Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
BoykaHD
Eset
Silver II
Level 155
God Stats
9W - 5L
1,500 SR
Queue Stats
757W - 764L
1,536 MMR
Solo
Bacchus
Bacchus
Silver I
Coqueto
Bacchus
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,497 MMR
Party 1
Ullr
Ullr
Silver I
TheSh4d0w
Ullr
Silver I
Level 158
God Stats
3W - 5L
1,285 SR
Queue Stats
58W - 63L
1,589 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,457 SR
1,524 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,512 SR
1,462 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Bronze III
ChicoDeAzucar
Terra
Bronze III
Level 140
God Stats
3W - 2L
1,766 SR
Queue Stats
10W - 17L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
HinataAkiko
Sun Wukong
Silver III
Level 120
God Stats
37W - 47L
1,293 SR
Queue Stats
299W - 322L
1,220 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
srDANIELS
Morgan Le Fay
Silver II
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 10L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 2 / 1
6,748
519
2,692
6,873
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
 
Bastet
11
2 / 5 / 1
6,685
514
5,101
9,045
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
BoykaHD
Eset
9
1 / 8 / 1
6,163
474
3,878
7,711
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Coqueto
Bacchus
11
0 / 0 / 2
6,674
513
3,785
7,080
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
13
3 / 2 / 1
7,766
597
4,734
8,562
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasSusanoAthenaCliodhna

VS

Bans
ThothGebLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 5
8,771
675
8,895
8,641
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
 
Apollo
13
0 / 2 / 1
7,580
583
2,415
6,231
1,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
6,945
534
2,231
7,461
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
HinataAkiko
Sun Wukong
12
0 / 1 / 5
7,191
553
3,734
10,021
5,679
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
srDANIELS
Morgan Le Fay
15
7 / 2 / 5
8,989
691
8,399
7,029
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
L
Bastet
 
Bastet
2
5
1
0.5
W
Thanatos
 
Thanatos
8
1
5
10.5
W
Apollo
 
Apollo
0
2
1
0.25
L
Eset
BoykaHD
Eset
1
8
1
0.19
W
2
0
2
3
L
Bacchus
Coqueto
Bacchus
0
0
2
1
W
Sun Wukong
HinataAkiko
Sun Wukong
0
1
5
2.5
L
Ullr
3
2
1
1.75
W
Morgan Le Fay
srDANIELS
Morgan Le Fay
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,190
Damage
25,674
39,271
Taken
39,383
17,209
Mitigated
18,167
12,129
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,692
465
0
2,965
6,873
3,369
0
85
6,788
40,664
0
L
Bastet
 
Bastet
5,101
1,640
0
3,446
9,045
2,374
0
1,267
7,674
0
35,552
W
Thanatos
 
Thanatos
8,895
3,268
0
8,872
8,641
3,026
0
2,449
5,986
0
54,371
W
Apollo
 
Apollo
2,415
857
0
1,451
6,231
1,824
2,074
660
5,571
0
57,158
L
Eset
BoykaHD
Eset
3,878
452
85
746
7,711
1,974
0
2,978
4,443
29,463
0
W
2,231
451
679
2,434
7,461
5,171
0
2,088
4,767
23,412
0
L
Bacchus
Coqueto
Bacchus
3,785
357
357
1,972
7,080
6,404
0
2,766
4,220
17,046
0
W
Sun Wukong
HinataAkiko
Sun Wukong
3,734
322
417
3,502
10,021
5,679
338
1,986
7,655
0
37,210
L
Ullr
4,734
2,755
0
2,558
8,562
3,088
0
2,964
5,516
0
62,530
W
Morgan Le Fay
srDANIELS
Morgan Le Fay
8,399
704
0
1,713
7,029
2,467
0
2,402
4,503
52,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
39,476
376
Minions Killed
426
0
Camps Cleared
0
1,236,915
Distance Traveled
1,391,270
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,748
519
90
7
0
252,603
2
L
Bastet
6,685
514
78
6
0
278,588
0
W
Thanatos
8,771
675
86
7
0
302,795
2
W
Apollo
7,580
583
110
8
0
270,975
6
L
Eset
6,163
474
64
5
0
188,629
3
W
Terra
6,945
534
47
4
0
272,394
6
L
Bacchus
6,674
513
21
2
0
275,469
4
W
Sun Wukong
7,191
553
80
6
0
280,056
5
L
Ullr
7,766
597
123
9
0
241,626
2
W
Morgan Le Fay
8,989
691
103
8
0
265,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role