Player Matchup

Set
Set
Chortz
Set
Level 149
God Stats
12W - 2L
1,919 SR
Queue Stats
139W - 85L
1,840 Elo+
Party 1
Vamana
Vamana
Chuscle
Vamana
Level 160
God Stats
2W - 1L
1,824 SR
Queue Stats
143W - 96L
1,500 Elo+
Party 1
Artemis
Artemis
Funkskunk
Artemis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,805 Elo+
Party 1
Chronos
Chronos
HunBats
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 53L
1,840 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordStabbington
Kumbhakarna
Level 66
God Stats
15W - 9L
1,500 SR
Queue Stats
175W - 104L
1,840 Elo+
Party 1
Team Averages
Level 100
1,649 SR
1,765 Elo+

VS

Team Averages
Level 121
1,599 SR
1,508 Elo+
Apollo
Apollo
JustAquaisfine
Apollo
Level 152
God Stats
9W - 6L
1,803 SR
Queue Stats
59W - 44L
1,514 Elo+
Party 2
Chaac
Chaac
Red7711
Chaac
Level 149
God Stats
6W - 3L
1,402 SR
Queue Stats
60W - 47L
1,514 Elo+
Party 2
Atlas
Atlas
Sojin9000
Atlas
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 160L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
breormegar
Morgan Le Fay
Level 148
God Stats
10W - 15L
1,500 SR
Queue Stats
111W - 138L
1,500 Elo+
Party 3
Olorun
Olorun
krilstar
Olorun
Level 25
God Stats
4W - 2L
1,793 SR
Queue Stats
56W - 44L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Chortz
Set
20
8 / 3 / 4
14,396
600
15,516
22,519
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Chuscle
Vamana
20
8 / 3 / 9
13,647
569
16,568
30,084
14,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Funkskunk
Artemis
20
5 / 3 / 5
13,007
542
11,652
13,073
4,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
HunBats
Chronos
20
15 / 7 / 6
13,922
580
28,327
24,527
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
LordStabbington
Kumbhakarna
17
2 / 2 / 14
11,905
496
6,435
18,490
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 6
13,670
570
23,922
26,957
13,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Red7711
Chaac
13
1 / 5 / 0
9,751
406
6,430
12,976
11,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Sojin9000
Atlas
15
1 / 5 / 5
10,575
441
9,258
22,564
28,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
breormegar
Morgan Le Fay
16
4 / 10 / 4
11,425
476
18,313
18,725
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
krilstar
Olorun
19
5 / 9 / 2
12,984
541
14,214
20,461
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
38
Kills
17
18
Deaths
39
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
Chortz
Set
8
3
4
3.33
W
Vamana
Chuscle
Vamana
8
3
9
4.17
W
Artemis
Funkskunk
Artemis
5
3
5
2.5
W
Chronos
HunBats
Chronos
15
7
6
2.57
L
6
10
6
0.9
W
Kumbhakarna
LordStabbington
Kumbhakarna
2
2
14
4.5
L
Chaac
Red7711
Chaac
1
5
0
0.2
L
Atlas
Sojin9000
Atlas
1
5
5
0.7
L
Morgan Le Fay
breormegar
Morgan Le Fay
4
10
4
0.6
L
Olorun
krilstar
Olorun
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,498
Damage
72,137
108,693
Taken
101,683
60,592
Mitigated
71,553
27,077
Healing
25,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Chortz
Set
15,516
10,438
0
3,656
22,519
9,463
1,230
5,702
16,611
0
144,572
W
Vamana
Chuscle
Vamana
16,568
8,424
0
9,005
30,084
14,738
498
7,867
21,981
0
82,116
W
Artemis
Funkskunk
Artemis
11,652
8,885
0
5,015
13,073
4,943
1,917
7,790
5,243
0
70,665
W
Chronos
HunBats
Chronos
28,327
13,819
0
6,205
24,527
9,702
2,300
8,349
15,810
103,295
0
L
23,922
14,857
0
8,282
26,957
13,514
1,096
13,666
13,291
0
107,408
W
Kumbhakarna
LordStabbington
Kumbhakarna
6,435
1,174
253
2,943
18,490
21,746
625
8,837
9,365
24,360
0
L
Chaac
Red7711
Chaac
6,430
1,357
0
4,991
12,976
11,067
0
0
12,976
0
41,380
L
Atlas
Sojin9000
Atlas
9,258
2,925
0
1,933
22,564
28,700
0
11,253
11,311
35,920
522
L
Morgan Le Fay
breormegar
Morgan Le Fay
18,313
839
69
3,602
18,725
8,421
0
8,243
10,482
56,193
0
L
Olorun
krilstar
Olorun
14,214
8,495
197
5,952
20,461
9,851
696
1,600
18,861
80,791
9,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,877
Gold Earned
58,405
612
Minions Killed
552
0
Camps Cleared
0
2,338,495
Distance Traveled
1,931,417
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,396
600
194
8
0
565,013
5
W
Vamana
13,647
569
137
6
0
448,992
4
W
Artemis
13,007
542
124
5
0
362,517
0
W
Chronos
13,922
580
127
5
0
494,794
4
L
Apollo
13,670
570
150
6
0
424,567
7
W
Kumbhakarna
11,905
496
30
1
0
467,179
5
L
Chaac
9,751
406
94
4
0
293,640
1
L
Atlas
10,575
441
51
2
0
395,585
1
L
Morgan Le Fay
11,425
476
96
4
0
433,922
7
L
Olorun
12,984
541
161
7
0
383,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role