Player Matchup

Anubis
Anubis
AugurOfDeath
Anubis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,836 Elo+
Party 1
Atlas
Atlas
CronicMtnDew406
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Chang'e
Chang'e
MechinizedKman
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,836 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TowerHump
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
uwantSAMOA
Fenrir
Level 152
God Stats
2W - 1L
1,633 SR
Queue Stats
44W - 30L
1,586 Elo+
Party 3
Team Averages
Level 111
1,532 SR
1,652 Elo+

VS

Team Averages
Level 130
1,500 SR
1,657 Elo+
Horus
Horus
JusticeLeeg
Horus
Level 147
God Stats
11W - 4L
1,500 SR
Queue Stats
504W - 407L
1,534 Elo+
Party 2
Izanami
Izanami
MrMcGoopy
Izanami
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
256W - 187L
1,574 Elo+
Party 2
Merlin
Merlin
SyChO BRuTaLiTy
Merlin
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
234W - 174L
1,969 Elo+
Party 2
Baba Yaga
Baba Yaga
Zxyah
Baba Yaga
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
364W - 352L
1,559 Elo+
Solo
Bacchus
Bacchus
dreezy217
Bacchus
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
389W - 281L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 6 / 8
8,142
814
10,183
9,912
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 4 / 10
8,172
817
12,223
20,132
12,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 10
8,162
816
7,075
13,091
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
TowerHump
Ah Muzen Cab
15
4 / 4 / 6
8,807
881
12,940
12,727
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
uwantSAMOA
Fenrir
15
5 / 5 / 6
8,673
867
7,485
14,598
14,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
9,246
925
7,156
18,332
14,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MrMcGoopy
Izanami
16
3 / 3 / 14
9,531
953
13,248
12,110
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 3 / 13
9,796
980
16,893
9,048
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Zxyah
Baba Yaga
17
6 / 1 / 13
9,945
995
16,639
8,832
4,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
dreezy217
Bacchus
14
4 / 4 / 14
9,387
939
8,931
14,088
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
14
Kills
24
24
Deaths
15
40
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
8
1
L
2
4
10
1.75
W
4
4
13
2.63
L
1
5
10
1.2
W
Izanami
MrMcGoopy
Izanami
3
3
14
3.33
W
7
3
13
4.5
L
Ah Muzen Cab
TowerHump
Ah Muzen Cab
4
4
6
1.75
W
Baba Yaga
Zxyah
Baba Yaga
6
1
13
12.5
W
Bacchus
dreezy217
Bacchus
4
4
14
2.75
L
Fenrir
uwantSAMOA
Fenrir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,906
Damage
62,867
70,460
Taken
62,410
42,806
Mitigated
49,512
26,796
Healing
28,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,183
470
1,440
2,035
9,912
4,870
447
6,903
3,009
18,443
0
L
12,223
4,890
815
5,506
20,132
12,704
222
11,822
8,310
18,960
0
W
7,156
2,944
7,534
7,367
18,332
14,403
70
9,146
9,186
0
9,327
L
7,075
1,100
4,791
4,296
13,091
4,791
526
8,340
4,751
10,698
0
W
Izanami
MrMcGoopy
Izanami
13,248
8,963
1,125
2,113
12,110
5,915
1,120
4,594
7,516
0
28,662
W
16,893
1,542
452
1,764
9,048
4,531
1,068
4,138
4,910
31,202
0
L
Ah Muzen Cab
TowerHump
Ah Muzen Cab
12,940
3,450
1,704
4,046
12,727
5,616
616
8,038
4,689
0
32,765
W
Baba Yaga
Zxyah
Baba Yaga
16,639
2,524
230
3,859
8,832
4,227
2,160
4,121
4,711
31,745
0
W
Bacchus
dreezy217
Bacchus
8,931
380
1,822
2,474
14,088
20,436
283
7,482
6,606
12,923
0
L
Fenrir
uwantSAMOA
Fenrir
7,485
1,574
518
1,645
14,598
14,825
301
7,360
7,238
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,956
Gold Earned
47,905
100
Minions Killed
145
0
Camps Cleared
0
889,087
Distance Traveled
983,341
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,142
814
19
2
0
154,423
0
L
Atlas
8,172
817
10
1
0
178,217
0
W
Horus
9,246
925
12
1
0
200,077
0
L
Chang'e
8,162
816
13
1
0
184,661
0
W
Izanami
9,531
953
40
4
0
173,714
0
W
Merlin
9,796
980
38
4
0
184,085
3
L
Ah Muzen Cab
8,807
881
45
5
0
191,716
0
W
Baba Yaga
9,945
995
47
5
0
203,520
0
W
Bacchus
9,387
939
8
1
0
221,945
0
L
Fenrir
8,673
867
13
1
0
180,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role