Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AUTheFear
Sun Wukong
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
331W - 201L
1,527 Elo+
Party 1
Bellona
Bellona
AUicee
Bellona
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
999W - 439L
1,644 Elo+
Party 1
Hera
Hera
Zcyth3
Hera
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 24L
1,645 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
Level 154
God Stats
17W - 3L
1,856 SR
Queue Stats
574W - 209L
1,654 Elo+
Party 1
Team Averages
Level 151
1,528 SR
1,594 Elo+

VS

Team Averages
Level 132
1,500 SR
1,421 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlueFrog23
Nox
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 187L
1,501 Elo+
Solo
Bacchus
Bacchus
Diego_Silent7
Bacchus
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
420W - 390L
1,172 Elo+
Solo
Kuzenbo
Kuzenbo
Rooi Strepe
Kuzenbo
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
316W - 320L
1,613 Elo+
Solo
Vamana
Vamana
sakolo246
Vamana
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 90L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 6 / 5
9,968
623
5,500
21,073
27,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
AUTheFear
Sun Wukong
18
3 / 2 / 4
10,094
631
14,852
26,087
23,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AUicee
Bellona
16
1 / 5 / 7
9,249
578
10,707
18,608
21,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Zcyth3
Hera
16
3 / 6 / 4
10,178
636
14,645
12,069
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ZombeeSnax
Morgan Le Fay
16
1 / 6 / 5
9,784
612
23,160
11,587
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 1 / 16
11,961
748
17,027
16,073
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 2 / 11
10,596
662
14,630
13,523
7,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
19
3 / 2 / 19
11,142
696
14,096
21,381
31,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Rooi Strepe
Kuzenbo
17
2 / 2 / 19
10,676
667
11,914
22,960
35,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
sakolo246
Vamana
20
15 / 2 / 2
12,756
797
22,628
20,159
27,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
9
Kills
25
25
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
5
0.58
W
Tiamat
 
Tiamat
3
1
16
11
L
Sun Wukong
AUTheFear
Sun Wukong
3
2
4
2.5
L
Bellona
AUicee
Bellona
1
5
7
0.9
W
2
2
11
3.75
W
Bacchus
3
2
19
6.25
W
Kuzenbo
Rooi Strepe
Kuzenbo
2
2
19
5.75
L
Hera
Zcyth3
Hera
3
6
4
0.83
L
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
1
6
5
0.58
W
Vamana
sakolo246
Vamana
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,864
Damage
80,295
89,424
Taken
94,096
85,842
Mitigated
120,573
34,602
Healing
44,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,500
370
5,544
5,466
21,073
27,240
0
11,700
7,324
13,692
0
W
Tiamat
 
Tiamat
17,027
673
3,613
4,774
16,073
18,532
996
5,781
10,155
43,155
0
L
Sun Wukong
AUTheFear
Sun Wukong
14,852
1,466
3,619
13,163
26,087
23,084
0
17,649
7,175
132
31,517
L
Bellona
AUicee
Bellona
10,707
272
1,382
2,310
18,608
21,391
0
9,793
7,850
0
19,814
W
14,630
852
5,203
4,238
13,523
7,738
2,152
6,226
7,095
37,842
0
W
Bacchus
14,096
889
3,039
5,145
21,381
31,773
563
10,171
10,673
23,073
0
W
Kuzenbo
Rooi Strepe
Kuzenbo
11,914
3,260
3,076
5,271
22,960
35,166
659
11,457
10,937
21,205
0
L
Hera
Zcyth3
Hera
14,645
3,651
0
2,023
12,069
8,532
0
7,108
4,342
33,464
0
L
Morgan Le Fay
ZombeeSnax
Morgan Le Fay
23,160
1,404
285
810
11,587
5,595
0
8,004
2,967
40,829
0
W
Vamana
sakolo246
Vamana
22,628
8,655
2,511
7,354
20,159
27,364
909
9,802
9,888
82
38,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
57,131
154
Minions Killed
151
0
Camps Cleared
0
1,386,708
Distance Traveled
1,509,736
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,968
623
13
1
0
251,822
1
W
Tiamat
11,961
748
46
3
0
307,860
1
L
Sun Wukong
10,094
631
26
2
0
326,145
3
L
Bellona
9,249
578
22
1
0
300,081
1
W
Nox
10,596
662
43
3
0
289,408
1
W
Bacchus
11,142
696
10
1
0
299,863
2
W
Kuzenbo
10,676
667
16
1
0
301,783
0
L
Hera
10,178
636
59
4
0
243,780
0
L
Morgan Le Fay
9,784
612
34
2
0
264,880
4
W
Vamana
12,756
797
36
2
0
310,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role