Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
JazxeRekt24
Serqet
Level 82
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 14L
1,884 Elo+
Party 1
Bacchus
Bacchus
Pyrotechnics17
Bacchus
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
171W - 169L
1,577 Elo+
Party 1
Susano
Susano
SuicideCrew
Susano
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 121L
1,811 Elo+
Party 1
Agni
Agni
YouGotEmbarrased
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Party 3
Team Averages
Level 115
1,554 SR
1,654 Elo+

VS

Team Averages
Level 115
1,514 SR
1,502 Elo+
Apollo
Apollo
AdamBomb0225
Apollo
Level 149
God Stats
6W - 4L
1,545 SR
Queue Stats
315W - 327L
1,587 Elo+
Solo
Chaac
Chaac
Free Baby J
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,320 Elo+
Party 4
Atlas
Atlas
Free Sheff G
Atlas
Level 126
God Stats
0W - 2L
1,328 SR
Queue Stats
25W - 16L
1,320 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TOBOS45
Morgan Le Fay
Level 69
God Stats
9W - 4L
1,484 SR
Queue Stats
155W - 160L
1,642 Elo+
Party 2
Awilix
Awilix
WyattFreakingMay
Awilix
Level 104
God Stats
4W - 3L
1,715 SR
Queue Stats
192W - 174L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 2
7,886
563
5,271
7,170
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
12
2 / 5 / 5
7,586
542
6,463
9,238
3,339
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 8
6,594
471
3,113
8,254
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Susano
14
10 / 2 / 1
8,792
628
5,993
8,480
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 3 / 3
7,434
531
8,875
10,066
2,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 4 / 1
7,685
549
1,822
6,908
2,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 2
7,565
540
5,869
8,346
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 4
6,980
499
3,425
9,876
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
TOBOS45
Morgan Le Fay
12
2 / 5 / 4
7,273
520
9,097
8,591
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 5
8,217
587
6,414
10,967
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
18
Kills
12
13
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
2
2.5
L
Apollo
0
4
1
0.13
L
4
3
2
1.67
L
2
2
4
2
W
Serqet
2
5
5
0.9
W
0
1
8
4
W
Susano
10
2
1
5.25
L
Morgan Le Fay
TOBOS45
Morgan Le Fay
2
5
4
0.8
L
4
4
5
1.63
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
26,627
43,208
Taken
44,688
17,037
Mitigated
20,430
9,987
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,271
2,025
0
2,146
7,170
2,032
824
1,856
5,228
0
49,399
L
Apollo
1,822
1,366
0
2,478
6,908
2,095
700
536
6,372
0
52,311
L
5,869
472
0
2,952
8,346
5,340
162
1,100
6,422
4,115
29,160
L
3,425
1,003
333
2,202
9,876
5,794
102
4,690
5,186
19,693
0
W
Serqet
6,463
1,015
0
938
9,238
3,339
0
1,424
7,380
0
28,274
W
3,113
644
588
1,595
8,254
6,515
0
2,070
6,184
12,929
0
W
Susano
5,993
942
0
5
8,480
2,377
0
1,760
6,681
0
40,424
L
Morgan Le Fay
TOBOS45
Morgan Le Fay
9,097
996
0
978
8,591
2,980
330
3,096
5,210
45,022
0
L
6,414
1,901
0
2,955
10,967
4,221
714
2,732
8,235
0
49,034
W
8,875
375
0
4,715
10,066
2,774
198
6,192
3,831
51,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
37,720
333
Minions Killed
360
0
Camps Cleared
0
1,283,530
Distance Traveled
1,256,678
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,886
563
103
7
0
271,463
1
L
Apollo
7,685
549
112
8
0
231,508
0
L
Chaac
7,565
540
68
5
0
216,531
1
L
Atlas
6,980
499
20
1
0
230,622
2
W
Serqet
7,586
542
65
5
0
248,796
3
W
Bacchus
6,594
471
15
1
0
244,373
5
W
Susano
8,792
628
68
5
0
282,712
3
L
Morgan Le Fay
7,273
520
69
5
0
276,333
4
L
Awilix
8,217
587
91
7
0
301,684
0
W
Agni
7,434
531
82
6
0
236,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role