Player Matchup

Izanami
Izanami
DeadlyGodmauler
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Chronos
Chronos
Im_a_Duck3535
Chronos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 127L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
Midnight-Clogger
Gilgamesh
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
287W - 245L
1,565 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,443 Elo+

VS

Team Averages
Level 119
1,454 SR
1,391 Elo+
Cernunnos
Cernunnos
Lock619
Cernunnos
Level 108
God Stats
1W - 1L
1,361 SR
Queue Stats
46W - 61L
1,281 Elo+
Solo
Achilles
Achilles
PlushieBunnie
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,478 Elo+
Party 2
Chang'e
Chang'e
WhoPlssedOnMyCat
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,133
648
5,320
8,446
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
12
2 / 3 / 4
7,912
719
12,233
10,989
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
11
3 / 5 / 3
7,696
700
8,708
10,214
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lock619
Cernunnos
11
0 / 4 / 8
7,240
658
6,194
8,999
2,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
PlushieBunnie
Achilles
14
9 / 2 / 3
9,386
853
13,362
13,836
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 8
8,547
777
7,210
7,141
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
13
13
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Chronos
2
3
4
1.33
W
Cernunnos
Lock619
Cernunnos
0
4
8
1
L
Gilgamesh
3
5
3
0.9
W
Achilles
PlushieBunnie
Achilles
9
2
3
5.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
26,766
29,649
Taken
29,976
11,962
Mitigated
15,866
5,090
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
3,068
272
1,118
8,446
2,986
0
2,094
5,959
0
17,472
L
Chronos
12,233
3,606
0
1,816
10,989
3,508
0
2,314
8,251
34,988
0
W
Cernunnos
Lock619
Cernunnos
6,194
1,482
0
463
8,999
2,444
0
3,866
5,133
0
21,525
L
Gilgamesh
8,708
2,754
274
1,610
10,214
5,468
0
4,762
4,791
0
20,397
W
Achilles
PlushieBunnie
Achilles
13,362
3,213
0
2,212
13,836
10,494
0
5,557
8,279
4,468
27,782
W
7,210
667
2,655
4,617
7,141
2,928
120
3,316
3,825
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
25,173
117
Minions Killed
117
6
Camps Cleared
4
576,781
Distance Traveled
634,995
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,133
648
38
3
0
153,655
0
L
Chronos
7,912
719
50
5
2
203,968
0
W
Cernunnos
7,240
658
26
2
1
191,784
2
L
Gilgamesh
7,696
700
29
3
4
219,158
3
W
Achilles
9,386
853
47
4
1
221,308
2
W
Chang'e
8,547
777
44
4
2
221,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role