Player Matchup

Nemesis
Nemesis
Justti
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,522 Elo+
Party 1
Freya
Freya
Lichatarius
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 83L
2,050 Elo+
Party 2
Cthulhu
Cthulhu
SBP94
Cthulhu
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
226W - 167L
1,742 Elo+
Party 2
Charybdis
Charybdis
SumFrys
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,537 Elo+
Party 1
Chaac
Chaac
Sundownerrr
Chaac
Level 90
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,655 Elo+

VS

Team Averages
Level 129
1,591 SR
1,553 Elo+
Ne Zha
Ne Zha
Elstred
Ne Zha
Level 158
God Stats
2W - 3L
1,825 SR
Queue Stats
813W - 744L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GULGOTH
Morgan Le Fay
Level 160
God Stats
80W - 80L
1,490 SR
Queue Stats
753W - 678L
1,570 Elo+
Party 3
Mulan
Mulan
SIR CHRlS
Mulan
Level 127
God Stats
15W - 19L
1,713 SR
Queue Stats
201W - 212L
1,553 Elo+
Solo
Bastet
Bastet
SnowBonn
Bastet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,503 Elo+
Solo
Chronos
Chronos
Stay_IN_School
Chronos
Level 118
God Stats
13W - 9L
1,425 SR
Queue Stats
194W - 184L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Justti
Nemesis
19
9 / 8 / 4
13,159
774
12,990
22,286
9,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 8 / 10
12,074
710
17,298
17,090
7,220
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SBP94
Cthulhu
19
5 / 8 / 11
12,029
708
16,068
20,832
24,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
SumFrys
Charybdis
20
3 / 10 / 7
12,871
757
13,705
23,014
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 6 / 9
12,197
717
14,264
21,259
21,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elstred
Ne Zha
20
8 / 3 / 17
14,353
844
18,920
11,688
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
GULGOTH
Morgan Le Fay
20
7 / 2 / 22
13,967
822
23,028
14,728
7,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SIR CHRlS
Mulan
19
6 / 7 / 11
12,350
726
11,666
19,877
21,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
SnowBonn
Bastet
20
10 / 6 / 13
14,519
854
17,591
19,526
8,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 13
13,726
807
15,699
21,583
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
23
Kills
40
40
Deaths
23
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Elstred
Ne Zha
8
3
17
5.5
W
Morgan Le Fay
GULGOTH
Morgan Le Fay
7
2
22
9
L
Nemesis
Justti
Nemesis
9
8
4
1.38
L
2
8
10
0.88
L
Cthulhu
SBP94
Cthulhu
5
8
11
1.31
W
Mulan
SIR CHRlS
Mulan
6
7
11
1.64
W
Bastet
SnowBonn
Bastet
10
6
13
2.75
W
9
5
13
3.1
L
Charybdis
SumFrys
Charybdis
3
10
7
0.65
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,325
Damage
86,904
104,481
Taken
87,402
70,493
Mitigated
53,621
14,776
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Elstred
Ne Zha
18,920
3,077
0
3,174
11,688
5,872
681
4,560
6,978
0
44,642
W
Morgan Le Fay
GULGOTH
Morgan Le Fay
23,028
1,035
0
5,352
14,728
7,725
1,231
6,466
7,980
57,775
0
L
Nemesis
Justti
Nemesis
12,990
7,745
0
2,986
22,286
9,003
345
7,645
14,641
0
38,221
L
17,298
5,407
0
3,188
17,090
7,220
24
7,120
9,970
41,914
2,883
L
Cthulhu
SBP94
Cthulhu
16,068
490
0
308
20,832
24,624
0
7,581
13,251
33,638
0
W
Mulan
SIR CHRlS
Mulan
11,666
2,219
910
2,913
19,877
21,277
490
7,223
12,268
0
28,503
W
Bastet
SnowBonn
Bastet
17,591
3,127
0
2,810
19,526
8,802
3,737
4,658
14,580
0
45,474
W
15,699
7,885
0
4,432
21,583
9,945
4,176
7,962
13,291
60,506
0
L
Charybdis
SumFrys
Charybdis
13,705
8,264
0
3,950
23,014
7,865
45
7,886
15,128
0
61,364
L
14,264
1,119
0
4,344
21,259
21,781
686
8,495
12,764
350
35,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,330
Gold Earned
68,915
291
Minions Killed
305
0
Camps Cleared
0
1,593,110
Distance Traveled
1,934,292
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,353
844
57
3
0
420,057
0
W
Morgan Le Fay
13,967
822
66
4
0
413,494
0
L
Nemesis
13,159
774
40
2
0
330,457
0
L
Freya
12,074
710
66
4
0
309,613
4
L
Cthulhu
12,029
708
44
3
0
326,015
1
W
Mulan
12,350
726
32
2
0
330,212
3
W
Bastet
14,519
854
55
3
0
398,553
1
W
Chronos
13,726
807
95
6
0
371,976
0
L
Charybdis
12,871
757
96
6
0
282,052
2
L
Chaac
12,197
717
45
3
0
344,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role