Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
plucandphuc
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
618W - 418L
1,704 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
problemneo
Morgan Le Fay
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,568 Elo+

VS

Team Averages
Level 42
1,469 SR
1,381 Elo+
Medusa
Medusa
EthanPeriodical
Medusa
Level 12
God Stats
2W - 4L
1,306 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
ProSuper Doge
Baron Samedi
Level 106
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 2
Ymir
Ymir
YukiGT
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
13 / 0 / 6
11,454
955
17,901
5,832
2,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 1 / 12
9,566
797
9,125
12,110
11,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
problemneo
Morgan Le Fay
13
2 / 3 / 14
9,473
789
8,390
6,571
2,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,408
617
5,305
12,923
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ProSuper Doge
Baron Samedi
13
3 / 6 / 0
8,646
721
8,161
11,988
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
YukiGT
Ymir
11
0 / 8 / 3
8,034
670
2,862
16,890
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
4
4
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
0
6
16
L
1
7
1
0.21
L
Baron Samedi
ProSuper Doge
Baron Samedi
3
6
0
0.5
L
Ymir
YukiGT
Ymir
0
8
3
0.19
W
6
1
12
12
W
Morgan Le Fay
problemneo
Morgan Le Fay
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
16,328
24,513
Taken
41,801
16,218
Mitigated
19,665
9,315
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,901
6,826
0
2,858
5,832
2,211
1,506
3,247
2,585
0
45,908
L
5,305
1,903
0
886
12,923
4,126
105
2,031
10,892
0
23,219
L
Baron Samedi
ProSuper Doge
Baron Samedi
8,161
174
680
2,416
11,988
4,245
0
3,801
8,187
28,323
0
L
Ymir
YukiGT
Ymir
2,862
816
0
789
16,890
11,294
0
2,929
13,961
8,289
0
W
9,125
1,364
0
5,779
12,110
11,744
213
4,460
7,650
0
23,375
W
Morgan Le Fay
problemneo
Morgan Le Fay
8,390
955
0
678
6,571
2,263
210
3,894
2,677
30,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
24,088
127
Minions Killed
88
6
Camps Cleared
5
693,545
Distance Traveled
637,763
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,454
955
50
4
3
254,746
3
L
Medusa
7,408
617
32
3
1
210,901
1
L
Baron Samedi
8,646
721
44
4
3
207,916
4
L
Ymir
8,034
670
12
1
1
218,946
0
W
Tyr
9,566
797
31
3
0
227,534
3
W
Morgan Le Fay
9,473
789
46
4
3
211,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role