Player Matchup

Atlas
Atlas
Fmz On 60Fps
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sicem666
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 3
Loki
Loki
SkullKicker811
Loki
Level 12
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
quebradamilgrau
Cthulhu
Level 42
God Stats
5W - 8L
1,703 SR
Queue Stats
52W - 53L
1,471 Elo+
Solo
Hera
Hera
xTALLTREEx
Hera
Level 45
God Stats
1W - 2L
1,491 SR
Queue Stats
417W - 466L
1,395 Elo+
Solo
Team Averages
Level 37
1,489 SR
1,441 Elo+

VS

Team Averages
Level 64
1,502 SR
1,509 Elo+
Poseidon
Poseidon
 
Poseidon
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 49
God Stats
266W - 273L
1,510 SR
Queue Stats
284W - 305L
1,509 Elo+
Party 2
Hercules
Hercules
Musulx_
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Nxgr0x_
Bastet
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 13L
1,587 Elo+
Party 1
Geb
Geb
XxRossi_03xX
Geb
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,617
476
6,475
12,753
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sicem666
Ah Muzen Cab
9
0 / 7 / 0
6,294
393
1,125
7,117
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 2
6,392
400
2,290
11,027
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 0
8,034
502
10,597
14,702
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 7 / 0
6,877
430
3,875
10,301
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 3
7,547
472
4,764
5,394
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KOOL-AID11
Danzaburou
16
9 / 3 / 1
9,780
611
7,160
8,417
3,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Musulx_
Hercules
14
2 / 1 / 3
8,598
537
4,008
10,163
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Nxgr0x_
Bastet
17
14 / 1 / 1
10,753
672
13,096
12,873
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 0 / 15
8,527
533
6,266
10,662
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
28
29
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
L
1
2
2
1
W
Danzaburou
KOOL-AID11
Danzaburou
9
3
1
3.17
W
Hercules
Musulx_
Hercules
2
1
3
3.5
W
Bastet
Nxgr0x_
Bastet
14
1
1
14.5
L
Ah Muzen Cab
Sicem666
Ah Muzen Cab
0
7
0
0
L
1
7
2
0.29
W
1
0
15
8.5
L
2
6
0
0.33
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
35,294
55,900
Taken
47,509
27,092
Mitigated
25,180
10,615
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,764
253
0
1,241
5,394
1,723
570
2,440
2,627
36,717
0
L
6,475
1,656
726
3,912
12,753
9,297
87
2,753
9,877
32,026
0
W
Danzaburou
KOOL-AID11
Danzaburou
7,160
2,532
0
3,316
8,417
3,338
2,720
1,897
6,401
0
78,288
W
Hercules
Musulx_
Hercules
4,008
1,454
0
1,730
10,163
5,531
1,321
4,389
5,263
2,657
35,002
W
Bastet
Nxgr0x_
Bastet
13,096
4,040
0
3,770
12,873
5,058
53
4,722
7,786
0
81,138
L
Ah Muzen Cab
Sicem666
Ah Muzen Cab
1,125
522
0
700
7,117
1,432
700
841
6,276
0
23,940
L
2,290
456
0
0
11,027
2,675
56
2,153
8,812
0
21,131
W
6,266
734
415
2,652
10,662
9,530
15
5,838
4,485
18,601
0
L
10,597
615
184
2,972
14,702
10,775
0
1,824
12,593
31,071
0
L
3,875
709
0
2,121
10,301
2,913
433
3,926
6,332
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
45,205
267
Minions Killed
435
0
Camps Cleared
0
1,376,421
Distance Traveled
1,611,968
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,547
472
65
4
0
253,827
4
L
Atlas
7,617
476
42
3
0
330,640
2
W
Danzaburou
9,780
611
133
8
0
298,228
0
W
Hercules
8,598
537
83
5
0
315,747
0
W
Bastet
10,753
672
133
8
0
372,328
4
L
Ah Muzen Cab
6,294
393
48
3
0
175,452
1
L
Loki
6,392
400
40
3
0
282,983
0
W
Geb
8,527
533
21
1
0
371,838
0
L
Cthulhu
8,034
502
74
5
0
323,705
1
L
Hera
6,877
430
63
4
0
263,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role