Player Matchup

Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Ccactus
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 102L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
PolePozition01
Baron Samedi
Level 44
God Stats
8W - 3L
1,864 SR
Queue Stats
64W - 64L
1,532 Elo+
Party 3
Anubis
Anubis
TheGreflikey
Anubis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,718 Elo+
Party 3
Thor
Thor
greensleel
Thor
Level 39
God Stats
2W - 5L
1,431 SR
Queue Stats
6W - 5L
1,743 Elo+
Party 3
Team Averages
Level 57
1,559 SR
1,607 Elo+

VS

Team Averages
Level 72
1,603 SR
1,640 Elo+
Chiron
Chiron
ALargeQTaco
Chiron
Level 153
God Stats
14W - 20L
1,837 SR
Queue Stats
33W - 52L
1,876 Elo+
Party 1
Raijin
Raijin
CabezaDeTermo
Raijin
Level 159
God Stats
3W - 9L
1,455 SR
Queue Stats
243W - 268L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
JameLikesMen
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,726 Elo+
Party 2
Horus
Horus
Turtleman8785
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
Vanther_1
Aphrodite
Level 28
God Stats
5W - 18L
1,721 SR
Queue Stats
15W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 4 / 7
7,424
675
7,343
10,085
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ccactus
Achilles
14
3 / 4 / 2
8,482
771
8,152
12,095
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PolePozition01
Baron Samedi
13
4 / 5 / 4
7,829
712
6,246
8,447
2,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
2 / 4 / 6
7,574
689
5,006
8,489
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
7,423
675
5,203
9,908
2,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 2 / 9
8,030
730
8,235
9,632
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 2 / 8
9,192
836
11,693
6,616
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
JameLikesMen
Gilgamesh
15
7 / 3 / 10
8,965
815
9,110
9,350
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

15
3 / 3 / 10
8,262
751
10,421
11,127
4,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Vanther_1
Aphrodite
13
1 / 1 / 13
7,444
677
3,334
4,328
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
11
Kills
22
23
Deaths
11
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
7
0.88
W
Chiron
1
2
9
2.75
W
10
2
8
7
L
Achilles
Ccactus
Achilles
3
4
2
1
W
Gilgamesh
JameLikesMen
Gilgamesh
7
3
10
4
L
Baron Samedi
PolePozition01
Baron Samedi
4
5
4
1.2
L
Anubis
2
4
6
1.25
W
3
3
10
2.67
W
Aphrodite
Vanther_1
Aphrodite
1
1
13
7.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
42,793
49,024
Taken
41,053
21,842
Mitigated
16,597
9,361
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,343
661
0
2,137
10,085
3,293
100
2,578
7,245
24,833
0
W
Chiron
8,235
2,836
543
3,377
9,632
3,223
1,433
4,298
5,231
0
30,350
W
11,693
1,263
0
876
6,616
2,048
432
3,920
2,696
28,254
0
L
Achilles
Ccactus
Achilles
8,152
3,258
817
2,620
12,095
9,663
0
2,710
9,217
0
27,799
W
Gilgamesh
JameLikesMen
Gilgamesh
9,110
2,702
0
498
9,350
4,653
0
4,620
4,730
2,412
20,525
L
Baron Samedi
PolePozition01
Baron Samedi
6,246
371
1,031
1,500
8,447
2,896
123
1,880
6,421
14,104
0
L
Anubis
5,006
470
0
873
8,489
3,143
0
4,532
3,756
15,002
0
W
10,421
4,377
461
3,719
11,127
4,936
257
2,864
8,263
0
19,986
W
Aphrodite
Vanther_1
Aphrodite
3,334
118
4,644
2,236
4,328
1,737
238
2,893
1,435
6,477
0
L
5,203
1,077
158
225
9,908
2,847
0
3,170
6,548
0
9,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
41,893
144
Minions Killed
154
0
Camps Cleared
0
1,005,191
Distance Traveled
1,085,357
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,424
675
46
4
0
219,107
3
W
Chiron
8,030
730
42
4
0
214,686
2
W
Raijin
9,192
836
46
4
0
206,795
0
L
Achilles
8,482
771
43
4
0
206,245
0
W
Gilgamesh
8,965
815
32
3
0
250,074
1
L
Baron Samedi
7,829
712
21
2
0
197,076
2
L
Anubis
7,574
689
24
2
0
194,017
0
W
Horus
8,262
751
23
2
0
178,525
0
W
Aphrodite
7,444
677
11
1
0
235,277
1
L
Thor
7,423
675
10
1
0
188,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role