Player Matchup

Zhong Kui
Zhong Kui
Argreion
Zhong Kui
Level 31
God Stats
24W - 27L
1,689 SR
Queue Stats
504W - 400L
1,541 Elo+
Party 1
Arachne
Arachne
CarltonDanks1
Arachne
Level 148
God Stats
14W - 7L
1,607 SR
Queue Stats
416W - 358L
1,470 Elo+
Party 1
Sol
Sol
Hybrin0
Sol
Level 109
God Stats
7W - 5L
1,755 SR
Queue Stats
329W - 318L
1,729 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Pmontony
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 123L
1,516 Elo+
Party 1
Atlas
Atlas
RyzenKyld
Atlas
Level 24
God Stats
17W - 15L
1,500 SR
Queue Stats
127W - 130L
1,500 Elo+
Party 4
Team Averages
Level 88
1,610 SR
1,551 Elo+

VS

Team Averages
Level 77
1,605 SR
1,578 Elo+
Amaterasu
Amaterasu
Akadyn
Amaterasu
Level 133
God Stats
6W - 4L
1,500 SR
Queue Stats
588W - 583L
1,521 Elo+
Party 3
Janus
Janus
Bushoti
Janus
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
403W - 365L
1,691 Elo+
Party 2
Arachne
Arachne
NoahhSenpai
Arachne
Level 29
God Stats
22W - 9L
2,024 SR
Queue Stats
377W - 344L
1,691 Elo+
Party 2
Khepri
Khepri
OPDmilitia63
Khepri
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 204L
1,500 Elo+
Solo
Cupid
Cupid
SuperChungus
Cupid
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Argreion
Zhong Kui
12
2 / 1 / 2
6,897
627
5,876
6,223
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
11
2 / 1 / 1
6,270
570
4,573
8,187
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
13
5 / 1 / 4
8,207
746
8,928
6,277
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Pmontony
Ah Muzen Cab
11
3 / 1 / 0
6,715
610
4,075
4,834
1,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
RyzenKyld
Atlas
9
3 / 1 / 3
6,375
580
2,643
5,534
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akadyn
Amaterasu
11
1 / 4 / 0
6,365
579
3,959
12,026
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Bushoti
Janus
11
1 / 0 / 2
6,401
582
4,756
3,409
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NoahhSenpai
Arachne
9
1 / 2 / 2
5,801
527
3,173
6,829
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
8
1 / 4 / 1
5,619
511
2,731
9,805
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
5,410
492
2,178
6,904
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
5
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akadyn
Amaterasu
1
4
0
0.25
W
Zhong Kui
Argreion
Zhong Kui
2
1
2
3
L
Janus
Bushoti
Janus
1
0
2
2
W
Arachne
2
1
1
2.5
W
Sol
5
1
4
7
L
Arachne
NoahhSenpai
Arachne
1
2
2
1
L
Khepri
1
4
1
0.38
W
Ah Muzen Cab
Pmontony
Ah Muzen Cab
3
1
0
3
W
Atlas
RyzenKyld
Atlas
3
1
3
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
16,797
31,055
Taken
38,973
12,916
Mitigated
16,763
13,125
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akadyn
Amaterasu
3,959
1,333
0
5,585
12,026
7,575
0
5,176
6,377
0
35,857
W
Zhong Kui
Argreion
Zhong Kui
5,876
1,285
0
3,593
6,223
3,793
180
0
6,223
36,078
0
L
Janus
Bushoti
Janus
4,756
381
0
1,186
3,409
830
0
643
2,766
42,072
0
W
Arachne
4,573
3,340
0
2,894
8,187
2,675
0
1,367
6,724
0
43,008
W
Sol
8,928
5,222
0
3,763
6,277
1,695
0
1,109
5,168
59,488
0
L
Arachne
NoahhSenpai
Arachne
3,173
2,439
0
823
6,829
2,040
0
1,162
5,663
0
31,124
L
Khepri
2,731
462
165
3,153
9,805
4,416
0
4,886
4,919
15,490
0
W
Ah Muzen Cab
Pmontony
Ah Muzen Cab
4,075
1,151
0
1,749
4,834
1,539
266
2,232
2,424
0
41,953
W
Atlas
RyzenKyld
Atlas
2,643
1,603
0
1,126
5,534
3,214
0
2,377
3,029
11,426
0
L
2,178
1,169
249
1,430
6,904
1,902
0
5,103
1,801
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
29,596
396
Minions Killed
312
0
Camps Cleared
0
1,128,450
Distance Traveled
1,089,575
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,365
579
78
7
0
220,478
1
W
Zhong Kui
6,897
627
80
7
0
219,071
1
L
Janus
6,401
582
90
8
0
224,857
4
W
Arachne
6,270
570
79
7
0
249,737
3
W
Sol
8,207
746
127
12
0
213,252
6
L
Arachne
5,801
527
67
6
0
246,006
3
L
Khepri
5,619
511
23
2
0
207,858
4
W
Ah Muzen Cab
6,715
610
91
8
0
229,431
4
W
Atlas
6,375
580
19
2
0
216,959
5
L
Cupid
5,410
492
54
5
0
190,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role