Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CounterThatYouAV
Tiamat
Level 26
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 6L
1,683 Elo+
Party 3
Bastet
Bastet
MyCatMittensx
Bastet
Level 126
God Stats
8W - 8L
1,357 SR
Queue Stats
205W - 159L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
NocturnalPeace
Gilgamesh
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 7L
1,632 Elo+
Party 3
Achilles
Achilles
iamaspecialcat
Achilles
Level 122
God Stats
5W - 1L
1,778 SR
Queue Stats
142W - 98L
1,617 Elo+
Party 2
Team Averages
Level 106
1,446 SR
1,600 Elo+

VS

Team Averages
Level 56
1,453 SR
1,550 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Contrived5
Fafnir
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 1
Thoth
Thoth
ShrimpShark
Thoth
Level 42
God Stats
0W - 2L
1,480 SR
Queue Stats
18W - 15L
1,655 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WHAYSS
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
voperman328
Cernunnos
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 209L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 0 / 1
6,339
634
4,073
4,029
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 1
5,752
575
2,231
4,417
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 4
5,284
528
5,019
4,290
1,032
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NocturnalPeace
Gilgamesh
11
3 / 2 / 2
6,485
649
3,239
7,517
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
11
3 / 0 / 0
6,431
643
3,986
4,849
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 2
5,607
561
4,013
6,961
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Contrived5
Fafnir
8
0 / 0 / 2
5,040
504
1,069
5,673
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 1
5,574
557
2,879
4,478
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
WHAYSS
Cu Chulainn
8
0 / 3 / 0
4,819
482
2,070
6,561
3,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
voperman328
Cernunnos
9
0 / 5 / 0
4,848
485
2,601
6,361
1,066
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
3
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
1
5.5
L
Susano
 
Susano
1
1
2
2
L
Fafnir
Contrived5
Fafnir
0
0
2
1
W
0
1
1
0.5
W
1
1
4
3
W
Gilgamesh
NocturnalPeace
Gilgamesh
3
2
2
2
L
2
3
1
0.83
L
Cu Chulainn
WHAYSS
Cu Chulainn
0
3
0
0
W
Achilles
3
0
0
3
L
Cernunnos
voperman328
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
12,632
25,102
Taken
30,034
11,289
Mitigated
11,770
11,731
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,073
1,201
422
2,364
4,029
1,894
858
564
3,465
26,153
7,600
L
Susano
 
Susano
4,013
1,195
0
3,982
6,961
1,939
0
1,110
5,781
0
32,925
L
Fafnir
Contrived5
Fafnir
1,069
99
311
2,114
5,673
4,015
0
1,539
4,047
14,245
0
W
2,231
333
0
1,307
4,417
2,233
105
945
3,426
26,199
0
W
5,019
1,333
114
886
4,290
1,032
0
744
3,470
0
15,299
W
Gilgamesh
NocturnalPeace
Gilgamesh
3,239
764
0
3,222
7,517
2,402
0
1,434
6,004
0
32,610
L
2,879
165
0
600
4,478
1,054
0
1,217
3,115
29,136
0
L
Cu Chulainn
WHAYSS
Cu Chulainn
2,070
622
0
568
6,561
3,696
0
0
5,979
2,103
16,130
W
Achilles
3,986
861
0
3,416
4,849
3,728
0
284
4,565
0
26,439
L
Cernunnos
voperman328
Cernunnos
2,601
1,065
0
1,055
6,361
1,066
0
1,794
4,567
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
25,888
285
Minions Killed
266
0
Camps Cleared
0
997,653
Distance Traveled
922,746
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,339
634
71
7
0
182,610
3
L
Susano
5,607
561
80
8
0
233,881
1
L
Fafnir
5,040
504
44
4
0
159,640
0
W
Tiamat
5,752
575
63
6
0
177,623
3
W
Bastet
5,284
528
19
2
0
229,564
3
W
Gilgamesh
6,485
649
69
7
0
237,632
4
L
Thoth
5,574
557
56
6
0
171,527
2
L
Cu Chulainn
4,819
482
40
4
0
190,019
2
W
Achilles
6,431
643
63
6
0
170,224
0
L
Cernunnos
4,848
485
46
5
0
167,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role