Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AUTheFear
Pele
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 201L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
AUicee
Baron Samedi
Level 160
God Stats
13W - 4L
1,715 SR
Queue Stats
999W - 439L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
GusBus
Kuzenbo
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,339 Elo+
Party 1
Geb
Geb
ZombeeSnax
Geb
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
574W - 209L
1,655 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,530 Elo+

VS

Team Averages
Level 140
1,500 SR
1,580 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Azuromus
Hades
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 2
Chronos
Chronos
TrashAlain
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 61L
1,788 Elo+
Party 2
Olorun
Olorun
Yamahko
Olorun
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 56L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
newbrad
Amaterasu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 1 / 14
11,433
715
16,556
7,046
3,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
19
6 / 1 / 9
11,987
749
20,239
16,340
10,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
AUicee
Baron Samedi
19
8 / 1 / 10
11,645
728
17,923
8,167
4,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
GusBus
Kuzenbo
16
1 / 2 / 13
10,508
657
6,071
12,866
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 1 / 16
11,056
691
10,404
12,737
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 2 / 3
9,032
565
13,918
16,608
22,298
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Azuromus
Hades
15
2 / 6 / 2
10,196
637
4,241
18,527
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
TrashAlain
Chronos
18
1 / 4 / 3
9,964
623
9,198
13,504
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Yamahko
Olorun
18
1 / 3 / 5
9,771
611
12,088
13,684
6,277
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
newbrad
Amaterasu
14
1 / 4 / 2
9,292
581
8,507
17,310
16,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
19
Kills
6
6
Deaths
19
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
14
10
L
Achilles
 
Achilles
1
2
3
1.25
W
Pele
6
1
9
10.5
W
Baron Samedi
AUicee
Baron Samedi
8
1
10
13
L
Hades
Azuromus
Hades
2
6
2
0.5
W
Kuzenbo
GusBus
Kuzenbo
1
2
13
3.75
L
Chronos
TrashAlain
Chronos
1
4
3
0.63
L
Olorun
Yamahko
Olorun
1
3
5
1.17
W
1
1
16
9
L
Amaterasu
newbrad
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,193
Damage
47,952
57,156
Taken
79,633
47,735
Mitigated
76,083
30,543
Healing
36,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,556
1,518
742
1,025
7,046
3,428
2,052
3,762
2,906
42,253
0
L
Achilles
 
Achilles
13,918
1,444
2,167
5,124
16,608
22,298
0
10,391
6,217
0
25,923
W
Pele
20,239
3,170
134
7,901
16,340
10,486
386
5,962
9,576
0
43,926
W
Baron Samedi
AUicee
Baron Samedi
17,923
652
9,915
4,396
8,167
4,880
1,104
3,115
4,649
35,588
0
L
Hades
Azuromus
Hades
4,241
283
1,796
3,387
18,527
24,127
243
9,923
8,604
8,919
0
W
Kuzenbo
GusBus
Kuzenbo
6,071
2,692
1,686
1,815
12,866
16,467
264
6,687
5,594
10,873
0
L
Chronos
TrashAlain
Chronos
9,198
2,166
1,970
3,164
13,504
6,384
519
10,070
3,434
40,963
0
L
Olorun
Yamahko
Olorun
12,088
3,098
5,696
5,934
13,684
6,277
0
9,418
4,266
28,631
0
W
10,404
560
0
2,929
12,737
12,474
468
4,635
7,452
16,047
0
L
Amaterasu
newbrad
Amaterasu
8,507
1,519
2,525
4,874
17,310
16,997
0
11,152
6,158
0
17,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
48,255
177
Minions Killed
175
0
Camps Cleared
0
1,519,708
Distance Traveled
1,409,474
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,433
715
66
4
0
293,497
0
L
Achilles
9,032
565
18
1
0
311,471
1
W
Pele
11,987
749
33
2
0
323,493
4
W
Baron Samedi
11,645
728
52
3
0
297,127
2
L
Hades
10,196
637
14
1
0
264,617
1
W
Kuzenbo
10,508
657
15
1
0
309,466
0
L
Chronos
9,964
623
71
4
0
279,785
0
L
Olorun
9,771
611
45
3
0
303,843
6
W
Geb
11,056
691
11
1
0
296,125
5
L
Amaterasu
9,292
581
27
2
0
249,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role