Player Matchup

Chronos
Chronos
Lehightonking
Chronos
Level 68
God Stats
9W - 3L
1,821 SR
Queue Stats
309W - 217L
1,640 Elo+
Party 1
Loki
Loki
NuclearAlloy238
Loki
Level 160
God Stats
23W - 11L
1,941 SR
Queue Stats
509W - 399L
1,691 Elo+
Party 1
Fafnir
Fafnir
rougegaming9264
Fafnir
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 197L
1,658 Elo+
Party 1
Team Averages
Level 115
1,754 SR
1,663 Elo+

VS

Team Averages
Level 125
1,598 SR
1,535 Elo+
Kukulkan
Kukulkan
BulbasaurPower_
Kukulkan
Level 117
God Stats
6W - 7L
1,580 SR
Queue Stats
61W - 76L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mr-Skinjob
Cthulhu
Level 128
God Stats
13W - 17L
1,715 SR
Queue Stats
114W - 163L
1,654 Elo+
Solo
Set
Set
gazeofwinter347
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
4 / 1 / 8
7,996
800
7,669
5,852
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 1 / 6
8,604
860
7,983
7,703
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 9
8,439
844
2,305
6,236
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 2 / 0
6,227
623
4,772
3,870
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Mr-Skinjob
Cthulhu
9
0 / 5 / 2
6,354
635
3,253
10,851
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 5 / 0
7,211
721
3,609
6,125
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
W
Chronos
4
1
8
8
L
Cthulhu
Mr-Skinjob
Cthulhu
0
5
2
0.2
W
6
1
6
9
L
2
5
0
0.4
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
11,634
19,791
Taken
20,846
12,585
Mitigated
9,074
7,134
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,772
84
0
0
3,870
1,071
0
1,559
2,047
23,337
0
W
Chronos
7,669
3,208
0
2,351
5,852
2,756
2,605
2,940
2,743
21,788
2,819
L
Cthulhu
Mr-Skinjob
Cthulhu
3,253
534
0
1,303
10,851
5,278
0
5,545
4,930
9,794
0
W
7,983
2,349
0
2,077
7,703
4,285
52
2,646
4,727
0
26,518
L
3,609
1,071
34
904
6,125
2,725
0
2,385
3,455
0
11,990
W
2,305
630
97
2,609
6,236
5,544
236
2,148
3,655
9,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
19,792
112
Minions Killed
80
5
Camps Cleared
4
579,042
Distance Traveled
462,288
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,227
623
48
5
4
154,749
0
W
Chronos
7,996
800
44
4
1
191,338
4
L
Cthulhu
6,354
635
7
1
0
123,708
0
W
Loki
8,604
860
50
5
4
203,132
3
L
Set
7,211
721
25
3
0
183,831
9
W
Fafnir
8,439
844
18
2
0
184,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role