
6,318
527
46
4
0
209,728
2
L
Fafnir
5,651
471
9
1
0
237,900
3
L
Hera
5,282
440
30
3
0
211,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role