Player Matchup

Ra
Ra
BattleGod354
Ra
Level 155
God Stats
4W - 1L
1,723 SR
Queue Stats
31W - 26L
1,689 Elo+
Party 1
Osiris
Osiris
Hey901
Osiris
Level 27
God Stats
13W - 5L
1,765 SR
Queue Stats
261W - 226L
1,519 Elo+
Party 3
Sobek
Sobek
KatsuKillah
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,689 Elo+
Party 1
Poseidon
Poseidon
NubTheOneAndOnly
Poseidon
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
216W - 174L
1,728 Elo+
Party 3
Izanami
Izanami
SpamMoosubi
Izanami
Level 85
God Stats
8W - 2L
1,500 SR
Queue Stats
48W - 37L
1,689 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,663 Elo+

VS

Team Averages
Level 58
1,464 SR
1,664 Elo+
Vulcan
Vulcan
FampaxMachine
Vulcan
Level 31
God Stats
2W - 4L
1,321 SR
Queue Stats
50W - 62L
1,474 Elo+
Solo
Cthulhu
Cthulhu
GhoulReaper99
Cthulhu
Level 85
God Stats
11W - 6L
1,500 SR
Queue Stats
281W - 266L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mdotskiii
Heimdallr
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 153L
1,924 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miggurs
Tsukuyomi
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 219L
1,924 Elo+
Party 2
Gilgamesh
Gilgamesh
recelect
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,059
672
3,419
2,954
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Hey901
Osiris
12
5 / 3 / 0
7,098
592
5,482
7,557
7,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 8
6,860
572
3,553
8,602
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 4
8,204
684
9,146
5,627
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SpamMoosubi
Izanami
12
5 / 1 / 4
7,382
615
7,293
5,929
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,701
475
1,256
5,942
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
9
0 / 3 / 2
5,918
493
3,006
8,550
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Mdotskiii
Heimdallr
11
2 / 3 / 1
6,452
538
6,329
8,242
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
miggurs
Tsukuyomi
13
3 / 4 / 1
7,342
612
5,163
9,459
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
recelect
Gilgamesh
11
1 / 5 / 2
6,232
519
2,889
7,993
3,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
6
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
5
1
0.1
L
Cthulhu
0
3
2
0.33
W
Osiris
Hey901
Osiris
5
3
0
1.67
W
1
1
8
5
L
Heimdallr
Mdotskiii
Heimdallr
2
3
1
0.83
W
6
1
4
8
W
Izanami
SpamMoosubi
Izanami
5
1
4
7
L
Tsukuyomi
miggurs
Tsukuyomi
3
4
1
0.88
L
Gilgamesh
recelect
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
18,643
30,669
Taken
40,186
18,242
Mitigated
15,085
9,836
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,419
207
275
1,253
2,954
987
0
541
2,305
53,965
0
L
1,256
324
0
686
5,942
1,832
0
3,274
2,668
25,898
0
L
Cthulhu
3,006
240
0
1,470
8,550
3,559
0
3,934
4,616
23,828
820
W
Osiris
Hey901
Osiris
5,482
1,105
0
1,327
7,557
7,873
140
0
7,557
0
25,932
W
3,553
428
0
2,544
8,602
6,206
174
1,793
6,773
8,949
0
L
Heimdallr
Mdotskiii
Heimdallr
6,329
2,298
0
1,993
8,242
2,484
0
3,152
5,090
0
29,923
W
9,146
1,868
0
2,391
5,627
1,472
0
329
5,298
60,538
0
W
Izanami
SpamMoosubi
Izanami
7,293
4,811
0
2,046
5,929
1,704
842
1,272
4,657
0
48,470
L
Tsukuyomi
miggurs
Tsukuyomi
5,163
1,889
0
3,106
9,459
3,305
0
4,307
5,112
0
48,523
L
Gilgamesh
recelect
Gilgamesh
2,889
734
0
679
7,993
3,905
0
1,451
5,768
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
31,645
401
Minions Killed
295
0
Camps Cleared
0
1,295,470
Distance Traveled
1,168,639
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,059
672
111
9
0
259,125
4
L
Vulcan
5,701
475
58
5
0
231,483
4
L
Cthulhu
5,918
493
43
4
0
240,973
4
W
Osiris
7,098
592
56
5
0
231,447
1
W
Sobek
6,860
572
10
1
0
249,031
2
L
Heimdallr
6,452
538
61
5
0
215,418
2
W
Poseidon
8,204
684
123
10
0
310,068
5
W
Izanami
7,382
615
101
8
0
245,799
4
L
Tsukuyomi
7,342
612
90
8
0
243,274
0
L
Gilgamesh
6,232
519
43
4
0
237,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role