Player Matchup

Ne Zha
Ne Zha
AbyssClutch
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cristgill
Kukulkan
Level 29
God Stats
21W - 19L
1,516 SR
Queue Stats
98W - 101L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
KazuoTaoka_
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Solo
Bacchus
Bacchus
cazaputas24
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Cernunnos
Cernunnos
xricardox25
Cernunnos
Level 26
God Stats
17W - 22L
1,441 SR
Queue Stats
180W - 189L
1,610 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,545 Elo+

VS

Team Averages
Level 13
1,514 SR
1,501 Elo+
Neith
Neith
AlleyHalley
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Anubis
Anubis
MetallikoJoe
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Ymir
Ymir
Mr_Drakenn
Ymir
Level 14
God Stats
1W - 3L
1,569 SR
Queue Stats
8W - 9L
1,659 Elo+
Solo
Sobek
Sobek
SilverBazooka
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,711 Elo+
Solo
Bastet
Bastet
onecrazyfemale
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 1 / 10
12,829
855
13,063
10,760
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Cristgill
Kukulkan
19
10 / 3 / 12
12,765
851
26,191
12,334
4,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
KazuoTaoka_
Amaterasu
18
3 / 3 / 17
11,640
776
9,980
17,672
12,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
cazaputas24
Bacchus
17
4 / 1 / 20
11,108
741
7,691
11,362
14,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xricardox25
Cernunnos
19
8 / 1 / 16
12,175
812
23,679
16,299
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
10,600
707
7,165
18,242
7,343
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
4 / 4 / 4
11,901
793
17,716
17,186
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 1
9,383
626
3,152
14,369
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 1
9,253
617
4,233
22,692
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 12 / 0
8,160
544
3,770
15,325
4,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
36
Kills
9
9
Deaths
36
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
1
10
16
L
3
6
2
0.67
W
Kukulkan
Cristgill
Kukulkan
10
3
12
5.33
W
Amaterasu
KazuoTaoka_
Amaterasu
3
3
17
3.83
L
Anubis
4
4
4
1.5
L
1
5
1
0.3
L
1
9
1
0.17
W
Bacchus
cazaputas24
Bacchus
4
1
20
14
L
0
12
0
0
W
Cernunnos
xricardox25
Cernunnos
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,604
Damage
36,036
68,427
Taken
87,814
42,327
Mitigated
53,971
24,429
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,063
4,581
0
3,130
10,760
5,586
3,262
1,944
8,816
0
51,608
L
7,165
2,269
0
832
18,242
7,343
117
9,301
8,344
0
20,898
W
Kukulkan
Cristgill
Kukulkan
26,191
1,463
0
2,478
12,334
4,217
1,530
7,490
4,844
62,665
0
W
Amaterasu
KazuoTaoka_
Amaterasu
9,980
5,339
0
7,386
17,672
12,923
1,132
5,968
11,704
0
43,697
L
Anubis
17,716
419
81
1,827
17,186
8,547
0
6,444
10,236
73,659
0
L
3,152
291
0
625
14,369
10,351
0
6,812
7,078
13,067
0
L
4,233
704
314
2,618
22,692
22,985
0
6,131
15,818
11,952
0
W
Bacchus
cazaputas24
Bacchus
7,691
807
803
1,681
11,362
14,301
1,637
3,773
7,589
14,032
0
L
3,770
1,323
378
544
15,325
4,745
0
3,854
11,115
0
6,325
W
Cernunnos
xricardox25
Cernunnos
23,679
14,464
0
8,951
16,299
5,300
3,587
5,926
10,373
0
57,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,517
Gold Earned
49,297
285
Minions Killed
169
0
Camps Cleared
0
1,626,223
Distance Traveled
960,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,829
855
74
5
0
297,670
2
L
Neith
10,600
707
28
2
0
225,371
0
W
Kukulkan
12,765
851
91
6
0
323,023
1
W
Amaterasu
11,640
776
50
3
0
365,823
1
L
Anubis
11,901
793
104
7
0
235,845
0
L
Ymir
9,383
626
12
1
0
119,186
0
L
Sobek
9,253
617
18
1
0
175,869
1
W
Bacchus
11,108
741
7
0
0
319,296
0
L
Bastet
8,160
544
7
0
0
204,029
2
W
Cernunnos
12,175
812
63
4
0
320,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role