Player Matchup

Thanatos
Thanatos
CptSketchy
Thanatos
Level 105
God Stats
8W - 8L
1,623 SR
Queue Stats
13W - 13L
1,545 Elo+
Party 2
Hel
Hel
LordBarnobus
Hel
Level 18
God Stats
2W - 3L
1,732 SR
Queue Stats
8W - 14L
1,652 Elo+
Party 2
Vulcan
Vulcan
MSgtDestruction
Vulcan
Level 62
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 2
Rama
Rama
NeverWinNoah
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
muhnameisjake
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,545 Elo+
Party 2
Team Averages
Level 97
1,571 SR
1,514 Elo+

VS

Team Averages
Level 74
1,581 SR
1,528 Elo+
Mercury
Mercury
Kinglief360
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 3
Chaac
Chaac
Kperun210
Chaac
Level 58
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Sol
Sol
SirBendyStraw
Sol
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
492W - 503L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
loafsies
Zhong Kui
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,244 Elo+
Party 3
Horus
Horus
phenolvleno7v
Horus
Level 27
God Stats
2W - 1L
1,735 SR
Queue Stats
32W - 20L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptSketchy
Thanatos
19
12 / 3 / 7
10,840
834
12,315
11,225
4,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 11
9,272
713
5,789
5,953
4,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 15
9,680
745
15,921
7,645
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 6 / 14
9,878
760
13,979
14,377
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
17
3 / 3 / 13
9,979
768
15,143
20,435
20,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kinglief360
Mercury
16
5 / 9 / 4
9,616
740
11,310
16,816
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chaac
Kperun210
Chaac
16
1 / 1 / 5
9,240
711
8,777
11,890
12,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 9
10,456
804
12,515
12,074
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
loafsies
Zhong Kui
15
2 / 7 / 5
8,874
683
7,278
13,752
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 6
9,152
704
7,424
16,476
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
24
Kills
15
15
Deaths
24
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CptSketchy
Thanatos
12
3
7
5.17
L
Mercury
Kinglief360
Mercury
5
9
4
0.78
L
Chaac
Kperun210
Chaac
1
1
5
3.5
W
3
0
11
8.5
W
3
3
15
3.5
W
3
6
14
1.67
L
4
1
9
8.5
L
Zhong Kui
loafsies
Zhong Kui
2
7
5
0.64
W
Guan Yu
3
3
13
3.17
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,147
Damage
47,304
59,635
Taken
71,008
39,065
Mitigated
41,331
26,050
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CptSketchy
Thanatos
12,315
2,694
0
8,294
11,225
4,979
401
4,155
6,944
0
24,969
L
Mercury
Kinglief360
Mercury
11,310
4,011
0
1,101
16,816
5,188
0
5,404
11,129
0
32,051
L
Chaac
Kperun210
Chaac
8,777
765
1,322
4,202
11,890
12,157
573
4,093
7,348
0
31,257
W
5,789
0
5,641
3,099
5,953
4,986
279
3,166
2,742
13,952
0
W
15,921
4,055
0
206
7,645
3,109
666
2,278
5,287
30,515
0
W
13,979
7,771
0
1,099
14,377
5,679
1,466
4,330
9,867
0
42,157
L
12,515
1,803
0
6,186
12,074
4,324
416
3,749
7,888
43,428
0
L
Zhong Kui
loafsies
Zhong Kui
7,278
426
249
2,095
13,752
6,541
151
4,790
8,547
21,992
0
W
Guan Yu
15,143
1,268
2,843
4,868
20,435
20,312
202
7,631
12,373
8,165
30,700
L
7,424
2,687
1,602
2,365
16,476
13,121
0
5,714
10,422
5,142
11,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
47,338
198
Minions Killed
212
0
Camps Cleared
0
1,304,319
Distance Traveled
1,274,689
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,840
834
19
1
0
269,345
0
L
Mercury
9,616
740
45
3
0
268,389
0
L
Chaac
9,240
711
53
4
0
273,278
1
W
Hel
9,272
713
15
1
0
258,383
0
W
Vulcan
9,680
745
45
3
0
263,044
3
W
Rama
9,878
760
72
6
0
212,360
0
L
Sol
10,456
804
56
4
0
267,704
3
L
Zhong Kui
8,874
683
38
3
0
237,517
4
W
Guan Yu
9,979
768
47
4
0
301,187
0
L
Horus
9,152
704
20
2
0
227,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role