Player Matchup

Thanatos
Thanatos
BellCandle
Thanatos
Level 106
God Stats
1W - 6L
1,280 SR
Queue Stats
90W - 90L
1,356 Elo+
Party 2
Ymir
Ymir
BonezeeBash
Ymir
Level 88
God Stats
116W - 91L
1,796 SR
Queue Stats
182W - 159L
1,787 Elo+
Party 1
Sol
Sol
MightyNumber6
Sol
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 282L
1,412 Elo+
Party 1
Zeus
Zeus
MrAkkaman
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,047 Elo+
Party 2
Vamana
Vamana
X_Too-_-Lethal_X
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,083 Elo+
Party 2
Team Averages
Level 96
1,515 SR
1,337 Elo+

VS

Team Averages
Level 80
1,456 SR
1,614 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AfraidOfHope
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,708 Elo+
Party 3
Hel
Hel
DeviantSauce
Hel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 102L
1,542 Elo+
Solo
Apollo
Apollo
Leftyson9
Apollo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,708 Elo+
Party 3
Thanatos
Thanatos
leidsi
Thanatos
Level 65
God Stats
2W - 1L
1,279 SR
Queue Stats
217W - 193L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BellCandle
Thanatos
8
0 / 5 / 1
4,908
491
2,655
7,545
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 0
5,165
517
2,466
7,086
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,344
534
4,658
4,280
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
10
1 / 3 / 0
5,450
545
2,551
5,812
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 3 / 0
4,876
488
2,227
6,105
3,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 0 / 2
6,116
612
2,982
4,147
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 3
4,820
482
3,078
6,005
2,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 3
6,253
625
4,818
5,011
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Leftyson9
Apollo
8
1 / 1 / 2
4,800
480
4,346
5,282
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
leidsi
Thanatos
12
5 / 0 / 1
7,190
719
4,828
6,035
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
2
5
W
0
0
3
1.5
L
Thanatos
BellCandle
Thanatos
0
5
1
0.1
L
1
1
0
1
W
2
1
3
3.5
W
Apollo
Leftyson9
Apollo
1
1
2
2
L
0
1
1
0.5
L
Zeus
1
3
0
0.33
L
0
3
0
0
W
Thanatos
leidsi
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
20,052
30,828
Taken
26,480
10,869
Mitigated
8,628
8,960
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,982
575
0
2,720
4,147
1,294
0
632
3,447
0
32,094
W
3,078
147
269
2,143
6,005
2,334
194
3,487
2,518
0
21,228
L
Thanatos
BellCandle
Thanatos
2,655
1,144
0
4,114
7,545
1,890
24
152
7,360
0
22,485
L
2,466
297
0
1,418
7,086
3,421
0
327
6,402
16,471
0
W
4,818
260
480
3,255
5,011
1,459
0
1,784
3,037
35,591
0
W
Apollo
Leftyson9
Apollo
4,346
2,722
0
2,198
5,282
1,114
0
3,514
1,768
0
22,955
L
4,658
2,349
0
1,868
4,280
819
0
0
4,145
36,853
0
L
Zeus
2,551
386
0
1,560
5,812
1,691
243
4,063
1,749
25,508
0
L
2,227
360
0
0
6,105
3,048
0
276
5,829
1,738
16,533
W
Thanatos
leidsi
Thanatos
4,828
1,037
0
7,248
6,035
2,427
0
308
5,727
0
36,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
29,179
255
Minions Killed
315
0
Camps Cleared
0
974,951
Distance Traveled
1,039,788
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,116
612
67
7
0
229,145
1
W
Mulan
4,820
482
41
4
0
206,907
2
L
Thanatos
4,908
491
50
5
0
211,105
2
L
Ymir
5,165
517
29
3
0
201,135
5
W
Hel
6,253
625
73
7
0
217,133
2
W
Apollo
4,800
480
41
4
0
190,569
2
L
Sol
5,344
534
74
7
0
188,892
1
L
Zeus
5,450
545
61
6
0
181,550
2
L
Vamana
4,876
488
41
4
0
192,269
0
W
Thanatos
7,190
719
93
9
0
196,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role