Player Matchup

Cabrakan
Cabrakan
Latrec8899
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,897 Elo+
Party 1
Medusa
Medusa
MindfulOrange
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Bellona
Bellona
SmudgyCabbage97
Bellona
Level 33
God Stats
3W - 4L
1,716 SR
Queue Stats
12W - 30L
1,582 Elo+
Party 2
Izanami
Izanami
SpiffyG
Izanami
Level 35
God Stats
6W - 2L
1,885 SR
Queue Stats
14W - 11L
1,897 Elo+
Party 1
Hades
Hades
Vivid UT
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,398 Elo+
Party 2
Team Averages
Level 54
1,620 SR
1,655 Elo+

VS

Team Averages
Level 51
1,610 SR
1,618 Elo+
Sun Wukong
Sun Wukong
DE-REX56
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
GUMPLEPUMP
Anhur
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Light_Benji-_-99
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,818 Elo+
Party 3
Merlin
Merlin
Nero Promise
Merlin
Level 88
God Stats
10W - 22L
1,783 SR
Queue Stats
26W - 40L
1,818 Elo+
Party 3
Sobek
Sobek
Seabass400
Sobek
Level 13
God Stats
4W - 5L
1,768 SR
Queue Stats
19W - 33L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Latrec8899
Cabrakan
12
0 / 0 / 1
6,922
769
4,599
5,415
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 0 / 0
6,686
743
1,990
3,709
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,556
728
1,168
3,918
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SpiffyG
Izanami
14
0 / 0 / 1
6,986
776
4,600
2,596
1,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Vivid UT
Hades
13
1 / 1 / 0
6,720
747
1,862
5,209
2,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DE-REX56
Sun Wukong
8
0 / 0 / 0
3,948
439
0
0
0
Anhur
13
0 / 0 / 0
6,382
709
2,296
4,850
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
13
0 / 0 / 1
6,462
718
4,343
3,548
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
13
1 / 0 / 0
6,596
733
3,187
2,540
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
12
0 / 1 / 1
5,904
656
1,380
7,242
4,999
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DE-REX56
Sun Wukong
0
0
0
0
L
Anhur
0
0
0
0
W
Cabrakan
Latrec8899
Cabrakan
0
0
1
0.5
L
Zhong Kui
0
0
1
0.5
W
0
0
0
0
L
Merlin
1
0
0
1
L
Sobek
0
1
1
0.5
W
0
0
0
0
W
Izanami
SpiffyG
Izanami
0
0
1
0.5
W
Hades
Vivid UT
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
11,206
20,847
Taken
18,180
12,861
Mitigated
10,031
9,135
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DE-REX56
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
2,296
1,115
396
1,131
4,850
1,808
0
1,641
3,133
0
24,373
W
Cabrakan
Latrec8899
Cabrakan
4,599
590
0
2,800
5,415
5,975
116
1,528
3,887
15,614
0
L
Zhong Kui
4,343
686
0
2,739
3,548
2,297
0
1,159
2,319
18,235
0
W
1,990
784
0
1,179
3,709
1,425
891
1,983
1,726
0
22,776
L
Merlin
3,187
80
0
781
2,540
927
0
747
1,793
23,790
0
L
Sobek
1,380
0
0
162
7,242
4,999
0
2,914
4,254
4,074
0
W
1,168
68
0
1,202
3,918
2,302
138
1,587
2,331
0
16,968
W
Izanami
SpiffyG
Izanami
4,600
3,659
0
1,401
2,596
1,019
1,166
511
2,085
0
31,861
W
Hades
Vivid UT
Hades
1,862
285
131
2,422
5,209
2,140
424
3,301
1,908
18,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
29,292
214
Minions Killed
147
0
Camps Cleared
0
936,605
Distance Traveled
704,141
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,948
439
0
0
0
0
0
L
Anhur
6,382
709
51
6
0
163,293
0
W
Cabrakan
6,922
769
20
2
0
201,479
2
L
Zhong Kui
6,462
718
47
5
0
175,132
2
W
Medusa
6,686
743
44
5
0
185,471
1
L
Merlin
6,596
733
40
4
0
173,856
2
L
Sobek
5,904
656
9
1
0
191,860
0
W
Bellona
6,556
728
40
4
0
211,907
0
W
Izanami
6,986
776
73
8
0
166,091
0
W
Hades
6,720
747
37
4
0
171,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role