Player Matchup

Kukulkan
Kukulkan
GTRESIDENTEVIL6
Kukulkan
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 10L
1,721 Elo+
Solo
Erlang Shen
Erlang Shen
Gucci Gloccz
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,319 Elo+
Party 3
Eset
Eset
Judgement Squad
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,222 Elo+
Solo
Khepri
Khepri
Kid_Cudi
Khepri
Level 101
God Stats
25W - 38L
1,725 SR
Queue Stats
38W - 48L
1,678 Elo+
Solo
Izanami
Izanami
at0mb0mb5
Izanami
Level 59
God Stats
9W - 7L
1,344 SR
Queue Stats
23W - 34L
1,319 Elo+
Party 3
Team Averages
Level 91
1,514 SR
1,452 Elo+

VS

Team Averages
Level 97
1,440 SR
1,574 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BelJask
Sol
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 69L
1,920 Elo+
Party 1
King Arthur
King Arthur
BlakeSlipknot
King Arthur
Level 27
God Stats
4W - 7L
1,394 SR
Queue Stats
10W - 18L
1,300 Elo+
Solo
Ullr
Ullr
FruityNibba-
Ullr
Level 65
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
XxMrAntidotexX
Baron Samedi
Level 147
God Stats
8W - 11L
1,500 SR
Queue Stats
41W - 43L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 0 / 8
11,656
833
10,879
10,213
4,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Gucci Gloccz
Erlang Shen
17
7 / 3 / 9
10,737
767
13,056
14,758
18,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
2 / 4 / 18
11,852
847
7,865
12,508
7,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
Kid_Cudi
Khepri
18
4 / 2 / 12
11,261
804
9,795
16,907
14,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
at0mb0mb5
Izanami
20
11 / 4 / 7
12,324
880
23,695
12,065
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 5 / 3
10,245
732
10,358
16,590
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
19
5 / 6 / 2
11,348
811
15,199
13,649
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BlakeSlipknot
King Arthur
17
2 / 3 / 3
10,412
744
4,951
18,903
13,739
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 9 / 2
9,442
674
6,484
15,530
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
XxMrAntidotexX
Baron Samedi
17
1 / 6 / 2
10,034
717
9,155
11,995
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
29
Kills
12
13
Deaths
29
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
3
0.9
L
Sol
5
6
2
1
L
King Arthur
BlakeSlipknot
King Arthur
2
3
3
1.17
L
1
9
2
0.22
W
Kukulkan
5
0
8
9
W
Erlang Shen
Gucci Gloccz
Erlang Shen
7
3
9
3.83
W
2
4
18
2.75
W
Khepri
Kid_Cudi
Khepri
4
2
12
5
L
Baron Samedi
XxMrAntidotexX
Baron Samedi
1
6
2
0.33
W
Izanami
at0mb0mb5
Izanami
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,290
Damage
46,147
66,451
Taken
76,667
50,055
Mitigated
38,824
18,169
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,358
3,740
0
2,618
16,590
6,575
81
7,541
8,676
0
22,977
L
Sol
15,199
3,227
0
2,391
13,649
5,555
2,841
4,867
8,700
47,585
0
L
King Arthur
BlakeSlipknot
King Arthur
4,951
564
0
0
18,903
13,739
224
5,699
12,772
0
20,759
L
6,484
3,479
0
1,862
15,530
6,535
66
4,980
10,303
0
24,381
W
Kukulkan
10,879
875
125
4,215
10,213
4,512
3,845
3,643
6,570
53,034
0
W
Erlang Shen
Gucci Gloccz
Erlang Shen
13,056
5,118
0
2,480
14,758
18,222
390
5,141
9,617
0
22,144
W
7,865
424
1,760
2,689
12,508
7,375
1,524
4,172
8,336
45,821
0
W
Khepri
Kid_Cudi
Khepri
9,795
1,253
273
3,918
16,907
14,029
989
5,924
10,983
33,521
1,119
L
Baron Samedi
XxMrAntidotexX
Baron Samedi
9,155
268
295
1,697
11,995
6,420
224
4,949
6,787
40,102
0
W
Izanami
at0mb0mb5
Izanami
23,695
14,124
489
2,220
12,065
5,917
1,003
5,474
6,591
0
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,830
Gold Earned
51,481
296
Minions Killed
251
0
Camps Cleared
0
1,381,469
Distance Traveled
1,306,798
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,245
732
23
2
0
341,262
0
L
Sol
11,348
811
81
6
0
225,574
0
L
King Arthur
10,412
744
51
4
0
272,455
0
L
Ullr
9,442
674
33
2
0
218,757
0
W
Kukulkan
11,656
833
72
5
0
286,584
9
W
Erlang Shen
10,737
767
15
1
0
284,339
3
W
Eset
11,852
847
95
7
0
277,814
1
W
Khepri
11,261
804
50
4
0
288,306
0
L
Baron Samedi
10,034
717
63
5
0
248,750
2
W
Izanami
12,324
880
64
5
0
244,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role