Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Armondeus
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,546 Elo+
Solo
Zeus
Zeus
VislusFrikkie1
Zeus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 38L
1,285 Elo+
Solo
Thanatos
Thanatos
mnsj
Thanatos
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,807 Elo+
Solo
Artemis
Artemis
喵了个咪5555
Artemis
Level 87
God Stats
2W - 3L
1,832 SR
Queue Stats
30W - 41L
1,216 Elo+
Solo
Team Averages
Level 104
1,610 SR
1,471 Elo+

VS

Team Averages
Level 49
1,507 SR
1,359 Elo+
Neith
Neith
Carchacrok
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo
Bellona
Bellona
DeadHDD
Bellona
Level 20
God Stats
3W - 8L
1,154 SR
Queue Stats
4W - 8L
1,091 Elo+
Solo
Ah Puch
Ah Puch
Legomanden
Ah Puch
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 8L
1,300 Elo+
Solo
Arachne
Arachne
Panda07471
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,374 Elo+
Solo
Chang'e
Chang'e
Sebtim
Chang'e
Level 129
God Stats
13W - 2L
1,882 SR
Queue Stats
205W - 206L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 3
6,838
684
5,990
14,956
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Armondeus
King Arthur
14
0 / 5 / 3
7,436
744
7,164
15,891
11,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 3
7,732
773
7,174
7,097
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
mnsj
Thanatos
11
0 / 5 / 1
6,187
619
1,814
6,593
2,226
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,359
736
7,336
9,013
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 1 / 7
8,738
874
12,654
8,626
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
DeadHDD
Bellona
14
3 / 2 / 8
7,477
748
8,082
9,116
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Legomanden
Ah Puch
15
5 / 0 / 10
8,225
823
9,891
3,894
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Panda07471
Arachne
15
3 / 2 / 5
7,656
766
7,138
8,405
4,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Sebtim
Chang'e
15
8 / 0 / 8
8,490
849
8,315
7,748
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
5
Kills
25
25
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
3
0.42
L
King Arthur
Armondeus
King Arthur
0
5
3
0.3
W
Neith
6
1
7
9.5
W
Bellona
DeadHDD
Bellona
3
2
8
3.5
W
Ah Puch
Legomanden
Ah Puch
5
0
10
10
W
Arachne
Panda07471
Arachne
3
2
5
2.75
W
Chang'e
Sebtim
Chang'e
8
0
8
12
L
2
5
3
0.7
L
Thanatos
mnsj
Thanatos
0
5
1
0.1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
46,080
53,550
Taken
37,789
27,834
Mitigated
18,503
7,444
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,990
2,478
0
1,148
14,956
9,111
0
5,567
8,898
11,720
0
L
King Arthur
Armondeus
King Arthur
7,164
802
0
2,831
15,891
11,050
0
3,683
11,909
0
31,587
W
Neith
12,654
5,807
0
1,535
8,626
3,742
1,813
3,052
5,574
0
44,457
W
Bellona
DeadHDD
Bellona
8,082
1,184
155
1,258
9,116
6,864
0
3,567
5,549
3,338
11,776
W
Ah Puch
Legomanden
Ah Puch
9,891
507
0
310
3,894
1,247
90
1,355
2,539
32,065
0
W
Arachne
Panda07471
Arachne
7,138
4,381
470
3,380
8,405
4,608
112
2,333
6,072
0
19,291
W
Chang'e
Sebtim
Chang'e
8,315
682
2,216
3,140
7,748
2,042
352
2,857
4,891
16,829
0
L
7,174
471
0
250
7,097
2,274
700
1,951
4,976
25,701
0
L
Thanatos
mnsj
Thanatos
1,814
205
202
1,531
6,593
2,226
24
2,843
3,567
0
6,192
L
7,336
2,845
0
1,482
9,013
3,173
0
4,905
3,821
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
40,586
191
Minions Killed
211
0
Camps Cleared
0
870,744
Distance Traveled
1,073,081
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,838
684
11
1
0
178,723
2
L
King Arthur
7,436
744
67
7
0
173,323
0
W
Neith
8,738
874
86
9
0
198,946
2
W
Bellona
7,477
748
15
2
0
212,215
4
W
Ah Puch
8,225
823
55
6
0
219,430
1
W
Arachne
7,656
766
28
3
0
226,610
0
W
Chang'e
8,490
849
27
3
0
215,880
0
L
Zeus
7,732
773
53
5
0
176,460
3
L
Thanatos
6,187
619
6
1
0
162,234
1
L
Artemis
7,359
736
54
5
0
180,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role