Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BoxOf64Crayons
Geb
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
263W - 288L
1,403 Elo+
Party 3
Pele
Pele
MaxMarks
Pele
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,261 Elo+
Party 2
Artemis
Artemis
SaltedSapien
Artemis
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 103L
1,403 Elo+
Party 3
Team Averages
Level 124
1,500 SR
1,413 Elo+

VS

Team Averages
Level 113
1,529 SR
1,417 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DareSheridan
Sol
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 49L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Ob3yDis420
Hou Yi
Level 126
God Stats
1W - 4L
1,252 SR
Queue Stats
306W - 336L
1,493 Elo+
Party 1
Cerberus
Cerberus
PlaneGoZoom
Cerberus
Level 88
God Stats
32W - 28L
1,894 SR
Queue Stats
166W - 213L
1,410 Elo+
Party 1
Thanatos
Thanatos
PrinceDm
Thanatos
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
515W - 559L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 1
9,064
567
4,867
9,911
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
 
Ra
10
1 / 1 / 0
7,082
443
3,471
4,312
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
6,327
395
4,195
11,780
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
12
1 / 3 / 0
7,095
443
6,433
11,049
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SaltedSapien
Artemis
11
0 / 5 / 1
6,717
420
4,828
8,747
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 0 / 2
9,539
596
9,693
15,264
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 4
9,165
573
4,363
9,711
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Ob3yDis420
Hou Yi
13
3 / 1 / 11
8,411
526
10,010
8,476
3,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PlaneGoZoom
Cerberus
13
1 / 1 / 9
8,361
523
3,073
10,862
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
PrinceDm
Thanatos
15
4 / 2 / 2
9,051
566
6,332
10,132
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
16
16
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
1
1.13
L
Ra
 
Ra
1
1
0
1
W
Guan Yu
 
Guan Yu
5
0
2
6
L
0
3
1
0.17
W
3
2
4
2.5
L
Pele
1
3
0
0.33
W
Hou Yi
Ob3yDis420
Hou Yi
3
1
11
8.5
W
Cerberus
PlaneGoZoom
Cerberus
1
1
9
5.5
W
Thanatos
PrinceDm
Thanatos
4
2
2
2.5
L
Artemis
SaltedSapien
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
33,471
45,799
Taken
54,445
15,370
Mitigated
33,403
10,937
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,867
0
0
4,575
9,911
2,331
0
2,494
7,417
55,564
0
L
Ra
 
Ra
3,471
354
344
1,033
4,312
1,139
0
1,109
3,117
33,721
0
W
Guan Yu
 
Guan Yu
9,693
1,187
890
6,914
15,264
13,369
406
2,062
12,477
6,459
50,167
L
4,195
391
0
1,435
11,780
6,998
0
2,800
8,784
13,283
1,595
W
4,363
804
0
4,437
9,711
3,073
4,099
3,412
6,299
60,057
0
L
Pele
6,433
569
0
1,769
11,049
2,703
0
1,463
9,028
0
36,906
W
Hou Yi
Ob3yDis420
Hou Yi
10,010
5,150
0
519
8,476
3,188
798
1,953
6,523
0
56,634
W
Cerberus
PlaneGoZoom
Cerberus
3,073
285
957
2,773
10,862
9,386
0
2,346
8,476
13,190
0
W
Thanatos
PrinceDm
Thanatos
6,332
1,734
0
9,276
10,132
4,387
0
2,549
7,540
0
61,814
L
Artemis
SaltedSapien
Artemis
4,828
1,478
0
1,781
8,747
2,199
0
1,446
7,230
0
34,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
44,527
334
Minions Killed
423
0
Camps Cleared
0
1,403,065
Distance Traveled
1,521,618
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,064
567
111
7
0
285,972
5
L
Ra
7,082
443
76
5
0
218,406
2
W
Guan Yu
9,539
596
106
7
0
315,849
4
L
Geb
6,327
395
19
1
0
319,196
6
W
Sol
9,165
573
102
6
0
303,014
3
L
Pele
7,095
443
67
4
0
306,045
3
W
Hou Yi
8,411
526
87
5
0
281,962
6
W
Cerberus
8,361
523
30
2
0
267,788
4
W
Thanatos
9,051
566
98
6
0
353,005
5
L
Artemis
6,717
420
61
4
0
273,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role