Player Matchup

Mulan
Mulan
GetSchwiftyYo
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,829 Elo+
Party 2
He Bo
He Bo
LaviGamer2
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
Prince_Petrikov
Nu Wa
Level 49
God Stats
40W - 44L
1,553 SR
Queue Stats
58W - 72L
1,483 Elo+
Solo
Hou Yi
Hou Yi
comedypatrol
Hou Yi
Level 29
God Stats
10W - 15L
1,656 SR
Queue Stats
15W - 35L
1,484 Elo+
Solo
Cerberus
Cerberus
smellywizard
Cerberus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 192L
1,269 Elo+
Solo
Team Averages
Level 47
1,542 SR
1,539 Elo+

VS

Team Averages
Level 29
1,567 SR
1,448 Elo+
Ratatoskr
Ratatoskr
Slenderman709
Ratatoskr
Level 19
God Stats
15W - 15L
1,429 SR
Queue Stats
44W - 48L
1,389 Elo+
Party 1
Hel
Hel
TwoDimensionalS
Hel
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
9W - 14L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
carderfox
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,367 Elo+
Party 1
Anhur
Anhur
icytower387
Anhur
Level 68
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
zerostars908
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 15
11,561
771
20,831
18,558
11,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
18
7 / 3 / 10
11,442
763
12,552
13,523
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 2 / 12
11,517
768
13,619
8,364
8,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
7 / 1 / 7
10,839
723
8,277
7,113
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
smellywizard
Cerberus
19
5 / 1 / 10
11,359
757
10,822
16,779
20,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Slenderman709
Ratatoskr
16
2 / 9 / 2
9,599
640
9,782
20,384
13,421
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 3
9,540
636
4,091
10,894
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
carderfox
Cthulhu
16
1 / 6 / 4
9,518
635
11,971
22,352
14,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 6 / 1
10,206
680
7,813
9,806
2,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
zerostars908
Cliodhna
16
2 / 2 / 4
10,451
697
12,462
15,474
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
29
Kills
7
7
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
He Bo
7
3
10
4
W
4
2
12
5
L
Ratatoskr
Slenderman709
Ratatoskr
2
9
2
0.33
L
1
6
3
0.42
L
Cthulhu
carderfox
Cthulhu
1
6
4
0.5
W
Hou Yi
7
1
7
10.5
L
1
6
1
0.25
W
Cerberus
smellywizard
Cerberus
5
1
10
10
L
Cliodhna
zerostars908
Cliodhna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,101
Damage
46,119
64,337
Taken
78,910
47,970
Mitigated
48,343
21,806
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,831
4,568
828
5,788
18,558
11,780
1,754
4,868
12,997
0
46,253
W
He Bo
12,552
1,897
848
3,139
13,523
5,157
1,991
3,181
10,083
34,288
0
W
13,619
4,370
0
1,139
8,364
8,352
2,053
2,586
5,468
51,575
0
L
Ratatoskr
Slenderman709
Ratatoskr
9,782
2,474
224
2,065
20,384
13,421
253
9,621
10,572
0
35,261
L
4,091
659
5,674
2,087
10,894
4,385
0
5,375
5,479
25,499
0
L
Cthulhu
carderfox
Cthulhu
11,971
832
182
4,407
22,352
14,480
0
10,873
11,115
37,206
0
W
Hou Yi
8,277
6,138
0
2,350
7,113
2,458
668
980
5,890
0
22,945
L
7,813
3,628
0
590
9,806
2,990
1,168
3,626
6,146
0
38,004
W
Cerberus
smellywizard
Cerberus
10,822
778
605
7,109
16,779
20,223
563
3,149
12,948
42,134
0
L
Cliodhna
zerostars908
Cliodhna
12,462
1,065
0
944
15,474
13,067
0
6,567
8,605
0
33,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,718
Gold Earned
49,314
274
Minions Killed
256
0
Camps Cleared
0
1,478,155
Distance Traveled
1,346,980
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,561
771
58
4
0
309,029
0
W
He Bo
11,442
763
41
3
0
273,887
1
W
Nu Wa
11,517
768
72
5
0
272,689
2
L
Ratatoskr
9,599
640
47
3
0
314,229
1
L
Hel
9,540
636
52
3
0
249,124
1
L
Cthulhu
9,518
635
37
2
0
270,980
1
W
Hou Yi
10,839
723
19
1
0
296,109
0
L
Anhur
10,206
680
76
5
0
228,411
0
W
Cerberus
11,359
757
84
6
0
326,441
3
L
Cliodhna
10,451
697
44
3
0
284,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role