Player Matchup

Nemesis
Nemesis
BBWAddict
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2
Bacchus
Bacchus
Capo_Lean
Bacchus
Level 107
God Stats
130W - 89L
1,881 SR
Queue Stats
361W - 304L
1,616 Elo+
Party 2
Olorun
Olorun
MaizeAnt3145500
Olorun
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
157W - 159L
1,600 Elo+
Party 2
Team Averages
Level 56
1,627 SR
1,610 Elo+

VS

Team Averages
Level 83
1,456 SR
1,397 Elo+
Medusa
Medusa
Applejuice19
Medusa
Level 23
God Stats
1W - 5L
1,240 SR
Queue Stats
253W - 415L
1,570 Elo+
Party 1
Olorun
Olorun
Matthuss
Olorun
Level 138
God Stats
3W - 4L
1,628 SR
Queue Stats
209W - 328L
1,570 Elo+
Party 1
Ganesha
Ganesha
Yexy4L
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 24L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBWAddict
Nemesis
11
4 / 2 / 10
8,068
807
8,203
8,062
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Capo_Lean
Bacchus
12
3 / 3 / 15
8,616
862
6,771
11,804
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 0 / 5
9,182
918
12,688
5,677
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 3
6,425
643
7,878
7,298
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Matthuss
Olorun
10
3 / 8 / 1
6,944
694
8,229
10,998
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Yexy4L
Ganesha
10
0 / 5 / 5
6,602
660
3,333
12,044
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
5
5
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
3
0.58
W
Nemesis
BBWAddict
Nemesis
4
2
10
4.5
W
Bacchus
Capo_Lean
Bacchus
3
3
15
3.5
W
12
0
5
14.5
L
Olorun
Matthuss
Olorun
3
8
1
0.44
L
Ganesha
Yexy4L
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
19,440
25,543
Taken
30,340
20,509
Mitigated
15,711
8,395
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,878
3,284
0
443
7,298
3,328
0
4,086
3,178
0
10,722
W
Nemesis
BBWAddict
Nemesis
8,203
3,607
0
2,224
8,062
4,000
1,260
3,929
3,807
0
31,073
W
Bacchus
Capo_Lean
Bacchus
6,771
946
848
2,228
11,804
12,712
300
5,229
5,930
16,316
0
W
12,688
6,504
880
2,215
5,677
3,797
974
2,172
3,194
31,903
2,620
L
Olorun
Matthuss
Olorun
8,229
2,758
1,365
2,280
10,998
4,041
0
5,920
4,858
20,829
0
L
Ganesha
Yexy4L
Ganesha
3,333
536
687
1,830
12,044
8,342
0
8,413
3,376
12,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
19,971
121
Minions Killed
57
7
Camps Cleared
2
558,612
Distance Traveled
449,245
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,425
643
17
2
0
146,081
4
W
Nemesis
8,068
807
46
5
6
197,500
2
W
Bacchus
8,616
862
13
1
0
181,769
0
W
Olorun
9,182
918
62
6
1
179,343
3
L
Olorun
6,944
694
38
4
1
137,322
3
L
Ganesha
6,602
660
2
0
1
165,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role