Player Matchup

Set
Set
Alejo1204
Set
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,258 Elo+
Party 2
Neith
Neith
Mystic Q9
Neith
Level 6
God Stats
2W - 6L
1,310 SR
Queue Stats
2W - 10L
1,258 Elo+
Party 2
Cthulhu
Cthulhu
Skunids
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,195 Elo+
Party 2
Zeus
Zeus
iRepDrippy
Zeus
Level 109
God Stats
5W - 9L
1,500 SR
Queue Stats
38W - 43L
1,410 Elo+
Party 2
Ares
Ares
iRepQuan
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,258 Elo+
Party 2
Team Averages
Level 42
1,462 SR
1,276 Elo+

VS

Team Averages
Level 51
1,561 SR
1,350 Elo+
Ares
Ares
BORNE10
Ares
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,079 Elo+
Party 3
Neith
Neith
DripPanGranule
Neith
Level 42
God Stats
23W - 28L
1,493 SR
Queue Stats
241W - 270L
1,461 Elo+
Solo
Nemesis
Nemesis
LittleNympho
Nemesis
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,146 Elo+
Party 3
Osiris
Osiris
NikoBellic0420
Osiris
Level 49
God Stats
2W - 0L
1,712 SR
Queue Stats
48W - 50L
1,466 Elo+
Party 1
Janus
Janus
Tangram7
Janus
Level 45
God Stats
7W - 7L
1,598 SR
Queue Stats
9W - 8L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,476
790
8,706
12,076
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Mystic Q9
Neith
14
1 / 5 / 1
7,831
653
2,458
6,672
2,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Skunids
Cthulhu
13
0 / 9 / 4
7,476
623
4,004
15,046
10,369
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
4 / 3 / 7
10,367
864
13,095
10,853
4,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
0 / 7 / 5
7,951
663
1,802
10,450
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BORNE10
Ares
17
8 / 1 / 13
10,839
903
10,519
14,422
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 12
8,791
733
11,749
10,468
4,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
LittleNympho
Nemesis
15
3 / 1 / 9
8,720
727
3,343
6,726
2,722
Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 11
9,348
779
7,598
7,993
5,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Tangram7
Janus
20
10 / 3 / 12
11,614
968
15,078
7,101
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
11
Kills
29
29
Deaths
11
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Ares
BORNE10
Ares
8
1
13
14.5
W
2
5
12
1.6
W
Nemesis
LittleNympho
Nemesis
3
1
9
7.5
L
Neith
Mystic Q9
Neith
1
5
1
0.3
W
6
1
11
11.5
L
Cthulhu
Skunids
Cthulhu
0
9
4
0.22
W
Janus
Tangram7
Janus
10
3
12
5.33
L
4
3
7
2.5
L
Ares
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
48,287
55,097
Taken
46,710
29,440
Mitigated
32,090
7,894
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,706
3,981
0
3,789
12,076
6,893
0
6,246
5,702
0
29,026
W
Ares
BORNE10
Ares
10,519
783
0
4,091
14,422
15,895
690
4,323
9,985
26,154
0
W
11,749
5,014
0
2,361
10,468
4,656
1,138
4,130
6,065
0
32,389
W
Nemesis
LittleNympho
Nemesis
3,343
955
0
0
6,726
2,722
1,142
4,047
2,639
0
14,089
L
Neith
Mystic Q9
Neith
2,458
856
0
147
6,672
2,144
816
4,384
2,037
0
14,300
W
7,598
2,708
0
11
7,993
5,789
759
3,584
4,330
1,960
11,449
L
Cthulhu
Skunids
Cthulhu
4,004
991
0
0
15,046
10,369
25
3,274
11,590
9,406
0
W
Janus
Tangram7
Janus
15,078
1,363
0
185
7,101
3,028
2,033
2,817
4,202
56,643
0
L
13,095
1,250
0
3,481
10,853
4,379
0
7,015
3,718
58,374
0
L
Ares
1,802
439
0
477
10,450
5,655
0
4,796
5,537
5,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
49,312
178
Minions Killed
208
0
Camps Cleared
0
968,283
Distance Traveled
1,268,509
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,476
790
43
4
0
207,066
0
W
Ares
10,839
903
12
1
0
259,936
4
W
Neith
8,791
733
54
5
0
214,164
0
W
Nemesis
8,720
727
24
2
0
270,670
0
L
Neith
7,831
653
30
3
0
181,783
0
W
Osiris
9,348
779
6
1
0
263,737
3
L
Cthulhu
7,476
623
10
1
0
186,919
0
W
Janus
11,614
968
112
9
0
260,002
1
L
Zeus
10,367
864
85
7
0
209,867
0
L
Ares
7,951
663
10
1
0
182,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role