Player Matchup

Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CallMeDaddy2199
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,202 Elo+
Solo
Nemesis
Nemesis
ThatEdward
Nemesis
Level 113
God Stats
12W - 16L
1,471 SR
Queue Stats
96W - 103L
1,409 Elo+
Solo
Pele
Pele
TrappyOnMars
Pele
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 141L
1,580 Elo+
Solo
Thoth
Thoth
Xylandor
Thoth
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,442 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,427 Elo+

VS

Team Averages
Level 112
1,457 SR
1,538 Elo+
Chang'e
Chang'e
Ahhh_Nezuko
Chang'e
Level 148
God Stats
56W - 62L
1,556 SR
Queue Stats
125W - 152L
1,572 Elo+
Party 1
Nike
Nike
Asian_Girly_Girl
Nike
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 341L
1,558 Elo+
Party 1
Discordia
Discordia
Derrpypotato
Discordia
Level 85
God Stats
11W - 8L
1,230 SR
Queue Stats
452W - 397L
1,597 Elo+
Party 1
Apollo
Apollo
NOlSESTORM
Apollo
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 169L
1,698 Elo+
Party 1
Thor
Thor
XFatLadySinginX
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 3
8,583
505
2,918
11,387
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 3
10,163
598
8,641
8,636
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ThatEdward
Nemesis
12
2 / 3 / 0
7,811
459
2,750
8,795
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
8,017
472
1,615
7,525
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Xylandor
Thoth
14
1 / 5 / 1
8,478
499
4,538
9,209
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahhh_Nezuko
Chang'e
15
1 / 2 / 2
8,341
491
3,565
10,554
2,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 1
9,878
581
6,524
9,992
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Derrpypotato
Discordia
15
4 / 1 / 2
9,209
542
11,902
8,724
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NOlSESTORM
Apollo
13
4 / 3 / 1
8,147
479
3,592
6,411
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
6,001
353
420
2,959
719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
11
12
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
3
2.5
W
Chang'e
Ahhh_Nezuko
Chang'e
1
2
2
1
W
2
2
1
1.25
L
3
2
3
2.25
W
Discordia
Derrpypotato
Discordia
4
1
2
5
W
Apollo
NOlSESTORM
Apollo
4
3
1
1.5
L
Nemesis
ThatEdward
Nemesis
2
3
0
0.67
L
2
1
1
2.5
W
0
1
0
0
L
Thoth
Xylandor
Thoth
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
26,003
45,552
Taken
38,640
25,291
Mitigated
14,757
13,223
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,918
403
313
3,177
11,387
10,640
216
2,994
8,221
35,184
0
W
Chang'e
Ahhh_Nezuko
Chang'e
3,565
53
469
5,429
10,554
2,802
1,046
702
9,852
46,355
0
W
6,524
1,232
0
1,390
9,992
6,792
1,120
0
9,992
3,332
74,097
L
8,641
4,097
0
1,114
8,636
3,445
602
3,677
4,766
0
84,440
W
Discordia
Derrpypotato
Discordia
11,902
103
0
2,259
8,724
2,247
198
4,791
3,933
55,557
0
W
Apollo
NOlSESTORM
Apollo
3,592
1,596
0
348
6,411
2,197
1,792
1,088
5,323
0
31,602
L
Nemesis
ThatEdward
Nemesis
2,750
516
0
2,649
8,795
5,813
502
611
7,475
0
35,351
L
1,615
400
0
4,018
7,525
2,401
0
2,476
4,830
0
39,817
W
420
83
0
0
2,959
719
0
875
2,084
0
11,813
L
Thoth
Xylandor
Thoth
4,538
111
0
1,952
9,209
2,992
0
5,015
3,574
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
41,576
478
Minions Killed
440
0
Camps Cleared
0
1,435,476
Distance Traveled
1,477,158
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,583
505
48
3
0
334,026
8
W
Chang'e
8,341
491
85
5
0
315,957
1
W
Nike
9,878
581
150
9
0
308,414
4
L
Medusa
10,163
598
170
10
0
318,359
6
W
Discordia
9,209
542
98
6
0
359,171
6
W
Apollo
8,147
479
70
4
0
349,997
3
L
Nemesis
7,811
459
65
4
0
246,940
0
L
Pele
8,017
472
92
5
0
229,113
3
W
Thor
6,001
353
37
2
0
143,619
0
L
Thoth
8,478
499
103
6
0
307,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role