Player Matchup

Zeus
Zeus
Flippy1717
Zeus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,802 Elo+
Party 1
Artio
Artio
MRDMAN6
Artio
Level 37
God Stats
3W - 3L
1,715 SR
Queue Stats
90W - 71L
1,575 Elo+
Party 1
Chernobog
Chernobog
iL4X
Chernobog
Level 33
God Stats
1W - 3L
1,723 SR
Queue Stats
52W - 45L
1,560 Elo+
Party 1
Team Averages
Level 69
1,646 SR
1,646 Elo+

VS

Team Averages
Level 126
1,511 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Free Baby J
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Free Sheff G
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 2
Artemis
Artemis
RocksteadyATL13
Artemis
Level 127
God Stats
5W - 7L
1,533 SR
Queue Stats
106W - 111L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
10,915
682
16,366
11,183
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
MRDMAN6
Artio
13
0 / 4 / 2
9,130
571
4,397
15,577
17,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
iL4X
Chernobog
14
0 / 4 / 2
9,742
609
6,384
10,458
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Free Baby J
Baron Samedi
16
5 / 1 / 7
11,619
726
13,603
10,515
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Free Sheff G
Kuzenbo
16
4 / 1 / 9
11,436
715
8,126
15,791
19,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 6
11,771
736
10,894
12,226
4,262
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Baron Samedi
Free Baby J
Baron Samedi
5
1
7
8.5
W
Kuzenbo
Free Sheff G
Kuzenbo
4
1
9
8.5
L
Artio
MRDMAN6
Artio
0
4
2
0.25
W
5
1
6
8
L
Chernobog
iL4X
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
32,623
37,218
Taken
38,532
24,864
Mitigated
28,379
8,175
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,366
637
764
1,504
11,183
3,818
0
7,254
3,929
58,233
0
W
Baron Samedi
Free Baby J
Baron Samedi
13,603
574
2,724
4,853
10,515
4,629
399
6,556
3,959
46,759
0
W
Kuzenbo
Free Sheff G
Kuzenbo
8,126
2,592
0
2,323
15,791
19,488
214
6,761
8,690
23,869
0
L
Artio
MRDMAN6
Artio
4,397
350
1,061
4,096
15,577
17,283
0
8,429
7,148
11,686
0
W
10,894
3,399
0
3,479
12,226
4,262
2,615
7,895
4,331
0
57,752
L
Chernobog
iL4X
Chernobog
6,384
3,649
0
750
10,458
3,763
0
6,606
3,852
0
39,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
34,826
175
Minions Killed
184
4
Camps Cleared
8
806,044
Distance Traveled
810,028
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,915
682
97
6
3
240,228
6
W
Baron Samedi
11,619
726
68
4
2
243,403
0
W
Kuzenbo
11,436
715
28
2
1
281,795
2
L
Artio
9,130
571
11
1
1
304,263
0
W
Artemis
11,771
736
88
6
5
284,830
3
L
Chernobog
9,742
609
67
4
0
261,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role