Player Matchup

Guan Yu
Guan Yu
AaLiiiiVvEe
Guan Yu
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 265L
1,614 Elo+
Solo
Xing Tian
Xing Tian
Dercof
Xing Tian
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Gich
Anhur
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 78L
1,333 Elo+
Solo
Sol
Sol
HateYouName
Sol
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 109L
1,410 Elo+
Solo
Persephone
Persephone
xwinta
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,471 Elo+

VS

Team Averages
Level 128
1,457 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gallade Leader
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
瀚海浸月
Sun Wukong
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,389 Elo+
Party 2
Kuzenbo
Kuzenbo
陈冠希啊
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AaLiiiiVvEe
Guan Yu
14
2 / 3 / 15
8,109
901
8,820
16,715
12,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Dercof
Xing Tian
14
2 / 3 / 16
8,296
922
6,139
11,851
9,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Gich
Anhur
16
8 / 2 / 12
9,772
1,086
10,802
8,027
4,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 12
9,354
1,039
13,015
9,584
3,976
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
xwinta
Persephone
15
5 / 3 / 12
9,386
1,043
13,141
7,573
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 5 / 8
7,813
868
7,276
12,072
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
 
Eset
14
2 / 4 / 5
7,385
821
6,762
8,538
2,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 7
8,859
984
10,750
9,547
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
瀚海浸月
Sun Wukong
15
4 / 5 / 7
8,658
962
11,904
14,806
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
陈冠希啊
Kuzenbo
11
1 / 4 / 1
6,617
735
2,995
11,408
12,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
23
Kills
13
13
Deaths
23
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
8
1.2
L
Eset
 
Eset
2
4
5
1.13
W
Guan Yu
AaLiiiiVvEe
Guan Yu
2
3
15
3.17
W
Xing Tian
Dercof
Xing Tian
2
3
16
3.33
L
4
5
7
1.5
W
Anhur
Gich
Anhur
8
2
12
7
W
6
2
12
6
W
Persephone
xwinta
Persephone
5
3
12
3.67
L
Sun Wukong
瀚海浸月
Sun Wukong
4
5
7
1.5
L
Kuzenbo
陈冠希啊
Kuzenbo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
39,687
53,750
Taken
56,371
34,942
Mitigated
35,769
26,435
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,276
351
4,738
3,614
12,072
4,373
350
7,630
4,330
16,724
0
L
Eset
 
Eset
6,762
410
913
1,079
8,538
2,576
0
4,455
3,957
14,757
0
W
Guan Yu
AaLiiiiVvEe
Guan Yu
8,820
755
4,600
8,152
16,715
12,942
283
8,531
7,909
0
15,097
W
Xing Tian
Dercof
Xing Tian
6,139
579
810
1,992
11,851
9,992
264
4,905
6,607
14,376
0
L
10,750
554
1,905
2,035
9,547
6,937
342
4,419
5,033
22,411
0
W
Anhur
Gich
Anhur
10,802
6,246
2,275
1,731
8,027
4,482
1,259
4,418
3,471
0
23,166
W
13,015
5,083
268
3,124
9,584
3,976
2,427
4,902
4,551
29,087
0
W
Persephone
xwinta
Persephone
13,141
614
1,598
1,885
7,573
3,550
1,049
5,024
2,509
29,671
0
L
Sun Wukong
瀚海浸月
Sun Wukong
11,904
1,222
1,153
4,922
14,806
9,315
482
10,430
4,143
0
18,874
L
Kuzenbo
陈冠希啊
Kuzenbo
2,995
807
845
658
11,408
12,568
288
4,627
6,613
4,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
39,332
125
Minions Killed
78
0
Camps Cleared
0
957,350
Distance Traveled
836,467
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,813
868
18
2
0
169,277
1
L
Eset
7,385
821
18
2
0
146,754
1
W
Guan Yu
8,109
901
8
1
0
212,568
2
W
Xing Tian
8,296
922
9
1
0
190,108
0
L
Tiamat
8,859
984
24
3
0
170,100
0
W
Anhur
9,772
1,086
26
3
0
169,136
3
W
Sol
9,354
1,039
43
5
0
184,327
0
W
Persephone
9,386
1,043
39
4
0
201,211
2
L
Sun Wukong
8,658
962
15
2
0
181,939
3
L
Kuzenbo
6,617
735
3
0
0
168,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role