Player Matchup

King Arthur
King Arthur
Silver I
Cathect
King Arthur
Silver I
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 10L
1,593 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
CtrlAltIEat
Heimdallr
Platinum IV
Level 160
God Stats
19W - 23L
1,560 SR
Queue Stats
312W - 276L
1,785 MMR
Party 2
Eset
Eset
Gold V
Laraa98
Eset
Gold V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 152L
1,674 MMR
Solo
Ne Zha
Ne Zha
Gold V
Wubbn
Ne Zha
Gold V
Level 158
God Stats
1W - 1L
1,318 SR
Queue Stats
51W - 38L
1,639 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
XtraLargePoncho
Ao Kuang
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 62L
1,531 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,519 SR
1,644 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,490 SR
1,641 MMR
Mulan
Mulan
Gold IV
Invince
Mulan
Gold IV
Level 148
God Stats
5W - 5L
1,741 SR
Queue Stats
178W - 161L
1,639 MMR
Party 1
Horus
Horus
Gold IV
Turtsama
Horus
Gold IV
Level 83
God Stats
106W - 87L
1,622 SR
Queue Stats
259W - 245L
1,631 MMR
Solo
Mercury
Mercury
Gold III
Viveck
Mercury
Gold III
Level 126
God Stats
11W - 9L
1,500 SR
Queue Stats
241W - 229L
1,656 MMR
Solo
Agni
Agni
Gold III
Zurst
Agni
Gold III
Level 136
God Stats
29W - 31L
1,268 SR
Queue Stats
452W - 462L
1,677 MMR
Party 1
Hou Yi
Hou Yi
Silver I
lSkyKiller
Hou Yi
Silver I
Level 160
God Stats
2W - 2L
1,321 SR
Queue Stats
19W - 13L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cathect
King Arthur
20
5 / 3 / 11
15,583
623
13,360
26,236
24,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
CtrlAltIEat
Heimdallr
20
5 / 4 / 13
14,691
588
25,986
18,185
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Laraa98
Eset
20
8 / 4 / 11
16,349
654
19,282
10,659
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Wubbn
Ne Zha
19
3 / 2 / 21
14,531
581
14,891
24,127
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
20
13 / 4 / 8
16,520
661
25,542
26,553
12,618
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AresGilgameshOdinSolAtlas

VS

Bans
CliodhnaArtioLokiCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Invince
Mulan
20
3 / 7 / 5
12,408
496
17,793
29,580
29,822
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Turtsama
Horus
18
3 / 6 / 7
11,489
460
7,295
34,281
37,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Viveck
Mercury
19
4 / 9 / 3
11,636
465
9,717
24,605
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Zurst
Agni
20
3 / 7 / 7
12,230
489
17,883
15,081
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
lSkyKiller
Hou Yi
20
2 / 5 / 8
11,878
475
12,904
22,334
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
34
Kills
15
17
Deaths
34
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cathect
King Arthur
5
3
11
3.5
W
Heimdallr
CtrlAltIEat
Heimdallr
5
4
13
2.88
L
Mulan
Invince
Mulan
3
7
5
0.79
W
Eset
Laraa98
Eset
8
4
11
3.38
L
Horus
Turtsama
Horus
3
6
7
1.08
L
Mercury
Viveck
Mercury
4
9
3
0.61
W
Ne Zha
Wubbn
Ne Zha
3
2
21
6.75
W
Ao Kuang
13
4
8
4.25
L
Agni
Zurst
Agni
3
7
7
0.93
L
Hou Yi
lSkyKiller
Hou Yi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,061
Damage
65,592
105,760
Taken
125,881
73,614
Mitigated
87,570
40,342
Healing
34,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cathect
King Arthur
13,360
1,383
1,129
4,748
26,236
24,073
1,018
3,463
21,945
7,860
81,430
W
Heimdallr
CtrlAltIEat
Heimdallr
25,986
15,160
0
7,911
18,185
7,706
11,113
3,692
14,170
0
130,816
L
Mulan
Invince
Mulan
17,793
1,997
0
8,633
29,580
29,822
0
13,269
16,311
15,045
77,197
W
Eset
Laraa98
Eset
19,282
2,169
2,385
2,216
10,659
4,461
3,310
2,601
7,732
118,321
0
L
Horus
Turtsama
Horus
7,295
3,030
4,974
9,970
34,281
37,082
0
11,079
23,202
0
19,496
L
Mercury
Viveck
Mercury
9,717
1,981
0
4,860
24,605
9,068
0
9,471
15,134
0
97,381
W
Ne Zha
Wubbn
Ne Zha
14,891
3,113
1,320
8,657
24,127
24,756
2,205
3,847
18,464
821
59,839
W
Ao Kuang
25,542
5,773
0
11,976
26,553
12,618
864
6,978
17,967
130,949
0
L
Agni
Zurst
Agni
17,883
622
0
451
15,081
4,815
0
8,057
7,024
92,618
0
L
Hou Yi
lSkyKiller
Hou Yi
12,904
7,368
0
5,813
22,334
6,783
165
4,974
17,360
0
99,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,674
Gold Earned
59,641
702
Minions Killed
660
0
Camps Cleared
0
2,401,007
Distance Traveled
2,439,276
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,583
623
167
7
0
497,740
9
W
Heimdallr
14,691
588
160
6
0
442,873
7
L
Mulan
12,408
496
173
7
0
439,552
2
W
Eset
16,349
654
186
7
0
459,191
7
L
Horus
11,489
460
30
1
0
538,987
4
L
Mercury
11,636
465
143
6
0
519,891
7
W
Ne Zha
14,531
581
57
2
0
497,058
7
W
Ao Kuang
16,520
661
132
5
0
504,145
8
L
Agni
12,230
489
156
6
0
479,894
5
L
Hou Yi
11,878
475
158
6
0
460,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role