Player Matchup

Cernunnos
Cernunnos
DdaRunawayInmate
Cernunnos
Level 87
God Stats
20W - 21L
1,699 SR
Queue Stats
326W - 290L
1,590 Elo+
Party 2
Awilix
Awilix
PoisonxV--89
Awilix
Level 105
God Stats
5W - 2L
1,715 SR
Queue Stats
262W - 278L
1,502 Elo+
Solo
Jormungandr
Jormungandr
STATUS_DEALER17
Jormungandr
Level 116
God Stats
37W - 22L
1,722 SR
Queue Stats
540W - 501L
1,489 Elo+
Party 2
Ymir
Ymir
ScoutDanny
Ymir
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 88L
1,374 Elo+
Solo
Bastet
Bastet
StatusDealer
Bastet
Level 54
God Stats
64W - 44L
1,501 SR
Queue Stats
187W - 191L
1,448 Elo+
Party 2
Team Averages
Level 94
1,627 SR
1,481 Elo+

VS

Team Averages
Level 96
1,578 SR
1,561 Elo+
Vamana
Vamana
HELIXSTUDIOSoNET
Vamana
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 162L
1,317 Elo+
Party 3
Apollo
Apollo
Jerked_Chicken_
Apollo
Level 105
God Stats
9W - 7L
1,696 SR
Queue Stats
175W - 170L
1,443 Elo+
Party 3
Ra
Ra
WesleyPipes58
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,730 Elo+
Party 1
Loki
Loki
bcrowley71
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,613 Elo+
Party 1
Atlas
Atlas
fartndawoods
Atlas
Level 116
God Stats
5W - 3L
1,695 SR
Queue Stats
91W - 85L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
6
0 / 1 / 1
3,474
695
1,375
3,313
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
5
0 / 0 / 2
3,497
699
1,407
2,542
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
STATUS_DEALER17
Jormungandr
7
2 / 0 / 0
4,416
883
2,355
2,047
895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 0
3,489
698
149
2,219
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
7
4 / 1 / 0
4,017
803
3,148
3,082
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,998
600
98
2,481
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 1 / 0
3,543
709
947
2,184
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
3,756
751
1,179
3,471
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 1
3,233
647
1,272
3,210
653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
978
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
0
1
1
0.5
L
0
1
0
0
L
1
1
0
1
W
Awilix
0
0
2
1
W
Jormungandr
STATUS_DEALER17
Jormungandr
2
0
0
2
W
1
0
0
1
W
Bastet
4
1
0
4
L
1
1
0
1
L
0
4
1
0.13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
3,496
13,203
Taken
11,346
4,338
Mitigated
3,008
5,655
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
1,375
732
0
1,723
3,313
653
508
0
3,313
0
16,458
L
98
0
0
838
2,481
967
0
1,692
508
0
8,231
L
947
403
0
321
2,184
568
0
149
2,035
0
13,258
W
Awilix
1,407
631
0
668
2,542
843
0
426
2,116
0
12,614
W
Jormungandr
STATUS_DEALER17
Jormungandr
2,355
704
0
900
2,047
895
0
0
2,019
18,516
0
W
149
35
167
822
2,219
923
94
0
2,219
6,789
0
W
Bastet
3,148
647
158
1,217
3,082
1,024
11
753
2,329
0
14,036
L
1,179
226
17
1,227
3,471
820
0
0
3,471
14,857
0
L
1,272
516
0
406
3,210
653
0
323
2,828
0
9,007
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,893
Gold Earned
14,508
149
Minions Killed
106
0
Camps Cleared
0
563,501
Distance Traveled
400,120
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,474
695
36
7
0
85,065
0
L
Vamana
2,998
600
13
3
0
89,406
0
L
Apollo
3,543
709
30
6
0
97,722
2
W
Awilix
3,497
699
33
7
0
125,516
0
W
Jormungandr
4,416
883
45
9
0
117,088
2
W
Ymir
3,489
698
15
3
0
111,783
0
W
Bastet
4,017
803
20
4
0
124,049
0
L
Ra
3,756
751
38
8
0
110,455
2
L
Loki
3,233
647
25
5
0
102,537
1
L
Atlas
978
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role