Player Matchup

Loki
Loki
HAHAURMAD2765
Loki
Level 18
God Stats
17W - 21L
1,851 SR
Queue Stats
215W - 228L
1,678 Elo+
Party 3
Geb
Geb
Jabuzok12
Geb
Level 35
God Stats
14W - 14L
1,518 SR
Queue Stats
20W - 31L
1,478 Elo+
Party 1
Mercury
Mercury
Killjoy1911
Mercury
Level 67
God Stats
1W - 13L
1,500 SR
Queue Stats
211W - 228L
1,678 Elo+
Party 3
Merlin
Merlin
Ko_Taurii
Merlin
Level 119
God Stats
40W - 36L
1,523 SR
Queue Stats
298W - 307L
1,557 Elo+
Party 1
Tiamat
Tiamat
YurialKei
Tiamat
Level 108
God Stats
26W - 28L
1,529 SR
Queue Stats
302W - 312L
1,520 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,582 Elo+

VS

Team Averages
Level 93
1,735 SR
1,858 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Sllabamkcus
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 5L
2,152 Elo+
Party 2
Thoth
Thoth
Velzhi
Thoth
Level 123
God Stats
13W - 6L
2,001 SR
Queue Stats
430W - 192L
1,960 Elo+
Party 2
Agni
Agni
Vexcie
Agni
Level 123
God Stats
6W - 1L
2,031 SR
Queue Stats
373W - 80L
2,097 Elo+
Party 2
Skadi
Skadi
bdubz1214
Skadi
Level 49
God Stats
16W - 10L
1,643 SR
Queue Stats
94W - 92L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 13 / 1
9,501
1,188
9,103
18,038
3,849
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 0 / 3
8,154
1,019
703
3,141
1,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Killjoy1911
Mercury
14
1 / 21 / 5
9,431
1,179
6,479
24,547
5,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Ko_Taurii
Merlin
13
1 / 0 / 3
8,342
1,043
2,768
3,627
1,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
YurialKei
Tiamat
13
1 / 0 / 3
8,454
1,057
2,355
1,854
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 1 / 23
10,168
1,271
2,765
4,463
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 1 / 15
11,272
1,409
9,616
8,021
7,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Velzhi
Thoth
16
5 / 4 / 20
10,253
1,282
9,078
8,871
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Vexcie
Agni
16
10 / 0 / 14
11,317
1,415
12,196
3,713
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
bdubz1214
Skadi
16
4 / 2 / 16
10,143
1,268
11,897
4,648
1,733
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
8
Kills
34
34
Deaths
8
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
23
13.5
L
5
13
1
0.42
L
0
0
3
1.5
L
Mercury
Killjoy1911
Mercury
1
21
5
0.17
L
Merlin
Ko_Taurii
Merlin
1
0
3
2.5
W
13
1
15
20.5
W
Thoth
Velzhi
Thoth
5
4
20
3.75
W
Agni
Vexcie
Agni
10
0
14
17
L
Tiamat
YurialKei
Tiamat
1
0
3
2.5
W
Skadi
bdubz1214
Skadi
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
45,552
51,207
Taken
29,716
12,156
Mitigated
19,134
194
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,765
643
1,497
1,033
4,463
5,241
0
791
3,668
13,467
0
L
9,103
2,207
0
0
18,038
3,849
0
9,624
8,414
0
12,187
L
703
175
0
0
3,141
1,364
0
1,025
2,116
4,870
0
L
Mercury
Killjoy1911
Mercury
6,479
4,314
0
0
24,547
5,191
0
11,191
13,356
0
12,105
L
Merlin
Ko_Taurii
Merlin
2,768
0
0
0
3,627
1,021
0
1,314
2,313
3,808
0
W
9,616
682
0
1,533
8,021
7,680
0
1,144
4,811
0
19,319
W
Thoth
Velzhi
Thoth
9,078
811
0
950
8,871
3,038
0
798
8,011
21,138
0
W
Agni
Vexcie
Agni
12,196
336
0
617
3,713
1,442
0
704
2,927
30,531
0
L
Tiamat
YurialKei
Tiamat
2,355
183
0
194
1,854
731
0
885
969
4,714
0
W
Skadi
bdubz1214
Skadi
11,897
6,644
0
0
4,648
1,733
0
1,969
2,447
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
53,153
19
Minions Killed
162
2
Camps Cleared
8
476,376
Distance Traveled
693,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,168
1,271
20
3
1
120,692
0
L
Loki
9,501
1,188
1
0
0
104,778
0
L
Geb
8,154
1,019
6
1
0
118,034
0
L
Mercury
9,431
1,179
4
1
0
142,323
1
L
Merlin
8,342
1,043
1
0
1
44,420
0
W
Tyr
11,272
1,409
14
2
1
168,383
0
W
Thoth
10,253
1,282
33
4
3
128,032
2
W
Agni
11,317
1,415
60
8
1
139,463
2
L
Tiamat
8,454
1,057
7
1
1
66,821
0
W
Skadi
10,143
1,268
35
4
2
136,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role