Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlakeSlipknot
King Arthur
Level 27
God Stats
4W - 7L
1,256 SR
Queue Stats
10W - 18L
1,244 Elo+
Solo
Neith
Neith
Kensinhoa
Neith
Level 26
God Stats
1W - 2L
1,280 SR
Queue Stats
75W - 117L
1,145 Elo+
Party 2
Ra
Ra
MrCPD
Ra
Level 11
God Stats
13W - 13L
1,093 SR
Queue Stats
48W - 84L
1,010 Elo+
Party 2
Bellona
Bellona
NguyenTuanThinh
Bellona
Level 28
God Stats
26W - 19L
1,511 SR
Queue Stats
216W - 276L
1,265 Elo+
Party 2
Team Averages
Level 41
1,328 SR
1,233 Elo+

VS

Team Averages
Level 101
1,522 SR
1,336 Elo+
Bastet
Bastet
KonanBrown
Bastet
Level 101
God Stats
20W - 28L
1,515 SR
Queue Stats
45W - 72L
1,126 Elo+
Party 1
Merlin
Merlin
LucasBrown
Merlin
Level 143
God Stats
7W - 11L
1,584 SR
Queue Stats
197W - 286L
1,478 Elo+
Party 1
Loki
Loki
NPDaisy
Loki
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,422 Elo+
Solo
Yemoja
Yemoja
TonypzBrown
Yemoja
Level 89
God Stats
17W - 31L
1,731 SR
Queue Stats
60W - 111L
1,405 Elo+
Party 1
Freya
Freya
darkmoonofhell
Freya
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 5 / 6
8,426
766
6,301
11,621
4,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BlakeSlipknot
King Arthur
15
5 / 3 / 6
8,746
795
8,100
13,259
8,588
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Kensinhoa
Neith
14
3 / 1 / 5
8,190
745
8,157
6,517
2,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
2 / 2 / 5
8,607
782
2,959
5,449
2,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 2 / 6
8,633
785
9,102
11,809
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KonanBrown
Bastet
15
2 / 6 / 8
8,065
733
7,753
11,784
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
LucasBrown
Merlin
15
2 / 2 / 3
8,175
743
10,789
7,849
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
NPDaisy
Loki
15
6 / 4 / 4
8,488
772
9,438
10,000
3,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
14
2 / 1 / 7
7,909
719
6,907
9,175
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 2
7,053
641
2,004
7,073
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
16
Kills
12
13
Deaths
16
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
6
1.2
W
King Arthur
BlakeSlipknot
King Arthur
5
3
6
2.67
W
Neith
Kensinhoa
Neith
3
1
5
5.5
L
Bastet
KonanBrown
Bastet
2
6
8
1
L
Merlin
LucasBrown
Merlin
2
2
3
1.75
W
Ra
2
2
5
2.25
L
Loki
NPDaisy
Loki
6
4
4
2
W
3
2
6
3
L
Yemoja
2
1
7
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,619
Damage
36,891
48,655
Taken
45,881
26,917
Mitigated
21,282
11,312
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,301
1,706
0
2,980
11,621
4,849
2,645
3,886
7,735
25,997
1,054
W
King Arthur
BlakeSlipknot
King Arthur
8,100
1,557
0
0
13,259
8,588
158
5,809
7,450
0
17,437
W
Neith
Kensinhoa
Neith
8,157
4,482
131
1,722
6,517
2,603
984
2,978
3,539
0
19,518
L
Bastet
KonanBrown
Bastet
7,753
1,854
326
2,465
11,784
4,212
674
1,497
10,287
0
19,326
L
Merlin
LucasBrown
Merlin
10,789
1,020
159
2,028
7,849
3,109
134
1,666
6,183
36,996
0
W
Ra
2,959
349
669
890
5,449
2,181
621
1,744
3,705
30,616
0
L
Loki
NPDaisy
Loki
9,438
3,510
0
750
10,000
3,965
0
2,705
7,295
0
21,255
W
9,102
1,704
1,339
3,581
11,809
8,696
316
5,283
6,526
0
29,123
L
Yemoja
6,907
534
1,282
822
9,175
6,982
102
1,739
7,436
15,450
0
L
2,004
201
206
997
7,073
3,014
247
1,484
5,589
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
39,690
208
Minions Killed
165
0
Camps Cleared
0
1,111,311
Distance Traveled
1,034,199
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,426
766
43
4
0
220,812
2
W
King Arthur
8,746
795
24
2
0
240,515
0
W
Neith
8,190
745
38
3
0
223,398
0
L
Bastet
8,065
733
36
3
0
236,421
1
L
Merlin
8,175
743
67
6
0
211,053
2
W
Ra
8,607
782
67
6
0
191,230
2
L
Loki
8,488
772
21
2
0
197,375
0
W
Bellona
8,633
785
36
3
0
235,356
0
L
Yemoja
7,909
719
19
2
0
213,672
1
L
Freya
7,053
641
22
2
0
175,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role