Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Killer_Agus12
Pele
Level 75
God Stats
4W - 6L
1,500 SR
Queue Stats
67W - 81L
1,499 Elo+
Solo
Scylla
Scylla
Mateoo7
Scylla
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 70L
1,326 Elo+
Solo
Chang'e
Chang'e
lusador122
Chang'e
Level 67
God Stats
9W - 11L
1,520 SR
Queue Stats
586W - 588L
1,618 Elo+
Solo
Xing Tian
Xing Tian
zindosca_e_vitor
Xing Tian
Level 99
God Stats
5W - 6L
1,132 SR
Queue Stats
293W - 249L
1,521 Elo+
Solo
Team Averages
Level 103
1,430 SR
1,493 Elo+

VS

Team Averages
Level 93
1,549 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FDC_Ladajoescoba
Chaac
Level 81
God Stats
7W - 8L
1,751 SR
Queue Stats
299W - 323L
1,344 Elo+
Party 1
Ymir
Ymir
MauVainer
Ymir
Level 7
God Stats
1W - 3L
1,516 SR
Queue Stats
5W - 14L
1,365 Elo+
Party 1
Ullr
Ullr
YouTub-Frosty35k
Ullr
Level 68
God Stats
10W - 16L
1,271 SR
Queue Stats
97W - 138L
1,351 Elo+
Party 1
Poseidon
Poseidon
alexmito262
Poseidon
Level 156
God Stats
3W - 1L
1,708 SR
Queue Stats
146W - 147L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 0 / 4
7,782
707
7,086
5,637
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 3
6,229
566
1,517
6,317
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Mateoo7
Scylla
12
3 / 1 / 1
6,784
617
3,629
4,002
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
lusador122
Chang'e
11
1 / 5 / 2
6,804
619
4,822
10,293
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
8
0 / 0 / 8
6,058
551
3,990
7,702
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 1
5,997
545
2,169
10,154
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 0
7,088
644
6,901
8,245
5,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
6
0 / 1 / 0
4,744
431
905
4,665
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 0
4,243
386
358
3,505
421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
alexmito262
Poseidon
10
1 / 3 / 1
6,220
565
4,812
5,250
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
8
8
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
4
8
L
Fenrir
 
Fenrir
2
3
1
0.83
L
5
2
0
2.5
W
2
2
3
1.75
W
Scylla
Mateoo7
Scylla
3
1
1
3.5
L
Ymir
0
1
0
0
L
0
4
0
0
L
Poseidon
alexmito262
Poseidon
1
3
1
0.5
W
Chang'e
lusador122
Chang'e
1
5
2
0.4
W
Xing Tian
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
15,145
33,951
Taken
31,819
13,768
Mitigated
11,773
11,453
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,086
2,572
0
3,561
5,637
1,648
1,065
872
4,741
0
52,735
L
Fenrir
 
Fenrir
2,169
761
0
3,878
10,154
2,810
0
3,097
6,935
0
23,283
L
6,901
1,711
0
3,678
8,245
5,317
0
4,336
3,332
0
38,084
W
1,517
334
0
597
6,317
1,673
266
455
5,832
0
34,503
W
Scylla
Mateoo7
Scylla
3,629
315
0
800
4,002
1,202
362
471
3,469
33,391
0
L
Ymir
905
171
0
380
4,665
2,076
0
1,191
3,474
5,822
0
L
358
246
0
520
3,505
421
0
518
2,987
0
6,037
L
Poseidon
alexmito262
Poseidon
4,812
535
0
714
5,250
1,149
0
1,828
3,356
35,175
0
W
Chang'e
lusador122
Chang'e
4,822
216
167
4,886
10,293
4,736
0
1,466
8,715
33,070
0
W
Xing Tian
3,990
185
95
1,347
7,702
4,509
0
2,115
5,477
9,996
2,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
28,292
318
Minions Killed
222
0
Camps Cleared
0
1,119,989
Distance Traveled
991,957
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,782
707
81
7
0
200,111
0
L
Fenrir
5,997
545
47
4
0
229,977
0
L
Chaac
7,088
644
73
7
0
236,464
3
W
Pele
6,229
566
64
6
0
270,979
2
W
Scylla
6,784
617
75
7
0
209,003
5
L
Ymir
4,744
431
16
1
0
192,671
0
L
Ullr
4,243
386
9
1
0
99,955
1
L
Poseidon
6,220
565
77
7
0
232,890
3
W
Chang'e
6,804
619
83
8
0
208,987
6
W
Xing Tian
6,058
551
15
1
0
230,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role