Player Matchup

Tiamat
Tiamat
KingMakakoa
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
MrWorldly
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,068 Elo+
Party 2
Ra
Ra
ScottishMonkey7
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Party 2
Fafnir
Fafnir
mrcaveskaankmac
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 3
Ah Puch
Ah Puch
wavykt
Ah Puch
Level 58
God Stats
3W - 3L
1,962 SR
Queue Stats
6W - 10L
1,459 Elo+
Party 3
Team Averages
Level 34
1,592 SR
1,365 Elo+

VS

Team Averages
Level 100
1,522 SR
1,362 Elo+
Aphrodite
Aphrodite
BeatzPro
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,118 Elo+
Party 1
Nu Wa
Nu Wa
GHOSTMTZ
Nu Wa
Level 153
God Stats
9W - 17L
1,500 SR
Queue Stats
143W - 210L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
JaKarurosu
Gilgamesh
Level 49
God Stats
9W - 8L
1,698 SR
Queue Stats
23W - 31L
1,592 Elo+
Solo
Chang'e
Chang'e
KusKus1286
Chang'e
Level 107
God Stats
3W - 1L
1,413 SR
Queue Stats
11W - 18L
1,239 Elo+
Party 1
Vamana
Vamana
RYSEofATLAS
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 2
10,453
581
14,292
19,191
9,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MrWorldly
Jing Wei
17
1 / 4 / 1
10,685
594
10,276
16,861
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 10 / 1
12,519
696
12,060
20,633
8,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 3 / 1
11,426
635
10,098
29,398
33,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
wavykt
Ah Puch
19
0 / 3 / 1
11,303
628
16,944
13,548
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeatzPro
Aphrodite
20
4 / 0 / 7
12,747
708
10,457
13,950
6,933
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
GHOSTMTZ
Nu Wa
20
8 / 2 / 10
14,405
800
34,700
17,267
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JaKarurosu
Gilgamesh
19
1 / 1 / 6
12,108
673
6,562
13,417
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KusKus1286
Chang'e
20
4 / 0 / 8
13,281
738
18,878
15,743
5,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
20
6 / 1 / 11
14,323
796
14,935
22,698
34,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
23
23
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeatzPro
Aphrodite
4
0
7
7.5
W
Nu Wa
GHOSTMTZ
Nu Wa
8
2
10
6.5
W
Gilgamesh
JaKarurosu
Gilgamesh
1
1
6
4
L
Tiamat
1
3
2
0.67
W
Chang'e
KusKus1286
Chang'e
4
0
8
8
L
Jing Wei
MrWorldly
Jing Wei
1
4
1
0.38
W
Vamana
6
1
11
11.5
L
2
10
1
0.25
L
0
3
1
0.17
L
Ah Puch
wavykt
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,670
Damage
85,532
99,631
Taken
83,075
60,958
Mitigated
58,595
26,819
Healing
51,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeatzPro
Aphrodite
10,457
756
10,653
8,597
13,950
6,933
2,323
9,712
4,238
34,886
0
W
Nu Wa
GHOSTMTZ
Nu Wa
34,700
8,847
1,552
3,943
17,267
6,023
3,125
12,449
4,818
86,077
0
W
Gilgamesh
JaKarurosu
Gilgamesh
6,562
1,612
0
1,888
13,417
5,905
902
6,964
6,453
0
42,113
L
Tiamat
14,292
819
934
5,204
19,191
9,397
236
13,429
5,762
43,380
0
W
Chang'e
KusKus1286
Chang'e
18,878
1,497
6,146
8,508
15,743
5,565
3,423
9,525
6,218
53,021
0
L
Jing Wei
MrWorldly
Jing Wei
10,276
5,159
0
541
16,861
4,761
508
12,355
4,506
0
43,152
W
Vamana
14,935
4,690
544
9,658
22,698
34,169
2,055
14,744
7,954
570
46,068
L
12,060
2,482
807
3,716
20,633
8,330
1,265
11,123
9,510
64,420
0
L
10,098
2,941
0
11,311
29,398
33,884
54
17,538
11,860
31,900
0
L
Ah Puch
wavykt
Ah Puch
16,944
187
0
4,306
13,548
4,586
490
9,997
3,551
72,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
66,864
379
Minions Killed
418
0
Camps Cleared
0
1,570,800
Distance Traveled
1,778,523
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,747
708
67
4
0
336,108
1
W
Nu Wa
14,405
800
127
7
0
339,466
0
W
Gilgamesh
12,108
673
59
3
0
372,563
0
L
Tiamat
10,453
581
25
1
0
310,640
4
W
Chang'e
13,281
738
88
5
0
314,468
0
L
Jing Wei
10,685
594
61
3
0
339,798
1
W
Vamana
14,323
796
77
4
0
415,918
7
L
Ra
12,519
696
141
8
0
280,553
0
L
Fafnir
11,426
635
30
2
0
303,651
0
L
Ah Puch
11,303
628
122
7
0
336,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role