Player Matchup

Achilles
Achilles
Aresjk
Achilles
Level 78
God Stats
2W - 9L
1,500 SR
Queue Stats
467W - 472L
1,259 Elo+
Solo
Ra
Ra
CuteDoraemon
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,236 Elo+
Solo
Pele
Pele
Gomezka
Pele
Level 109
God Stats
2W - 1L
1,711 SR
Queue Stats
14W - 15L
1,545 Elo+
Solo
Artemis
Artemis
ItsMica
Artemis
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 16L
1,268 Elo+
Solo
Yemoja
Yemoja
ThatRichardo
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,335 Elo+

VS

Team Averages
Level 83
1,565 SR
1,416 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bambiiiiiiiiiii
Ullr
Level 44
God Stats
8W - 7L
1,500 SR
Queue Stats
200W - 179L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
DraugrWeebLord
Baron Samedi
Level 158
God Stats
17W - 31L
1,824 SR
Queue Stats
186W - 200L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Madarajk
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
vampsako
Cliodhna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aresjk
Achilles
13
4 / 1 / 2
7,939
567
5,904
8,908
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 4 / 3
7,311
522
5,305
7,639
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Gomezka
Pele
18
7 / 0 / 0
10,676
763
10,952
8,380
6,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ItsMica
Artemis
12
3 / 5 / 5
7,672
548
8,224
11,726
3,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
10
1 / 2 / 3
7,416
530
1,996
9,269
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 3 / 2
6,871
491
4,535
13,418
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 6 / 2
6,663
476
6,807
9,494
2,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DraugrWeebLord
Baron Samedi
15
5 / 0 / 0
8,708
622
7,011
7,798
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Madarajk
Guan Yu
12
0 / 3 / 0
6,737
481
1,968
10,052
5,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
vampsako
Cliodhna
11
0 / 5 / 3
6,769
484
5,408
12,238
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
10
12
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
2
1
W
Achilles
Aresjk
Achilles
4
1
2
5
L
3
6
2
0.67
W
2
4
3
0.88
L
Baron Samedi
DraugrWeebLord
Baron Samedi
5
0
0
5
W
Pele
Gomezka
Pele
7
0
0
7
W
Artemis
ItsMica
Artemis
3
5
5
1.1
L
Guan Yu
Madarajk
Guan Yu
0
3
0
0
W
Yemoja
1
2
3
1.25
L
Cliodhna
vampsako
Cliodhna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
25,729
45,922
Taken
53,000
21,797
Mitigated
26,526
16,585
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,535
1,191
336
3,461
13,418
11,350
324
3,453
9,965
20,931
0
W
Achilles
Aresjk
Achilles
5,904
2,803
0
1,560
8,908
5,393
0
2,513
6,228
0
50,209
L
6,807
1,767
0
652
9,494
2,654
416
2,573
6,921
0
30,020
W
5,305
576
556
1,801
7,639
2,203
0
3,656
3,778
38,633
0
L
Baron Samedi
DraugrWeebLord
Baron Samedi
7,011
74
533
3,111
7,798
3,321
0
675
7,123
63,373
0
W
Pele
Gomezka
Pele
10,952
3,147
0
4,121
8,380
6,074
0
579
7,767
0
90,630
W
Artemis
ItsMica
Artemis
8,224
4,600
2
4,538
11,726
3,300
0
2,167
9,525
0
53,107
L
Guan Yu
Madarajk
Guan Yu
1,968
326
0
3,620
10,052
5,321
0
0
9,910
0
35,619
W
Yemoja
1,996
645
756
3,251
9,269
4,827
145
2,191
7,078
20,431
0
L
Cliodhna
vampsako
Cliodhna
5,408
552
0
911
12,238
3,880
0
600
11,586
0
39,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
35,748
445
Minions Killed
381
0
Camps Cleared
0
1,298,557
Distance Traveled
1,363,351
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,871
491
32
2
0
240,880
2
W
Achilles
7,939
567
81
6
0
308,422
0
L
Ullr
6,663
476
57
4
0
250,901
3
W
Ra
7,311
522
67
5
0
212,893
2
L
Baron Samedi
8,708
622
127
9
0
289,041
5
W
Pele
10,676
763
179
13
0
312,740
3
W
Artemis
7,672
548
79
6
0
221,644
1
L
Guan Yu
6,737
481
87
6
0
309,241
2
W
Yemoja
7,416
530
39
3
0
242,858
1
L
Cliodhna
6,769
484
78
6
0
273,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role