Player Matchup

Chaac
Chaac
DBCFamishedVi
Chaac
Level 111
God Stats
5W - 0L
1,960 SR
Queue Stats
59W - 51L
1,550 Elo+
Party 3
Arachne
Arachne
DOUBLEDAWGZ
Arachne
Level 38
God Stats
25W - 19L
1,534 SR
Queue Stats
90W - 96L
1,526 Elo+
Solo
Vulcan
Vulcan
DrMladjo
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
REZBUBBLY
Cthulhu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,550 Elo+
Party 3
Izanami
Izanami
ZestyAli
Izanami
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 79L
1,490 Elo+
Party 3
Team Averages
Level 85
1,599 SR
1,535 Elo+

VS

Team Averages
Level 57
1,566 SR
1,295 Elo+
Arachne
Arachne
Bajwa23
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Janus
Janus
Coliflower23
Janus
Level 59
God Stats
1W - 10L
1,500 SR
Queue Stats
30W - 36L
1,151 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ConfusedAtheist
Kumbhakarna
Level 121
God Stats
0W - 1L
1,829 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Odin
Odin
NGKratos
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 1
Skadi
Skadi
charleymuel19
Skadi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,900
658
5,961
7,576
6,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DOUBLEDAWGZ
Arachne
12
4 / 1 / 4
7,338
612
4,085
7,981
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DrMladjo
Vulcan
13
5 / 0 / 2
7,519
627
7,111
3,770
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
REZBUBBLY
Cthulhu
11
3 / 3 / 5
6,220
518
5,409
8,449
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ZestyAli
Izanami
12
2 / 3 / 3
7,149
596
8,157
9,105
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bajwa23
Arachne
11
2 / 5 / 0
6,385
532
5,227
11,547
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
5,954
496
2,794
6,057
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ConfusedAtheist
Kumbhakarna
10
1 / 2 / 3
5,862
489
2,698
11,898
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
11
0 / 3 / 0
5,925
494
1,588
6,523
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 1
6,021
502
5,701
8,999
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
7
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bajwa23
Arachne
2
5
0
0.4
L
0
4
0
0
L
Kumbhakarna
ConfusedAtheist
Kumbhakarna
1
2
3
1.25
W
4
0
6
7
W
Arachne
DOUBLEDAWGZ
Arachne
4
1
4
6
W
Vulcan
DrMladjo
Vulcan
5
0
2
6
L
Odin
0
3
0
0
W
Cthulhu
REZBUBBLY
Cthulhu
3
3
5
1.83
W
Izanami
ZestyAli
Izanami
2
3
3
1.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
18,008
36,881
Taken
45,024
16,859
Mitigated
16,821
10,833
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bajwa23
Arachne
5,227
3,332
0
5,538
11,547
3,334
0
2,046
9,416
0
35,977
L
2,794
102
72
846
6,057
1,846
0
3,290
2,554
34,220
0
L
Kumbhakarna
ConfusedAtheist
Kumbhakarna
2,698
577
364
3,412
11,898
6,799
0
3,460
7,813
18,179
0
W
5,961
897
228
3,138
7,576
6,059
134
659
6,664
0
41,066
W
Arachne
DOUBLEDAWGZ
Arachne
4,085
2,949
165
1,785
7,981
2,571
181
685
7,256
0
42,224
W
Vulcan
DrMladjo
Vulcan
7,111
1,805
0
1,042
3,770
1,300
652
1,407
2,269
40,525
0
L
Odin
1,588
699
0
2,418
6,523
2,526
0
0
6,523
0
25,858
W
Cthulhu
REZBUBBLY
Cthulhu
5,409
352
568
1,481
8,449
4,441
145
1,147
7,256
12,952
0
W
Izanami
ZestyAli
Izanami
8,157
5,425
0
2,426
9,105
2,488
764
1,322
7,737
0
56,884
L
5,701
2,530
0
1,628
8,999
2,316
0
2,935
5,909
0
31,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
30,147
381
Minions Killed
289
0
Camps Cleared
0
1,266,997
Distance Traveled
1,165,181
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,385
532
75
6
0
246,212
1
L
Janus
5,954
496
81
7
0
239,073
5
L
Kumbhakarna
5,862
489
19
2
0
243,641
6
W
Chaac
7,900
658
95
8
0
263,582
3
W
Arachne
7,338
612
76
6
0
275,106
0
W
Vulcan
7,519
627
85
7
0
254,532
3
L
Odin
5,925
494
60
5
0
226,618
2
W
Cthulhu
6,220
518
16
1
0
252,995
0
W
Izanami
7,149
596
109
9
0
220,782
2
L
Skadi
6,021
502
54
5
0
209,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role