Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TheSequel1013
Ne Zha
Level 113
God Stats
3W - 2L
1,258 SR
Queue Stats
21W - 19L
1,362 Elo+
Party 2
Izanami
Izanami
magicboombox
Izanami
Level 143
God Stats
2W - 0L
1,817 SR
Queue Stats
46W - 37L
1,265 Elo+
Solo
Ra
Ra
ooohmisthios
Ra
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
rumpel4skin1019
Sylvanus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Team Averages
Level 103
1,515 SR
1,365 Elo+

VS

Team Averages
Level 111
1,534 SR
1,527 Elo+
Persephone
Persephone
BeerSprinkles
Persephone
Level 62
God Stats
0W - 1L
1,267 SR
Queue Stats
10W - 13L
1,146 Elo+
Solo
Nu Wa
Nu Wa
MaxGades
Nu Wa
Level 104
God Stats
23W - 9L
1,933 SR
Queue Stats
91W - 106L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
T-Boze92
Jormungandr
Level 121
God Stats
5W - 3L
1,687 SR
Queue Stats
52W - 46L
1,401 Elo+
Solo
Thor
Thor
gray sqairrel78
Thor
Level 153
God Stats
0W - 3L
1,285 SR
Queue Stats
133W - 142L
1,551 Elo+
Party 1
Skadi
Skadi
zombieShuffle0
Skadi
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 150L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 8
10,685
763
11,116
20,271
21,578
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 5 / 8
10,841
774
7,992
18,699
6,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
magicboombox
Izanami
20
14 / 2 / 9
12,924
923
23,777
19,827
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 10
10,829
774
11,393
17,946
9,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
18
0 / 1 / 18
10,645
760
8,151
19,041
16,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeerSprinkles
Persephone
16
1 / 3 / 4
9,483
677
11,846
9,553
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
MaxGades
Nu Wa
17
3 / 8 / 3
10,638
760
16,881
12,280
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
T-Boze92
Jormungandr
16
2 / 5 / 7
9,945
710
14,645
22,942
25,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 7 / 3
10,300
736
16,070
16,417
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 4
9,090
649
12,670
12,336
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
27
Kills
13
13
Deaths
27
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
8
4.5
L
Persephone
BeerSprinkles
Persephone
1
3
4
1
L
Nu Wa
MaxGades
Nu Wa
3
8
3
0.56
L
Jormungandr
T-Boze92
Jormungandr
2
5
7
1.1
W
4
5
8
1.6
L
7
7
3
1.21
W
Izanami
magicboombox
Izanami
14
2
9
9.25
W
4
3
10
3
W
Sylvanus
0
1
18
9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,429
Damage
72,112
95,784
Taken
73,528
62,435
Mitigated
44,865
50,233
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,116
1,086
1,028
5,562
20,271
21,578
318
7,097
13,174
0
34,398
L
Persephone
BeerSprinkles
Persephone
11,846
693
74
1,431
9,553
3,156
246
2,722
6,828
27,837
0
L
Nu Wa
MaxGades
Nu Wa
16,881
1,797
117
169
12,280
4,962
516
3,335
8,913
37,831
0
L
Jormungandr
T-Boze92
Jormungandr
14,645
2,887
353
3,162
22,942
25,103
0
6,176
16,548
43,433
0
W
7,992
2,054
1,396
4,529
18,699
6,705
859
8,187
10,512
0
35,184
L
16,070
2,917
0
459
16,417
7,456
0
4,785
11,560
0
31,177
W
Izanami
magicboombox
Izanami
23,777
18,614
859
7,355
19,827
8,247
4,457
8,726
11,101
0
66,402
W
11,393
1,926
6,457
8,832
17,946
9,017
339
8,822
9,124
42,617
0
W
Sylvanus
8,151
1,995
6,474
7,741
19,041
16,888
660
10,540
8,501
23,677
0
L
12,670
3,317
0
77
12,336
4,188
677
2,428
9,844
0
35,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
49,456
282
Minions Killed
220
0
Camps Cleared
0
1,469,290
Distance Traveled
1,214,144
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,685
763
38
3
0
330,102
1
L
Persephone
9,483
677
40
3
0
232,172
2
L
Nu Wa
10,638
760
46
3
0
230,636
1
L
Jormungandr
9,945
710
49
4
0
247,689
4
W
Ne Zha
10,841
774
36
3
0
317,514
3
L
Thor
10,300
736
38
3
0
242,610
0
W
Izanami
12,924
923
103
7
0
280,911
2
W
Ra
10,829
774
80
6
0
289,059
0
W
Sylvanus
10,645
760
25
2
0
251,704
0
L
Skadi
9,090
649
47
3
0
261,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role