Player Matchup

He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BC OnixFor
Xing Tian
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 84L
1,354 Elo+
Party 1
Kali
Kali
FD Rayo2987
Kali
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
78W - 89L
1,339 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,398 Elo+

VS

Team Averages
Level 50
1,453 SR
1,551 Elo+
Charybdis
Charybdis
BadAzzAlex3
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,763 Elo+
Party 2
Sobek
Sobek
HoKooro
Sobek
Level 40
God Stats
0W - 2L
1,359 SR
Queue Stats
6W - 13L
1,391 Elo+
Solo
Guan Yu
Guan Yu
ISO-_-Bubz
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 0 / 12
10,098
777
16,303
5,584
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
BC OnixFor
Xing Tian
15
9 / 0 / 10
10,991
845
9,439
12,692
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 15
9,468
728
6,836
9,751
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadAzzAlex3
Charybdis
11
1 / 8 / 0
7,747
596
6,800
10,826
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
HoKooro
Sobek
12
1 / 5 / 0
8,344
642
6,988
19,529
22,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
ISO-_-Bubz
Guan Yu
10
0 / 7 / 0
7,135
549
1,959
11,894
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
20
Kills
2
2
Deaths
20
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
12
14
W
Xing Tian
BC OnixFor
Xing Tian
9
0
10
14
L
Charybdis
BadAzzAlex3
Charybdis
1
8
0
0.13
W
3
2
15
5.25
L
Sobek
HoKooro
Sobek
1
5
0
0.2
L
Guan Yu
ISO-_-Bubz
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
15,747
28,027
Taken
42,249
19,868
Mitigated
36,557
5,132
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,303
2,818
0
155
5,584
2,106
849
2,568
2,876
46,934
0
W
Xing Tian
BC OnixFor
Xing Tian
9,439
1,086
0
1,853
12,692
13,252
422
1,527
10,797
28,126
0
L
Charybdis
BadAzzAlex3
Charybdis
6,800
3,425
0
1,404
10,826
4,348
0
7,642
3,184
0
23,943
W
6,836
3,332
209
2,915
9,751
4,510
882
3,728
5,950
0
18,772
L
Sobek
HoKooro
Sobek
6,988
733
262
6,397
19,529
22,947
0
10,896
8,633
15,811
0
L
Guan Yu
ISO-_-Bubz
Guan Yu
1,959
724
100
678
11,894
9,262
0
7,667
4,227
0
10,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
23,226
116
Minions Killed
70
8
Camps Cleared
1
744,114
Distance Traveled
595,096
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,098
777
69
5
4
236,600
1
W
Xing Tian
10,991
845
28
2
1
247,178
4
L
Charybdis
7,747
596
48
4
0
178,434
4
W
Kali
9,468
728
19
1
3
260,336
0
L
Sobek
8,344
642
8
1
1
214,420
0
L
Guan Yu
7,135
549
14
1
0
202,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role