Player Matchup

Atlas
Atlas
DaddoJeff
Atlas
Level 95
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1
Loki
Loki
Dysum
Loki
Level 58
God Stats
15W - 11L
1,448 SR
Queue Stats
66W - 58L
1,145 Elo+
Solo
Achilles
Achilles
MetalViking2836
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SerenSot
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
babykkv
Hou Yi
Level 11
God Stats
0W - 3L
1,186 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Team Averages
Level 53
1,468 SR
1,463 Elo+

VS

Team Averages
Level 138
1,678 SR
1,517 Elo+
Mercury
Mercury
Gabthedon
Mercury
Level 143
God Stats
10W - 6L
1,927 SR
Queue Stats
119W - 107L
1,517 Elo+
Party 2
Horus
Horus
Si1v3rCoyote
Horus
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
19W - 15L
1,567 Elo+
Party 2
Hachiman
Hachiman
SpookyMars-
Hachiman
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
586W - 588L
1,447 Elo+
Solo
Hel
Hel
Stridercc
Hel
Level 142
God Stats
4W - 0L
1,730 SR
Queue Stats
16W - 13L
1,526 Elo+
Party 2
Ares
Ares
WesternNutria39
Ares
Level 157
God Stats
5W - 1L
1,517 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaddoJeff
Atlas
12
0 / 6 / 0
6,844
684
6,290
17,287
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Loki
Dysum
Loki
15
0 / 2 / 0
7,567
757
4,764
5,554
2,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
11
0 / 3 / 0
6,340
634
3,844
12,309
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
SerenSot
Morgan Le Fay
13
0 / 6 / 0
7,169
717
8,398
10,551
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
babykkv
Hou Yi
13
0 / 3 / 0
6,770
677
2,276
5,813
1,893
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gabthedon
Mercury
15
3 / 0 / 9
7,999
800
6,060
5,762
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 13
8,219
822
10,147
10,861
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SpookyMars-
Hachiman
13
2 / 0 / 13
7,399
740
7,904
8,508
3,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 14
8,069
807
12,008
6,388
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 10
9,047
905
8,185
7,995
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
79
0
Kills
20
20
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Atlas
DaddoJeff
Atlas
0
6
0
0
L
Loki
Dysum
Loki
0
2
0
0
W
Mercury
Gabthedon
Mercury
3
0
9
7.5
L
Achilles
0
3
0
0
L
Morgan Le Fay
SerenSot
Morgan Le Fay
0
6
0
0
W
5
0
13
11.5
W
Hachiman
SpookyMars-
Hachiman
2
0
13
8.5
W
2
0
14
9
W
8
0
10
13
L
Hou Yi
babykkv
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
44,304
51,514
Taken
39,514
30,851
Mitigated
30,141
7,475
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DaddoJeff
Atlas
6,290
1,849
254
1,681
17,287
13,328
350
6,895
10,035
13,064
0
L
Loki
Dysum
Loki
4,764
310
0
0
5,554
2,325
461
1,483
4,071
0
36,915
W
Mercury
Gabthedon
Mercury
6,060
2,455
0
0
5,762
3,107
0
1,014
4,717
0
27,477
L
Achilles
3,844
178
0
3,040
12,309
9,234
0
6,110
5,987
820
5,705
L
Morgan Le Fay
SerenSot
Morgan Le Fay
8,398
543
132
1,722
10,551
4,071
615
3,031
7,287
25,059
0
W
10,147
3,636
2,346
4,464
10,861
10,673
228
5,447
5,230
143
22,573
W
Hachiman
SpookyMars-
Hachiman
7,904
2,724
0
750
8,508
3,982
1,308
3,503
4,853
0
24,727
W
12,008
1,138
6,665
3,339
6,388
3,155
262
2,480
3,872
39,147
0
W
8,185
832
697
1,508
7,995
9,224
0
2,835
5,041
12,777
0
L
Hou Yi
babykkv
Hou Yi
2,276
582
213
433
5,813
1,893
0
2,798
2,928
0
16,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
40,733
161
Minions Killed
196
0
Camps Cleared
0
984,660
Distance Traveled
1,087,536
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,844
684
21
2
0
209,526
3
L
Loki
7,567
757
58
6
0
245,556
2
W
Mercury
7,999
800
43
4
0
226,342
0
L
Achilles
6,340
634
6
1
0
196,307
0
L
Morgan Le Fay
7,169
717
45
5
0
194,466
1
W
Horus
8,219
822
33
3
0
225,421
1
W
Hachiman
7,399
740
31
3
0
196,670
0
W
Hel
8,069
807
83
8
0
234,121
1
W
Ares
9,047
905
6
1
0
204,982
1
L
Hou Yi
6,770
677
31
3
0
138,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role