Player Matchup

Fafnir
Fafnir
Banamapavaro
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
URVl
Tiamat
Level 5
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
lToniil
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,461 SR
1,500 Elo+

VS

Team Averages
Level 86
1,572 SR
1,681 Elo+
Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DaveHero
Guan Yu
Level 153
God Stats
16W - 5L
1,715 SR
Queue Stats
138W - 111L
1,754 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
plucandphuc
Morgan Le Fay
Level 26
God Stats
16W - 13L
1,500 SR
Queue Stats
618W - 418L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 5 / 0
7,483
680
5,380
12,062
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
URVl
Tiamat
10
0 / 4 / 0
6,536
594
6,463
8,222
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lToniil
Heimdallr
10
0 / 4 / 1
6,909
628
8,081
11,481
3,733

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 0 / 8
8,921
811
9,315
6,211
1,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DaveHero
Guan Yu
13
4 / 1 / 8
8,543
777
8,896
14,534
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
plucandphuc
Morgan Le Fay
14
4 / 0 / 9
8,694
790
9,748
5,992
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
8
9
L
Fafnir
1
5
0
0.2
W
Guan Yu
DaveHero
Guan Yu
4
1
8
8
L
Tiamat
URVl
Tiamat
0
4
0
0
L
Heimdallr
lToniil
Heimdallr
0
4
1
0.13
W
Morgan Le Fay
plucandphuc
Morgan Le Fay
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
27,959
31,765
Taken
26,737
20,743
Mitigated
15,020
5,307
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,315
4,676
0
2,235
6,211
1,896
853
2,573
3,638
0
35,261
L
Fafnir
5,380
1,941
321
1,622
12,062
12,810
0
2,926
8,401
10,656
0
W
Guan Yu
DaveHero
Guan Yu
8,896
951
3,110
7,044
14,534
10,911
145
7,091
7,443
3,547
20,067
L
Tiamat
URVl
Tiamat
6,463
237
0
1,218
8,222
4,200
0
3,786
3,975
23,186
0
L
Heimdallr
lToniil
Heimdallr
8,081
3,942
0
2,146
11,481
3,733
128
3,595
7,304
0
28,143
W
Morgan Le Fay
plucandphuc
Morgan Le Fay
9,748
393
213
1,320
5,992
2,213
910
2,938
3,054
38,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
26,158
94
Minions Killed
171
1
Camps Cleared
9
593,236
Distance Traveled
768,102
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,921
811
66
6
5
278,770
3
L
Fafnir
7,483
680
7
1
0
190,385
0
W
Guan Yu
8,543
777
42
4
2
267,934
5
L
Tiamat
6,536
594
27
2
1
212,184
0
L
Heimdallr
6,909
628
60
5
0
190,667
3
W
Morgan Le Fay
8,694
790
63
6
2
221,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role