Player Matchup

Poseidon
Poseidon
BloodLustSakuma
Poseidon
Level 40
God Stats
2W - 1L
1,863 SR
Queue Stats
24W - 25L
1,908 Elo+
Solo
Ratatoskr
Ratatoskr
PapiShinobi
Ratatoskr
Level 47
God Stats
7W - 7L
1,835 SR
Queue Stats
23W - 25L
1,568 Elo+
Party 1
Atlas
Atlas
Rivalxrayy
Atlas
Level 84
God Stats
11W - 11L
1,639 SR
Queue Stats
302W - 308L
1,612 Elo+
Party 1
Charybdis
Charybdis
lulmalice
Charybdis
Level 10
God Stats
15W - 12L
1,666 SR
Queue Stats
858W - 821L
1,559 Elo+
Party 1
Nike
Nike
toxic_echo_xd
Nike
Level 159
God Stats
2W - 4L
1,242 SR
Queue Stats
490W - 458L
1,677 Elo+
Party 1
Team Averages
Level 68
1,649 SR
1,665 Elo+

VS

Team Averages
Level 48
1,429 SR
1,373 Elo+
Jing Wei
Jing Wei
TheFran119
Jing Wei
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 79L
1,701 Elo+
Solo
Thor
Thor
WetmanK
Thor
Level 78
God Stats
1W - 1L
1,298 SR
Queue Stats
32W - 17L
1,208 Elo+
Party 2
Sol
Sol
oMythics
Sol
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 97L
1,520 Elo+
Party 2
Pele
Pele
sheedK
Pele
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,208 Elo+
Party 2
Cerberus
Cerberus
xMadeYouLook_x
Cerberus
Level 40
God Stats
11W - 13L
1,347 SR
Queue Stats
53W - 83L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 4 / 1
7,041
587
7,081
7,772
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
PapiShinobi
Ratatoskr
9
1 / 5 / 3
5,964
497
3,100
7,841
2,771
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
9
0 / 2 / 2
5,675
473
4,082
9,083
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
lulmalice
Charybdis
9
1 / 3 / 2
5,585
465
4,225
6,189
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
6,892
574
5,704
10,646
8,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheFran119
Jing Wei
14
5 / 2 / 1
7,728
644
6,969
9,434
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
WetmanK
Thor
13
6 / 1 / 2
7,898
658
6,754
7,740
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 5
7,168
597
6,221
5,996
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
sheedK
Pele
11
3 / 3 / 6
6,873
573
4,885
8,143
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
9
1 / 2 / 3
6,076
506
3,262
8,096
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
18
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
4
1
1.13
L
Ratatoskr
PapiShinobi
Ratatoskr
1
5
3
0.5
L
Atlas
0
2
2
0.5
W
Jing Wei
TheFran119
Jing Wei
5
2
1
2.75
W
Thor
WetmanK
Thor
6
1
2
7
L
Charybdis
lulmalice
Charybdis
1
3
2
0.67
W
3
0
5
5.5
W
Pele
sheedK
Pele
3
3
6
2
L
2
5
1
0.5
W
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
28,091
41,531
Taken
39,409
19,486
Mitigated
17,624
10,226
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,081
1,503
0
2,406
7,772
1,947
0
0
7,704
40,629
0
L
Ratatoskr
PapiShinobi
Ratatoskr
3,100
683
0
1,947
7,841
2,771
0
792
6,936
0
30,362
L
Atlas
4,082
1,572
333
2,083
9,083
4,261
224
5,234
3,849
15,693
0
W
Jing Wei
TheFran119
Jing Wei
6,969
4,975
0
4,327
9,434
3,340
0
5,368
4,066
0
50,064
W
Thor
WetmanK
Thor
6,754
1,435
33
3,099
7,740
4,865
0
513
7,227
0
41,311
L
Charybdis
lulmalice
Charybdis
4,225
2,330
0
873
6,189
1,909
0
3,457
2,732
0
26,004
W
6,221
3,133
0
3,959
5,996
1,603
0
1,989
4,007
47,570
0
W
Pele
sheedK
Pele
4,885
1,173
0
2,158
8,143
2,615
290
983
7,160
0
35,333
L
5,704
550
0
2,584
10,646
8,598
0
0
10,215
0
44,860
W
Cerberus
3,262
216
0
1,141
8,096
5,201
0
2,310
5,786
13,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
35,743
293
Minions Killed
362
0
Camps Cleared
0
1,142,092
Distance Traveled
1,232,000
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,041
587
87
7
0
225,632
3
L
Ratatoskr
5,964
497
54
5
0
278,313
0
L
Atlas
5,675
473
19
2
0
234,342
0
W
Jing Wei
7,728
644
95
8
0
240,808
6
W
Thor
7,898
658
90
8
0
246,276
0
L
Charybdis
5,585
465
47
4
0
191,935
0
W
Sol
7,168
597
84
7
0
238,438
1
W
Pele
6,873
573
67
6
0
274,292
2
L
Nike
6,892
574
86
7
0
211,870
1
W
Cerberus
6,076
506
26
2
0
232,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role