Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NAFOOZIANS R US
Ne Zha
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 62L
1,347 Elo+
Party 2
Ullr
Ullr
Navajowarmer
Ullr
Level 160
God Stats
43W - 61L
1,740 SR
Queue Stats
533W - 566L
1,756 Elo+
Party 2
Cthulhu
Cthulhu
catboymarko
Cthulhu
Level 88
God Stats
3W - 2L
1,194 SR
Queue Stats
13W - 19L
1,417 Elo+
Party 3
Persephone
Persephone
erikugh
Persephone
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 33L
1,471 Elo+
Party 3
Team Averages
Level 129
1,487 SR
1,498 Elo+

VS

Team Averages
Level 81
1,556 SR
1,607 Elo+
Thor
Thor
DGP10000
Thor
Level 16
God Stats
10W - 39L
1,336 SR
Queue Stats
10W - 41L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FENRIRS BLOOD
Ah Muzen Cab
Level 115
God Stats
2W - 1L
1,946 SR
Queue Stats
17W - 18L
1,470 Elo+
Solo
Tyr
Tyr
Lotus Roadster
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,746 Elo+
Solo
Kuzenbo
Kuzenbo
MonarchMichael
Kuzenbo
Level 131
God Stats
4W - 11L
1,500 SR
Queue Stats
123W - 143L
1,760 Elo+
Party 1
Scylla
Scylla
StrokieDaFish
Scylla
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 171L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 7
7,908
719
8,480
2,576
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 0 / 7
7,990
726
4,069
4,939
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 4
8,424
766
9,535
8,419
3,415
Cthulhu
catboymarko
Cthulhu
15
5 / 2 / 4
8,358
760
10,409
14,445
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
erikugh
Persephone
16
3 / 2 / 1
8,844
804
6,936
5,524
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 13 / 1
6,906
628
2,967
15,197
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
FENRIRS BLOOD
Ah Muzen Cab
15
0 / 2 / 1
7,869
715
4,811
8,725
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 2
7,578
689
3,575
9,419
7,180
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 1 / 2
7,479
680
6,741
9,089
7,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 1
8,087
735
3,680
6,896
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
7
4.5
L
Thor
0
13
1
0.04
L
Ah Muzen Cab
FENRIRS BLOOD
Ah Muzen Cab
0
2
1
0.25
L
1
0
2
2
L
1
1
2
2
W
0
0
7
3.5
W
6
0
4
8
L
2
1
1
2.5
W
Cthulhu
catboymarko
Cthulhu
5
2
4
3.5
W
Persephone
erikugh
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
21,774
35,903
Taken
49,326
19,884
Mitigated
25,432
8,952
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,480
709
0
462
2,576
869
0
851
1,725
31,146
0
L
Thor
2,967
750
0
422
15,197
5,383
124
5,653
9,165
0
12,291
L
Ah Muzen Cab
FENRIRS BLOOD
Ah Muzen Cab
4,811
2,519
296
4,135
8,725
3,155
0
3,476
5,018
0
36,400
L
3,575
248
0
1,478
9,419
7,180
0
4,436
4,641
0
9,713
L
6,741
2,455
175
1,412
9,089
7,345
0
5,476
3,079
14,278
0
W
4,069
285
0
1,566
4,939
1,757
0
139
4,800
0
32,672
W
9,535
5,160
0
3,199
8,419
3,415
628
2,660
5,759
0
26,105
L
3,680
642
0
76
6,896
2,369
0
5,051
1,598
21,798
0
W
Cthulhu
catboymarko
Cthulhu
10,409
1,096
399
2,337
14,445
11,692
243
5,414
9,031
25,586
0
W
Persephone
erikugh
Persephone
6,936
244
0
989
5,524
2,151
1,054
1,355
4,167
37,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
37,919
263
Minions Killed
170
0
Camps Cleared
0
1,165,169
Distance Traveled
1,033,969
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,908
719
61
6
0
232,510
3
L
Thor
6,906
628
24
2
0
174,638
2
L
Ah Muzen Cab
7,869
715
69
6
0
196,256
1
L
Tyr
7,578
689
18
2
0
227,488
0
L
Kuzenbo
7,479
680
11
1
0
205,695
2
W
Ne Zha
7,990
726
56
5
0
234,108
1
W
Ullr
8,424
766
42
4
0
242,937
4
L
Scylla
8,087
735
48
4
0
229,892
0
W
Cthulhu
8,358
760
35
3
0
248,771
1
W
Persephone
8,844
804
69
6
0
206,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role