Player Matchup

Freya
Freya
Silver II
JUMPDROPDODGE
Freya
Silver II
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,519 MMR
Party 3
Sobek
Sobek
Silver II
LosOneTheGod
Sobek
Silver II
Level 157
God Stats
27W - 26L
1,500 SR
Queue Stats
229W - 207L
1,510 MMR
Solo
Anhur
Anhur
Silver II
Sr_Salami_MEX
Anhur
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,617 MMR
Party 2
Nike
Nike
Silver II
arriz54g
Nike
Silver II
Level 127
God Stats
3W - 2L
1,268 SR
Queue Stats
364W - 368L
1,403 MMR
Party 2
Medusa
Medusa
Bronze III
comm217
Medusa
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,454 SR
1,510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,387 SR
1,511 MMR
Yemoja
Yemoja
Bronze III
GlizzyGuzzlr
Yemoja
Bronze III
Level 129
God Stats
1W - 5L
1,075 SR
Queue Stats
80W - 70L
1,500 MMR
Party 1
Sol
Sol
Silver II
OniStealyo
Sol
Silver II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 296L
1,505 MMR
Solo
Heimdallr
Heimdallr
Bronze III
SpeedyEcho
Heimdallr
Bronze III
Level 109
God Stats
1W - 1L
1,388 SR
Queue Stats
41W - 34L
1,536 MMR
Party 1
Thanatos
Thanatos
Silver II
lmDrunkMyB
Thanatos
Silver II
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 83L
1,506 MMR
Solo
Osiris
Osiris
Silver III
paskelthelizard
Osiris
Silver III
Level 129
God Stats
1W - 6L
1,469 SR
Queue Stats
246W - 242L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
14,631
610
24,300
21,317
8,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 1 / 12
14,403
600
13,238
24,470
34,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 2 / 11
13,123
547
13,674
14,193
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
19
3 / 2 / 5
12,724
530
10,397
15,679
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
comm217
Medusa
20
4 / 5 / 10
13,551
565
11,897
19,662
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BastetMulanAphroditeBellona

VS

Bans
CliodhnaAchillesSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 2 / 0
10,833
451
11,182
15,620
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 4 / 1
11,258
469
11,932
12,955
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SpeedyEcho
Heimdallr
15
0 / 8 / 2
9,771
407
11,552
17,982
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
lmDrunkMyB
Thanatos
20
7 / 7 / 1
12,577
524
14,145
23,054
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 3
11,087
462
12,860
29,912
23,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
27
Kills
12
12
Deaths
27
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
2
0
1.5
W
9
2
6
6
W
8
1
12
14
L
1
4
1
0.38
L
Heimdallr
SpeedyEcho
Heimdallr
0
8
2
0.13
W
3
2
11
4.25
W
Nike
3
2
5
2.75
W
Medusa
comm217
Medusa
4
5
10
1.8
L
Thanatos
lmDrunkMyB
Thanatos
7
7
1
1.07
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,506
Damage
61,671
95,321
Taken
99,523
72,415
Mitigated
58,029
40,367
Healing
35,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,182
1,099
1,836
2,789
15,620
15,020
520
7,453
8,088
38,367
0
W
24,300
7,589
0
11,952
21,317
8,995
2,210
3,111
18,206
145,193
0
W
13,238
1,153
1,269
10,776
24,470
34,103
0
8,427
16,043
41,680
0
L
11,932
3,704
0
5,057
12,955
4,668
1,268
3,003
9,822
86,607
10,449
L
Heimdallr
SpeedyEcho
Heimdallr
11,552
1,323
0
713
17,982
4,746
0
5,012
12,970
0
59,694
W
13,674
5,987
0
5,670
14,193
5,674
400
3,491
10,702
0
105,340
W
Nike
10,397
1,631
0
4,403
15,679
15,931
0
3,268
12,411
0
79,136
W
Medusa
comm217
Medusa
11,897
5,304
0
6,297
19,662
7,712
6,155
5,185
14,292
0
102,345
L
Thanatos
lmDrunkMyB
Thanatos
14,145
3,866
0
15,958
23,054
9,898
0
8,280
14,555
0
96,927
L
12,860
3,417
79
9,035
29,912
23,697
0
13,790
15,170
257
65,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,432
Gold Earned
55,526
667
Minions Killed
582
0
Camps Cleared
0
2,488,805
Distance Traveled
2,254,324
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,833
451
62
3
0
417,339
8
W
Freya
14,631
610
161
7
0
468,246
10
W
Sobek
14,403
600
38
2
0
516,966
4
L
Sol
11,258
469
171
7
0
459,620
7
L
Heimdallr
9,771
407
98
4
0
462,467
3
W
Anhur
13,123
547
161
7
0
479,297
4
W
Nike
12,724
530
142
6
0
529,341
4
W
Medusa
13,551
565
165
7
0
494,955
4
L
Thanatos
12,577
524
127
5
0
487,348
8
L
Osiris
11,087
462
124
5
0
427,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role