Player Matchup

Ullr
Ullr
Feared Tactix
Ullr
Level 124
God Stats
8W - 3L
1,703 SR
Queue Stats
48W - 33L
1,726 Elo+
Party 3
Hades
Hades
GonCrazy
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
ItsukiAoi
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
KTAKyle
Cthulhu
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 117L
1,587 Elo+
Party 2
Hercules
Hercules
Technetronic
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,587 Elo+
Party 2
Team Averages
Level 100
1,541 SR
1,619 Elo+

VS

Team Averages
Level 123
1,568 SR
1,684 Elo+
Artemis
Artemis
Alpheaus
Artemis
Level 126
God Stats
30W - 40L
1,348 SR
Queue Stats
89W - 97L
1,426 Elo+
Solo
Geb
Geb
MaximumDisaster-
Geb
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,707 Elo+
Solo
Chang'e
Chang'e
PriamaTeiwaz
Chang'e
Level 118
God Stats
17W - 21L
1,519 SR
Queue Stats
47W - 37L
1,765 Elo+
Party 1
Chaac
Chaac
StonksJS
Chaac
Level 127
God Stats
10W - 8L
1,971 SR
Queue Stats
51W - 40L
1,673 Elo+
Party 1
Fenrir
Fenrir
YeeYee8
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
9,160
916
9,032
3,736
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
GonCrazy
Hades
15
5 / 4 / 13
8,347
835
7,387
11,422
5,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ItsukiAoi
Baron Samedi
16
4 / 2 / 13
8,767
877
8,654
5,219
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KTAKyle
Cthulhu
12
1 / 1 / 11
7,199
720
6,422
9,335
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Technetronic
Hercules
14
4 / 1 / 14
7,923
792
6,074
8,457
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alpheaus
Artemis
11
1 / 2 / 2
6,498
650
4,985
4,037
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 3
7,569
757
3,999
12,562
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
PriamaTeiwaz
Chang'e
14
1 / 4 / 5
7,371
737
7,501
9,220
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
StonksJS
Chaac
14
2 / 4 / 3
7,431
743
9,016
11,181
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
YeeYee8
Fenrir
11
1 / 7 / 2
6,534
653
3,748
8,590
3,336
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
20
Kills
8
8
Deaths
20
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alpheaus
Artemis
1
2
2
1
W
6
0
11
11.5
W
Hades
GonCrazy
Hades
5
4
13
2.88
W
Baron Samedi
ItsukiAoi
Baron Samedi
4
2
13
5.25
W
Cthulhu
KTAKyle
Cthulhu
1
1
11
6.5
L
3
3
3
1.5
L
Chang'e
PriamaTeiwaz
Chang'e
1
4
5
0.88
L
Chaac
StonksJS
Chaac
2
4
3
0.88
W
Hercules
Technetronic
Hercules
4
1
14
11
L
Fenrir
YeeYee8
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
29,249
38,169
Taken
45,590
23,648
Mitigated
33,216
14,504
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alpheaus
Artemis
4,985
1,502
0
500
4,037
1,359
0
1,380
2,560
0
12,115
W
9,032
3,730
0
551
3,736
1,545
1,847
495
3,039
0
38,938
W
Hades
GonCrazy
Hades
7,387
555
686
4,928
11,422
5,181
210
3,061
7,884
19,104
0
W
Baron Samedi
ItsukiAoi
Baron Samedi
8,654
968
1,895
2,026
5,219
2,458
793
1,671
3,408
35,084
0
W
Cthulhu
KTAKyle
Cthulhu
6,422
359
626
507
9,335
7,206
466
2,801
6,244
16,980
0
L
3,999
186
0
1,976
12,562
11,287
0
5,640
6,512
13,030
0
L
Chang'e
PriamaTeiwaz
Chang'e
7,501
480
2,380
2,639
9,220
5,323
540
4,420
4,617
26,563
0
L
Chaac
StonksJS
Chaac
9,016
622
197
2,661
11,181
11,911
0
6,542
4,239
0
31,423
W
Hercules
Technetronic
Hercules
6,074
1,679
0
3,285
8,457
7,258
660
2,905
5,207
0
9,858
L
Fenrir
YeeYee8
Fenrir
3,748
482
0
203
8,590
3,336
305
3,774
4,651
0
10,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
35,403
194
Minions Killed
157
0
Camps Cleared
0
1,035,705
Distance Traveled
888,542
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,498
650
22
2
0
112,417
1
W
Ullr
9,160
916
73
7
0
205,831
1
W
Hades
8,347
835
35
4
0
213,902
0
W
Baron Samedi
8,767
877
51
5
0
193,346
2
W
Cthulhu
7,199
720
25
3
0
210,128
4
L
Geb
7,569
757
10
1
0
184,636
2
L
Chang'e
7,371
737
63
6
0
191,366
2
L
Chaac
7,431
743
52
5
0
206,867
0
W
Hercules
7,923
792
10
1
0
212,498
0
L
Fenrir
6,534
653
10
1
0
193,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role